Player Matchup

Mulan
Mulan
GyroAtMauntak
Mulan
Level 59
God Stats
17W - 17L
1,474 SR
Queue Stats
75W - 81L
1,470 Elo+
Party 1
Nemesis
Nemesis
MykulG
Nemesis
Level 47
God Stats
16W - 9L
1,806 SR
Queue Stats
100W - 82L
1,551 Elo+
Party 1
Skadi
Skadi
RiddIeDied
Skadi
Level 86
God Stats
9W - 7L
1,541 SR
Queue Stats
212W - 191L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TooManyCrits
Morgan Le Fay
Level 105
God Stats
5W - 2L
1,694 SR
Queue Stats
324W - 300L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
iTryNotiSucceed
Xing Tian
Level 119
God Stats
14W - 7L
1,679 SR
Queue Stats
460W - 421L
1,566 Elo+
Party 1
Team Averages
Level 83
1,639 SR
1,531 Elo+

VS

Team Averages
Level 25
1,500 SR
1,472 Elo+
Artio
Artio
Kygozz
Artio
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 49L
1,512 Elo+
Party 2
Bellona
Bellona
MCFCxEzrealX
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Party 2
Poseidon
Poseidon
Meloran
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,571 Elo+
Party 2
Chernobog
Chernobog
TheDreadingDark
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
crushcrushgg
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
10,135
596
11,965
12,273
8,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
MykulG
Nemesis
16
10 / 1 / 8
10,398
612
6,927
12,306
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
17
4 / 0 / 6
10,546
620
11,734
7,328
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
TooManyCrits
Morgan Le Fay
16
6 / 1 / 11
10,211
601
15,623
9,748
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
iTryNotiSucceed
Xing Tian
12
0 / 2 / 16
7,582
446
6,789
17,138
15,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kygozz
Artio
9
1 / 7 / 3
6,780
399
6,183
21,645
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MCFCxEzrealX
Bellona
13
0 / 6 / 0
7,423
437
7,409
14,108
13,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Meloran
Poseidon
12
1 / 7 / 2
7,635
449
8,692
11,495
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TheDreadingDark
Chernobog
12
1 / 5 / 0
7,108
418
5,421
14,013
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
1 / 4 / 2
7,052
415
4,000
14,460
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
28
Kills
4
4
Deaths
29
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Artio
Kygozz
Artio
1
7
3
0.36
L
Bellona
MCFCxEzrealX
Bellona
0
6
0
0
L
Poseidon
Meloran
Poseidon
1
7
2
0.29
W
Nemesis
MykulG
Nemesis
10
1
8
14
W
Skadi
4
0
6
7
L
Chernobog
TheDreadingDark
Chernobog
1
5
0
0.2
W
Morgan Le Fay
TooManyCrits
Morgan Le Fay
6
1
11
11.5
L
Fenrir
1
4
2
0.5
W
Xing Tian
iTryNotiSucceed
Xing Tian
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
31,705
58,793
Taken
75,721
37,432
Mitigated
45,399
15,262
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,965
1,278
0
4,605
12,273
8,371
702
2,122
10,151
69
56,390
L
Artio
Kygozz
Artio
6,183
1,183
855
5,026
21,645
16,391
0
7,298
14,347
18,316
0
L
Bellona
MCFCxEzrealX
Bellona
7,409
2,159
0
2,484
14,108
13,101
345
1,594
12,514
0
47,137
L
Poseidon
Meloran
Poseidon
8,692
1,001
0
500
11,495
4,892
0
6,385
5,110
65,543
0
W
Nemesis
MykulG
Nemesis
6,927
2,809
0
1,690
12,306
5,171
0
3,067
9,239
0
70,091
W
Skadi
11,734
5,776
183
2,948
7,328
3,427
1,632
1,238
6,090
0
103,877
L
Chernobog
TheDreadingDark
Chernobog
5,421
3,185
0
3,837
14,013
5,056
25
3,378
10,635
0
49,840
W
Morgan Le Fay
TooManyCrits
Morgan Le Fay
15,623
1,651
362
2,834
9,748
4,737
634
4,500
5,248
84,479
0
L
Fenrir
4,000
1,348
0
1,458
14,460
5,959
46
3,372
11,088
0
48,812
W
Xing Tian
iTryNotiSucceed
Xing Tian
6,789
780
0
2,640
17,138
15,726
0
4,192
12,946
25,925
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
35,998
521
Minions Killed
377
0
Camps Cleared
0
1,687,024
Distance Traveled
1,563,767
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,135
596
92
5
0
335,507
0
L
Artio
6,780
399
18
1
0
343,014
1
L
Bellona
7,423
437
87
5
0
313,554
0
L
Poseidon
7,635
449
112
7
0
287,750
4
W
Nemesis
10,398
612
96
6
0
343,172
5
W
Skadi
10,546
620
170
10
0
345,754
3
L
Chernobog
7,108
418
89
5
0
303,529
1
W
Morgan Le Fay
10,211
601
133
8
0
334,647
3
L
Fenrir
7,052
415
71
4
0
315,920
0
W
Xing Tian
7,582
446
30
2
0
327,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role