Player Matchup

Guan Yu
Guan Yu
AMG Zer0
Guan Yu
Level 96
God Stats
119W - 128L
1,533 SR
Queue Stats
391W - 563L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nah Boring
Ah Muzen Cab
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,304 Elo+
Party 3
Ra
Ra
Tannnyy
Ra
Level 113
God Stats
14W - 23L
1,361 SR
Queue Stats
510W - 690L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
aSourSnatch
Kuzenbo
Level 109
God Stats
15W - 17L
1,512 SR
Queue Stats
558W - 723L
1,374 Elo+
Party 1
Loki
Loki
iiRaptxr
Loki
Level 36
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 3
Team Averages
Level 82
1,428 SR
1,326 Elo+

VS

Team Averages
Level 85
1,432 SR
1,344 Elo+
Izanami
Izanami
Im A Person 54
Izanami
Level 81
God Stats
13W - 8L
1,562 SR
Queue Stats
67W - 75L
1,310 Elo+
Solo
Tyr
Tyr
NANA5Hi
Tyr
Level 122
God Stats
4W - 0L
1,488 SR
Queue Stats
70W - 68L
1,452 Elo+
Party 4
Mercury
Mercury
ONExMANxSOJA
Mercury
Level 87
God Stats
18W - 12L
1,418 SR
Queue Stats
183W - 252L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
TR0N9HI
Baron Samedi
Level 106
God Stats
9W - 4L
1,486 SR
Queue Stats
249W - 313L
1,386 Elo+
Party 2
Geb
Geb
uhdore
Geb
Level 29
God Stats
2W - 2L
1,205 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMG Zer0
Guan Yu
18
2 / 3 / 6
12,073
464
21,162
40,121
54,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Nah Boring
Ah Muzen Cab
16
3 / 4 / 2
10,936
421
13,178
18,337
9,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 1
11,251
433
21,629
19,534
10,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
aSourSnatch
Kuzenbo
15
1 / 5 / 2
10,820
416
14,797
34,860
55,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
3 / 9 / 1
11,615
447
9,687
24,596
11,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
12,356
475
15,699
21,065
7,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
19
7 / 2 / 13
13,146
506
20,319
31,665
39,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
ONExMANxSOJA
Mercury
20
10 / 5 / 8
14,945
575
23,752
27,569
13,389
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TR0N9HI
Baron Samedi
19
7 / 2 / 12
12,547
483
28,899
19,470
10,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
uhdore
Geb
17
1 / 2 / 14
10,227
393
12,711
22,018
24,095
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
11
Kills
29
29
Deaths
12
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AMG Zer0
Guan Yu
2
3
6
1.67
W
4
1
8
8
W
Tyr
7
2
13
6.75
L
Ah Muzen Cab
Nah Boring
Ah Muzen Cab
3
4
2
1
W
Mercury
ONExMANxSOJA
Mercury
10
5
8
2.8
W
Baron Samedi
TR0N9HI
Baron Samedi
7
2
12
6.5
L
2
8
1
0.31
L
Kuzenbo
aSourSnatch
Kuzenbo
1
5
2
0.4
L
Loki
3
9
1
0.39
W
Geb
uhdore
Geb
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,453
Damage
101,380
137,448
Taken
121,787
140,861
Mitigated
94,317
49,070
Healing
43,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AMG Zer0
Guan Yu
21,162
1,873
3,850
21,427
40,121
54,030
665
13,940
25,747
51
86,267
W
15,699
12,458
0
7,376
21,065
7,619
6,840
8,208
12,654
35
111,379
W
Tyr
20,319
2,244
0
9,616
31,665
39,126
666
8,502
21,943
51
89,500
L
Ah Muzen Cab
Nah Boring
Ah Muzen Cab
13,178
3,548
0
4,121
18,337
9,845
2,380
4,645
13,608
0
77,761
W
Mercury
ONExMANxSOJA
Mercury
23,752
13,586
0
5,722
27,569
13,389
2,525
5,334
21,891
38
168,625
W
Baron Samedi
TR0N9HI
Baron Samedi
28,899
1,758
10,774
10,257
19,470
10,088
1,520
6,431
12,829
84,645
0
L
21,629
1,518
2,767
4,140
19,534
10,345
0
6,937
12,270
94,385
287
L
Kuzenbo
aSourSnatch
Kuzenbo
14,797
3,784
0
6,719
34,860
55,360
0
9,151
25,324
40,807
8,068
L
Loki
9,687
3,196
0
6,046
24,596
11,281
0
6,167
18,083
0
98,371
W
Geb
uhdore
Geb
12,711
1,598
0
0
22,018
24,095
164
6,584
14,971
29,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,695
Gold Earned
63,221
581
Minions Killed
721
0
Camps Cleared
0
2,441,209
Distance Traveled
2,587,931
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,073
464
147
6
0
489,380
6
W
Izanami
12,356
475
206
8
0
439,534
9
W
Tyr
13,146
506
132
5
0
542,623
1
L
Ah Muzen Cab
10,936
421
120
5
0
503,572
2
W
Mercury
14,945
575
221
9
0
589,164
1
W
Baron Samedi
12,547
483
142
5
0
477,411
6
L
Ra
11,251
433
148
6
0
467,094
2
L
Kuzenbo
10,820
416
43
2
0
493,715
9
L
Loki
11,615
447
123
5
0
487,448
0
W
Geb
10,227
393
20
1
0
539,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role