Player Matchup

Neith
Neith
Chuckie1919
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Bastet
Bastet
IConstableI
Bastet
Level 64
God Stats
2W - 5L
1,388 SR
Queue Stats
98W - 123L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SIKERHLM
Kumbhakarna
Level 16
God Stats
12W - 8L
1,630 SR
Queue Stats
17W - 18L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
Satanael332
Guan Yu
Level 127
God Stats
1W - 2L
1,758 SR
Queue Stats
137W - 181L
1,429 Elo+
Party 1
Sol
Sol
loved68
Sol
Level 108
God Stats
1W - 5L
1,375 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 1
Team Averages
Level 71
1,530 SR
1,437 Elo+

VS

Team Averages
Level 81
1,526 SR
1,464 Elo+
Hou Yi
Hou Yi
Animeprincessian
Hou Yi
Level 106
God Stats
65W - 56L
1,537 SR
Queue Stats
221W - 196L
1,500 Elo+
Party 2
Bakasura
Bakasura
ChickensAreLife
Bakasura
Level 102
God Stats
10W - 2L
1,811 SR
Queue Stats
173W - 127L
1,467 Elo+
Party 2
Yemoja
Yemoja
IJackOnSmallKids
Yemoja
Level 4
God Stats
3W - 4L
1,509 SR
Queue Stats
8W - 7L
1,456 Elo+
Party 2
Zeus
Zeus
Qu00t
Zeus
Level 124
God Stats
1W - 0L
1,272 SR
Queue Stats
340W - 289L
1,498 Elo+
Party 2
Odin
Odin
daddy4life
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,305
394
2,814
7,711
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
11
0 / 4 / 0
6,720
420
3,951
13,638
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
SIKERHLM
Kumbhakarna
9
0 / 1 / 0
5,881
368
2,378
10,251
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Satanael332
Guan Yu
15
4 / 0 / 0
9,142
571
9,558
12,910
15,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
11
0 / 3 / 0
6,565
410
3,875
10,157
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,970
561
6,010
8,868
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
15
4 / 2 / 2
8,800
550
8,063
12,566
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 4
8,230
514
5,136
10,666
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
Qu00t
Zeus
16
3 / 0 / 3
9,453
591
9,646
7,949
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,496
469
4,719
11,866
4,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
12
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Bakasura
4
2
2
2.5
L
0
4
1
0.13
L
Bastet
0
4
0
0
W
2
0
4
4
W
Zeus
Qu00t
Zeus
3
0
3
4.5
L
Kumbhakarna
SIKERHLM
Kumbhakarna
0
1
0
0
L
Guan Yu
Satanael332
Guan Yu
4
0
0
4
W
0
2
2
0.5
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
33,574
54,667
Taken
51,915
33,314
Mitigated
23,974
18,928
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
2,604
0
1,905
8,868
3,498
456
1,093
7,775
0
77,566
W
Bakasura
8,063
5,486
0
2,433
12,566
5,425
0
834
11,732
0
69,132
L
2,814
1,338
0
995
7,711
2,472
0
1,524
6,187
0
28,651
L
Bastet
3,951
1,345
0
5,933
13,638
5,183
0
2,550
10,542
0
59,973
W
5,136
1,068
3,930
3,170
10,666
7,013
0
2,227
8,439
23,326
6,833
W
Zeus
Qu00t
Zeus
9,646
1,176
204
2,472
7,949
3,203
0
2,379
5,570
87,201
0
L
Kumbhakarna
SIKERHLM
Kumbhakarna
2,378
607
346
3,533
10,251
6,816
0
3,883
6,298
12,991
0
L
Guan Yu
Satanael332
Guan Yu
9,558
1,970
50
3,563
12,910
15,231
0
839
11,471
0
63,744
W
4,719
2,257
0
3,330
11,866
4,835
0
201
11,665
0
42,538
L
Sol
3,875
641
0
4,508
10,157
3,612
65
5,062
4,761
50,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
42,949
346
Minions Killed
530
0
Camps Cleared
0
1,394,831
Distance Traveled
1,532,327
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,970
561
131
8
0
266,924
2
W
Bakasura
8,800
550
124
8
0
397,797
5
L
Neith
6,305
394
45
3
0
244,312
3
L
Bastet
6,720
420
96
6
0
307,676
3
W
Yemoja
8,230
514
44
3
0
288,106
0
W
Zeus
9,453
591
154
10
0
311,858
5
L
Kumbhakarna
5,881
368
17
1
0
306,021
5
L
Guan Yu
9,142
571
105
7
0
290,223
3
W
Odin
7,496
469
77
5
0
267,642
0
L
Sol
6,565
410
83
5
0
246,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role