Player Matchup

Ullr
Ullr
Cny995334
Ullr
Level 28
God Stats
1W - 1L
1,247 SR
Queue Stats
32W - 67L
1,231 Elo+
Solo
Izanami
Izanami
Ginge Lion2543
Izanami
Level 60
God Stats
4W - 2L
1,499 SR
Queue Stats
133W - 142L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Knives54
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,277 Elo+
Solo
Yemoja
Yemoja
killerklowny231
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,272 Elo+
Solo
Skadi
Skadi
poderosoelfo3
Skadi
Level 95
God Stats
2W - 1L
1,738 SR
Queue Stats
336W - 354L
1,335 Elo+
Solo
Team Averages
Level 59
1,497 SR
1,295 Elo+

VS

Team Averages
Level 81
1,647 SR
1,353 Elo+
Yu Huang
Yu Huang
RiotCouch5933
Yu Huang
Level 28
God Stats
5W - 2L
1,830 SR
Queue Stats
96W - 115L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Sentidobem
Ah Puch
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,296 Elo+
Solo
Hera
Hera
VintageViper662
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
beast_man88d
Cthulhu
Level 148
God Stats
7W - 4L
1,653 SR
Queue Stats
481W - 521L
1,310 Elo+
Solo
Aphrodite
Aphrodite
timzm96
Aphrodite
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
40W - 41L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
0 / 4 / 7
9,551
637
3,679
11,207
5,685
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 12
11,673
778
16,930
14,468
8,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Knives54
Cu Chulainn
17
3 / 4 / 13
10,467
698
8,606
17,394
20,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 1 / 16
10,663
711
13,879
11,030
12,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 3 / 7
13,084
872
31,335
15,857
9,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
RiotCouch5933
Yu Huang
18
4 / 6 / 9
10,510
701
16,413
15,204
8,178
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Sentidobem
Ah Puch
18
1 / 4 / 8
10,683
712
12,962
13,286
6,961
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 6
9,756
650
10,539
16,250
7,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
beast_man88d
Cthulhu
18
5 / 5 / 8
10,792
719
11,124
19,527
28,734
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
timzm96
Aphrodite
16
1 / 4 / 8
9,499
633
4,292
16,270
17,771

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
26
Kills
13
15
Deaths
26
55
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
4
7
0.88
W
5
3
12
3.67
W
Cu Chulainn
Knives54
Cu Chulainn
3
4
13
2.38
L
Yu Huang
RiotCouch5933
Yu Huang
4
6
9
1.42
L
Ah Puch
Sentidobem
Ah Puch
1
4
8
1.25
L
2
7
6
0.71
L
Cthulhu
beast_man88d
Cthulhu
5
5
8
1.8
W
1
1
16
9
W
17
3
7
6.83
L
Aphrodite
timzm96
Aphrodite
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,429
Damage
55,330
69,956
Taken
80,537
56,341
Mitigated
69,028
21,468
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,679
2,684
1,295
587
11,207
5,685
1,507
9,929
1,278
0
14,873
W
16,930
7,575
387
1,744
14,468
8,245
2,898
11,989
2,479
0
39,762
W
Cu Chulainn
Knives54
Cu Chulainn
8,606
1,142
564
662
17,394
20,907
359
13,232
4,162
0
20,448
L
Yu Huang
RiotCouch5933
Yu Huang
16,413
4,241
1,834
1,061
15,204
8,178
325
3,104
12,100
32,526
0
L
Ah Puch
Sentidobem
Ah Puch
12,962
815
1,401
2,362
13,286
6,961
489
2,229
11,057
29,477
0
L
10,539
3,354
849
3,109
16,250
7,384
120
2,559
13,691
19,439
0
L
Cthulhu
beast_man88d
Cthulhu
11,124
222
3,164
3,779
19,527
28,734
124
3,404
16,123
25,403
0
W
13,879
1,196
4,568
3,764
11,030
12,298
603
7,583
3,447
26,478
0
W
31,335
12,194
2,649
5,248
15,857
9,206
2,832
12,597
3,260
0
64,901
L
Aphrodite
timzm96
Aphrodite
4,292
955
6,658
6,526
16,270
17,771
628
2,583
13,687
10,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,438
Gold Earned
51,240
208
Minions Killed
141
0
Camps Cleared
0
1,319,034
Distance Traveled
1,274,080
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,551
637
22
1
0
212,623
0
W
Izanami
11,673
778
73
5
0
247,196
0
W
Cu Chulainn
10,467
698
22
1
0
287,760
0
L
Yu Huang
10,510
701
34
2
0
233,951
2
L
Ah Puch
10,683
712
42
3
0
252,042
0
L
Hera
9,756
650
16
1
0
226,206
0
L
Cthulhu
10,792
719
40
3
0
291,163
0
W
Yemoja
10,663
711
31
2
0
283,770
0
W
Skadi
13,084
872
60
4
0
287,685
1
L
Aphrodite
9,499
633
9
1
0
270,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role