Player Matchup

Jing Wei
Jing Wei
LiiBlue
Jing Wei
Level 86
God Stats
46W - 51L
1,430 SR
Queue Stats
77W - 74L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
Rodurigo
Cernunnos
Level 146
God Stats
4W - 9L
1,381 SR
Queue Stats
68W - 69L
1,410 Elo+
Solo
Ganesha
Ganesha
TwF Demonic
Ganesha
Level 94
God Stats
31W - 26L
1,524 SR
Queue Stats
77W - 74L
1,450 Elo+
Party 1
Hel
Hel
Willis2323
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,439 Elo+
Solo
Nike
Nike
mnij
Nike
Level 80
God Stats
7W - 3L
1,724 SR
Queue Stats
173W - 148L
1,525 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,455 Elo+

VS

Team Averages
Level 98
1,515 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
LobosDenGaming
Tsukuyomi
Level 69
God Stats
113W - 106L
1,584 SR
Queue Stats
294W - 365L
1,535 Elo+
Solo
Loki
Loki
MutantSquid2736
Loki
Level 114
God Stats
6W - 5L
1,533 SR
Queue Stats
168W - 164L
1,579 Elo+
Solo
Chiron
Chiron
Padfoot123456
Chiron
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 129L
1,547 Elo+
Solo
Sobek
Sobek
TheUggy
Sobek
Level 116
God Stats
1W - 0L
1,432 SR
Queue Stats
100W - 84L
1,539 Elo+
Solo
Hades
Hades
isabella_bruce
Hades
Level 126
God Stats
6W - 4L
1,528 SR
Queue Stats
12W - 14L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LiiBlue
Jing Wei
17
1 / 4 / 8
10,870
988
10,621
14,611
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Rodurigo
Cernunnos
16
5 / 4 / 3
11,611
1,056
14,416
13,326
5,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
TwF Demonic
Ganesha
16
0 / 1 / 8
11,317
1,029
6,000
16,047
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 7 / 4
10,319
938
14,701
16,074
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
mnij
Nike
16
2 / 3 / 5
10,571
961
20,698
19,318
19,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

162

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LobosDenGaming
Tsukuyomi
17
3 / 2 / 9
11,799
1,073
12,260
16,378
12,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 1 / 7
11,317
1,029
12,139
11,479
4,979
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 5
11,982
1,089
17,570
4,995
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
TheUggy
Sobek
18
5 / 4 / 12
11,922
1,084
18,775
20,237
13,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 2 / 7
11,123
1,011
12,239
17,938
11,426
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
9
Kills
19
19
Deaths
9
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
LiiBlue
Jing Wei
1
4
8
1.25
W
Tsukuyomi
LobosDenGaming
Tsukuyomi
3
2
9
3.75
W
3
1
7
6.5
W
5
0
5
7.5
L
Cernunnos
Rodurigo
Cernunnos
5
4
3
1.63
W
Sobek
TheUggy
Sobek
5
4
12
2.75
L
Ganesha
TwF Demonic
Ganesha
0
1
8
4
L
1
7
4
0.43
W
3
2
7
3.25
L
Nike
mnij
Nike
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,436
Damage
72,983
79,376
Taken
71,027
64,146
Mitigated
44,061
10,762
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
LiiBlue
Jing Wei
10,621
6,607
0
2,199
14,611
6,572
0
6,456
8,000
0
30,327
W
Tsukuyomi
LobosDenGaming
Tsukuyomi
12,260
1,695
1,040
876
16,378
12,134
0
4,097
12,281
0
29,606
W
12,139
3,407
0
151
11,479
4,979
0
2,546
8,933
0
33,475
W
17,570
8,557
739
1,439
4,995
2,482
0
505
4,490
0
37,002
L
Cernunnos
Rodurigo
Cernunnos
14,416
7,075
0
1,523
13,326
5,904
0
4,731
8,476
0
42,376
W
Sobek
TheUggy
Sobek
18,775
1,206
0
2,380
20,237
13,040
0
7,519
12,718
23,369
0
L
Ganesha
TwF Demonic
Ganesha
6,000
226
0
1,636
16,047
23,526
0
6,663
8,762
14,418
0
L
14,701
1,082
2,103
3,301
16,074
8,674
0
6,975
8,783
29,716
0
W
12,239
792
1,018
3,506
17,938
11,426
0
6,034
11,904
29,817
0
L
Nike
mnij
Nike
20,698
3,422
0
0
19,318
19,470
0
4,886
14,055
0
31,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
58,143
179
Minions Killed
208
6
Camps Cleared
8
1,056,005
Distance Traveled
1,149,589
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,870
988
42
4
1
231,977
0
W
Tsukuyomi
11,799
1,073
30
3
0
277,230
2
W
Loki
11,317
1,029
49
4
1
244,736
2
W
Chiron
11,982
1,089
62
6
3
201,579
3
L
Cernunnos
11,611
1,056
65
6
2
179,138
0
W
Sobek
11,922
1,084
14
1
3
219,435
0
L
Ganesha
11,317
1,029
0
0
0
207,560
0
L
Hel
10,319
938
46
4
2
209,697
0
W
Hades
11,123
1,011
53
5
1
206,609
0
L
Nike
10,571
961
26
2
1
227,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role