Player Matchup

Chaac
Chaac
Cla55y_BUB
Chaac
Level 111
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 46L
1,383 Elo+
Solo
Vulcan
Vulcan
PowerlessSnow
Vulcan
Level 116
God Stats
9W - 3L
1,648 SR
Queue Stats
46W - 65L
1,396 Elo+
Party 1
Charybdis
Charybdis
jiggychills
Charybdis
Level 69
God Stats
2W - 1L
1,343 SR
Queue Stats
11W - 13L
1,386 Elo+
Party 1
Team Averages
Level 99
1,434 SR
1,388 Elo+

VS

Team Averages
Level 61
1,558 SR
1,375 Elo+
Agni
Agni
BABY CHUNCHO708
Agni
Level 10
God Stats
4W - 3L
1,493 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 2
Maui
Maui
Kitto1011
Maui
Level 87
God Stats
3W - 4L
1,566 SR
Queue Stats
139W - 219L
1,392 Elo+
Party 2
Izanami
Izanami
hockeyshowcase
Izanami
Level 85
God Stats
18W - 18L
1,616 SR
Queue Stats
75W - 102L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 0 / 4
8,631
863
12,308
10,946
10,895
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 1 / 4
7,296
730
10,789
6,568
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
jiggychills
Charybdis
10
1 / 2 / 5
7,021
702
5,560
8,537
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,000
600
4,044
6,981
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Maui
11
1 / 5 / 2
6,772
677
4,604
14,853
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
6,772
677
6,734
10,918
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
3
3
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Chaac
6
0
4
8
L
Maui
1
5
2
0.4
W
3
1
4
5
L
2
2
1
1.25
W
Charybdis
jiggychills
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
15,382
26,051
Taken
32,752
17,024
Mitigated
20,124
6,463
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,044
206
0
0
6,981
3,185
0
1,832
5,149
11,192
0
W
Chaac
12,308
1,666
0
2,644
10,946
10,895
0
3,312
7,634
0
34,066
L
Maui
4,604
917
0
1,767
14,853
12,199
0
5,118
9,735
9,165
0
W
10,789
4,222
0
474
6,568
2,752
211
2,645
3,923
29,687
0
L
6,734
5,395
0
1,115
10,918
4,740
0
3,854
7,064
0
30,325
W
Charybdis
jiggychills
Charybdis
5,560
2,715
0
3,345
8,537
3,377
813
2,755
5,782
0
17,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
19,544
123
Minions Killed
81
0
Camps Cleared
0
579,715
Distance Traveled
475,068
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,000
600
24
2
0
154,314
0
W
Chaac
8,631
863
42
4
0
221,336
4
L
Maui
6,772
677
9
1
0
162,406
0
W
Vulcan
7,296
730
48
5
0
201,447
3
L
Izanami
6,772
677
48
5
0
158,348
0
W
Charybdis
7,021
702
33
3
0
156,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role