Player Matchup

Cerberus
Cerberus
AhegaoPikachu
Cerberus
Level 23
God Stats
2W - 3L
1,503 SR
Queue Stats
12W - 12L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
MrFuzzUSA
Heimdallr
Level 126
God Stats
5W - 4L
1,501 SR
Queue Stats
163W - 131L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
SoupDownloader
Nu Wa
Level 61
God Stats
0W - 2L
1,656 SR
Queue Stats
109W - 87L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
SweetYeet69
Cernunnos
Level 100
God Stats
0W - 2L
1,717 SR
Queue Stats
89W - 74L
1,615 Elo+
Party 1
Thoth
Thoth
Tuxbomb
Thoth
Level 143
God Stats
0W - 3L
1,322 SR
Queue Stats
64W - 65L
1,530 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,579 Elo+

VS

Team Averages
Level 93
1,543 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Cyber2100Dragon
Ao Kuang
Level 159
God Stats
1W - 0L
1,343 SR
Queue Stats
211W - 171L
1,521 Elo+
Party 2
Artemis
Artemis
GtownSkeever
Artemis
Level 103
God Stats
13W - 10L
1,577 SR
Queue Stats
81W - 69L
1,504 Elo+
Party 3
Tyr
Tyr
NastyVirginia
Tyr
Level 8
God Stats
3W - 1L
1,584 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 3
Anubis
Anubis
Ravenx Kox
Anubis
Level 76
God Stats
137W - 120L
1,584 SR
Queue Stats
430W - 446L
1,519 Elo+
Solo
Eset
Eset
angdr4
Eset
Level 120
God Stats
29W - 25L
1,628 SR
Queue Stats
407W - 331L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhegaoPikachu
Cerberus
13
2 / 2 / 4
7,563
756
4,651
13,045
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MrFuzzUSA
Heimdallr
14
0 / 2 / 5
7,539
754
3,645
7,436
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 5
6,953
695
8,690
5,126
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SweetYeet69
Cernunnos
13
2 / 5 / 2
7,324
732
4,112
10,679
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Tuxbomb
Thoth
15
5 / 3 / 1
8,489
849
5,671
4,696
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 4 / 3
8,202
820
6,967
15,658
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
GtownSkeever
Artemis
15
3 / 1 / 6
8,290
829
7,819
6,659
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 5
7,409
741
7,420
7,079
6,082
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ravenx Kox
Anubis
15
4 / 2 / 5
8,227
823
7,630
8,977
4,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
angdr4
Eset
14
0 / 2 / 8
7,233
723
5,244
9,333
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
9
Kills
15
15
Deaths
9
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhegaoPikachu
Cerberus
2
2
4
2
W
Ao Kuang
6
4
3
1.88
W
Artemis
GtownSkeever
Artemis
3
1
6
6
L
Heimdallr
MrFuzzUSA
Heimdallr
0
2
5
1.25
W
2
0
5
4.5
W
Anubis
Ravenx Kox
Anubis
4
2
5
3.25
L
0
3
5
0.83
L
Cernunnos
SweetYeet69
Cernunnos
2
5
2
0.6
L
Thoth
Tuxbomb
Thoth
5
3
1
1.83
W
Eset
angdr4
Eset
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
35,080
40,982
Taken
47,706
20,989
Mitigated
31,485
7,705
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhegaoPikachu
Cerberus
4,651
294
311
4,179
13,045
9,942
0
6,121
6,716
12,555
0
W
Ao Kuang
6,967
1,200
0
4,880
15,658
13,935
13
5,786
7,784
14,506
0
W
Artemis
GtownSkeever
Artemis
7,819
3,142
0
729
6,659
2,950
940
4,028
2,631
0
37,040
L
Heimdallr
MrFuzzUSA
Heimdallr
3,645
1,924
0
1,666
7,436
3,214
864
5,018
2,308
0
27,666
W
7,420
574
0
335
7,079
6,082
1
2,329
4,750
0
16,689
W
Anubis
Ravenx Kox
Anubis
7,630
601
51
3,685
8,977
4,813
1,148
4,113
4,864
34,809
0
L
8,690
1,515
149
148
5,126
1,868
0
1,988
3,080
22,418
0
L
Cernunnos
SweetYeet69
Cernunnos
4,112
1,435
0
1,103
10,679
4,048
0
4,020
6,565
0
18,743
L
Thoth
Tuxbomb
Thoth
5,671
477
0
149
4,696
1,917
588
2,146
2,472
21,742
0
W
Eset
angdr4
Eset
5,244
41
425
1,451
9,333
3,705
731
2,756
5,377
14,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
39,361
201
Minions Killed
203
0
Camps Cleared
0
942,507
Distance Traveled
1,045,378
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,563
756
18
2
0
202,649
2
W
Ao Kuang
8,202
820
14
1
0
187,413
1
W
Artemis
8,290
829
69
7
0
198,519
2
L
Heimdallr
7,539
754
59
6
0
161,882
2
W
Tyr
7,409
741
25
3
0
222,879
3
W
Anubis
8,227
823
63
6
0
238,442
3
L
Nu Wa
6,953
695
39
4
0
182,937
1
L
Cernunnos
7,324
732
33
3
0
184,643
1
L
Thoth
8,489
849
52
5
0
210,396
1
W
Eset
7,233
723
32
3
0
198,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role