Player Matchup

Loki
Loki
 
Loki
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AMTavo
Neith
Level 124
God Stats
7W - 9L
1,455 SR
Queue Stats
366W - 392L
1,394 Elo+
Solo
Athena
Athena
B-Joestar
Athena
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,469 Elo+
Solo
Tyr
Tyr
Lachito25
Tyr
Level 124
God Stats
9W - 8L
1,515 SR
Queue Stats
305W - 321L
1,364 Elo+
Solo
Tiamat
Tiamat
maWesley1
Tiamat
Level 98
God Stats
5W - 5L
1,495 SR
Queue Stats
65W - 51L
1,439 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,433 Elo+

VS

Team Averages
Level 38
1,456 SR
1,277 Elo+
Baron Samedi
Baron Samedi
C-A-H_
Baron Samedi
Level 120
God Stats
7W - 15L
1,295 SR
Queue Stats
218W - 246L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Relimagus
Heimdallr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,215 Elo+
Party 1
Bellona
Bellona
SirThunder123
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,353 Elo+
Party 1
Bakasura
Bakasura
Taatsiel
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,215 Elo+
Party 1
Atlas
Atlas
shadokillers
Atlas
Level 14
God Stats
4W - 1L
1,487 SR
Queue Stats
4W - 4L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 5 / 4
11,198
467
14,588
20,453
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
AMTavo
Neith
17
2 / 4 / 5
11,310
471
13,468
11,984
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
B-Joestar
Athena
2
0 / 0 / 0
4,866
203
0
129
51
17
5 / 6 / 5
11,633
485
13,428
29,290
26,318
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
maWesley1
Tiamat
18
5 / 3 / 5
11,253
469
15,826
14,734
9,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C-A-H_
Baron Samedi
18
3 / 4 / 7
12,143
506
8,353
17,396
9,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Relimagus
Heimdallr
17
8 / 5 / 4
12,058
502
19,713
21,536
10,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
17
2 / 3 / 5
11,002
458
5,944
19,121
22,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Taatsiel
Bakasura
19
4 / 5 / 3
11,776
491
7,999
22,023
10,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 12
10,969
457
11,751
23,390
25,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
20
Kills
18
18
Deaths
22
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
5
4
2
L
Neith
AMTavo
Neith
2
4
5
1.13
L
Athena
B-Joestar
Athena
0
0
0
0
W
Baron Samedi
C-A-H_
Baron Samedi
3
4
7
1.63
L
5
6
5
1.25
W
Heimdallr
Relimagus
Heimdallr
8
5
4
2
W
Bellona
2
3
5
1.5
W
Bakasura
Taatsiel
Bakasura
4
5
3
1.1
L
Tiamat
maWesley1
Tiamat
5
3
5
2.5
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,310
Damage
53,760
76,590
Taken
103,466
51,280
Mitigated
78,475
18,521
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,588
2,756
0
3,705
20,453
8,676
1,502
5,675
14,778
0
76,032
L
Neith
AMTavo
Neith
13,468
3,461
0
3,258
11,984
6,381
912
2,345
9,529
0
83,865
L
Athena
B-Joestar
Athena
0
0
0
0
129
51
0
129
0
0
0
W
Baron Samedi
C-A-H_
Baron Samedi
8,353
369
2,077
4,219
17,396
9,867
1,682
5,410
11,986
77,548
0
L
13,428
871
0
6,635
29,290
26,318
1,265
6,890
21,857
0
66,926
W
Heimdallr
Relimagus
Heimdallr
19,713
12,490
0
7,621
21,536
10,779
2,049
3,941
17,595
0
68,496
W
Bellona
5,944
2,447
0
5,291
19,121
22,020
845
4,311
14,810
0
69,907
W
Bakasura
Taatsiel
Bakasura
7,999
5,147
0
3,684
22,023
10,148
1,899
4,146
17,877
0
112,683
L
Tiamat
maWesley1
Tiamat
15,826
1,110
0
4,923
14,734
9,854
1,097
5,351
9,226
83,994
0
W
11,751
5,203
1,062
3,751
23,390
25,661
0
5,750
17,640
29,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
57,948
474
Minions Killed
525
0
Camps Cleared
0
1,765,983
Distance Traveled
2,209,407
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,198
467
99
4
0
445,627
1
L
Neith
11,310
471
123
5
0
371,407
4
L
Athena
4,866
203
0
0
0
0
0
W
Baron Samedi
12,143
506
135
6
0
409,242
3
L
Tyr
11,633
485
107
4
0
473,758
1
W
Heimdallr
12,058
502
87
4
0
389,578
0
W
Bellona
11,002
458
126
5
0
452,632
0
W
Bakasura
11,776
491
161
7
0
528,067
0
L
Tiamat
11,253
469
145
6
0
475,191
4
W
Atlas
10,969
457
16
1
0
429,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role