Player Matchup

Thanatos
Thanatos
BaronDaWGs
Thanatos
Level 47
God Stats
0W - 4L
1,270 SR
Queue Stats
0W - 10L
1,141 Elo+
Party 1
King Arthur
King Arthur
BoxyTheTurtle
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,141 Elo+
Party 1
Kukulkan
Kukulkan
Snakeater21
Kukulkan
Level 58
God Stats
0W - 5L
1,403 SR
Queue Stats
0W - 10L
1,141 Elo+
Party 1
Hachiman
Hachiman
dualshocker142
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,568 Elo+
Solo
Terra
Terra
milfshunter_120
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,250 Elo+
Party 1
Team Averages
Level 84
1,435 SR
1,248 Elo+

VS

Team Averages
Level 141
1,645 SR
1,523 Elo+
Thanatos
Thanatos
Angeldeadngone
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 163L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
B1RotaryEngine
Sun Wukong
Level 148
God Stats
8W - 11L
1,443 SR
Queue Stats
78W - 77L
1,479 Elo+
Solo
Khepri
Khepri
CheeksClappr277
Khepri
Level 126
God Stats
1W - 0L
1,819 SR
Queue Stats
62W - 71L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
YungJungle
Nu Wa
Level 138
God Stats
54W - 30L
1,695 SR
Queue Stats
630W - 596L
1,531 Elo+
Party 3
Neith
Neith
stormhawk55
Neith
Level 138
God Stats
4W - 2L
1,770 SR
Queue Stats
224W - 215L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaronDaWGs
Thanatos
16
3 / 8 / 1
9,419
785
4,749
13,850
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
BoxyTheTurtle
King Arthur
15
0 / 5 / 3
8,421
702
7,883
16,196
13,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Snakeater21
Kukulkan
17
2 / 6 / 3
9,598
800
9,703
11,663
4,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
14
0 / 4 / 2
8,105
675
9,038
12,473
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 2
8,533
711
2,387
15,575
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
13 / 2 / 6
10,773
898
11,892
11,849
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
B1RotaryEngine
Sun Wukong
15
2 / 2 / 16
9,234
770
15,199
15,611
12,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 18
9,011
751
6,479
12,274
12,164
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
18
6 / 2 / 12
10,196
850
15,645
8,555
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 9
10,253
854
11,223
7,759
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
5
Kills
26
26
Deaths
6
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thanatos
13
2
6
8
W
Sun Wukong
B1RotaryEngine
Sun Wukong
2
2
16
5
L
Thanatos
BaronDaWGs
Thanatos
3
8
1
0.44
L
King Arthur
BoxyTheTurtle
King Arthur
0
5
3
0.3
W
1
0
18
10
L
Kukulkan
Snakeater21
Kukulkan
2
6
3
0.58
W
Nu Wa
6
2
12
6
L
Hachiman
0
4
2
0.25
L
0
3
2
0.33
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
60,438
69,757
Taken
56,048
45,417
Mitigated
39,886
9,535
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,892
2,636
0
8,931
11,849
7,760
484
1,583
10,266
0
28,723
W
Sun Wukong
B1RotaryEngine
Sun Wukong
15,199
3,339
0
1,246
15,611
12,528
157
2,970
12,641
0
27,549
L
Thanatos
BaronDaWGs
Thanatos
4,749
950
0
3,182
13,850
6,543
0
4,446
9,404
0
15,429
L
King Arthur
BoxyTheTurtle
King Arthur
7,883
585
0
585
16,196
13,843
312
4,647
11,549
0
29,857
W
6,479
504
0
3,171
12,274
12,164
187
2,765
9,509
16,191
0
L
Kukulkan
Snakeater21
Kukulkan
9,703
602
0
1,141
11,663
4,391
251
5,736
5,927
47,785
0
W
Nu Wa
15,645
5,613
0
500
8,555
3,533
2,199
3,374
5,181
36,586
0
L
Hachiman
9,038
3,621
0
1,800
12,473
4,379
0
2,966
9,507
0
37,125
L
2,387
184
906
1,921
15,575
16,261
0
4,329
11,246
12,754
0
W
11,223
2,510
0
2,291
7,759
3,901
170
1,398
6,361
0
62,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
49,467
245
Minions Killed
233
0
Camps Cleared
0
1,145,615
Distance Traveled
1,289,765
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,773
898
35
3
0
271,408
2
W
Sun Wukong
9,234
770
30
3
0
242,852
3
L
Thanatos
9,419
785
32
3
0
215,562
0
L
King Arthur
8,421
702
53
4
0
227,893
0
W
Khepri
9,011
751
19
2
0
271,979
5
L
Kukulkan
9,598
800
85
7
0
224,942
1
W
Nu Wa
10,196
850
45
4
0
249,663
0
L
Hachiman
8,105
675
57
5
0
234,612
3
L
Terra
8,533
711
18
2
0
242,606
0
W
Neith
10,253
854
104
9
0
253,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role