Player Matchup

Mercury
Mercury
BootyholeFinger
Mercury
Level 23
God Stats
1W - 2L
1,527 SR
Queue Stats
36W - 24L
1,687 Elo+
Party 3
Scylla
Scylla
CobeMT
Scylla
Level 102
God Stats
0W - 1L
1,728 SR
Queue Stats
146W - 134L
1,564 Elo+
Party 2
Cabrakan
Cabrakan
JarheadMickey
Cabrakan
Level 113
God Stats
1W - 1L
1,733 SR
Queue Stats
35W - 25L
1,621 Elo+
Party 3
Cthulhu
Cthulhu
Shocknaww
Cthulhu
Level 40
God Stats
2W - 2L
1,689 SR
Queue Stats
83W - 74L
1,584 Elo+
Solo
Heimdallr
Heimdallr
darkfireaxe
Heimdallr
Level 108
God Stats
1W - 1L
1,751 SR
Queue Stats
47W - 36L
1,622 Elo+
Party 2
Team Averages
Level 77
1,686 SR
1,616 Elo+

VS

Team Averages
Level 28
1,534 SR
1,831 Elo+
Hel
Hel
AdultLizard
Hel
Level 13
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 2L
1,905 Elo+
Party 1
Ares
Ares
Arrowdynamic15
Ares
Level 42
God Stats
3W - 2L
1,426 SR
Queue Stats
37W - 22L
1,616 Elo+
Solo
Nemesis
Nemesis
MinotaursMaze
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,975 Elo+
Party 1
Cupid
Cupid
SeabyChu
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,870 Elo+
Party 1
Thor
Thor
TrickShotMcGee
Thor
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,993
466
7,333
11,747
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
CobeMT
Scylla
12
1 / 2 / 2
7,334
489
5,378
5,903
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
JarheadMickey
Cabrakan
10
1 / 5 / 2
6,445
430
4,472
13,099
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Shocknaww
Cthulhu
12
1 / 3 / 1
7,572
505
6,486
15,362
13,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
darkfireaxe
Heimdallr
14
2 / 4 / 0
8,014
534
7,163
12,325
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,307
554
3,054
5,970
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 10
7,763
518
6,709
10,130
8,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
14
3 / 1 / 5
8,288
553
6,724
12,329
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
SeabyChu
Cupid
13
5 / 3 / 3
8,691
579
11,295
14,572
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 2 / 2
9,093
606
12,249
10,438
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
18
18
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
2
0
10
7
L
1
4
4
0.75
L
Scylla
CobeMT
Scylla
1
2
2
1
L
Cabrakan
JarheadMickey
Cabrakan
1
5
2
0.4
W
Nemesis
3
1
5
5.5
W
Cupid
SeabyChu
Cupid
5
3
3
2.17
L
Cthulhu
Shocknaww
Cthulhu
1
3
1
0.5
W
4
2
2
2.5
L
Heimdallr
darkfireaxe
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
40,031
58,436
Taken
53,439
35,852
Mitigated
31,522
11,181
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,054
218
3,547
3,471
5,970
2,872
702
2,522
3,448
59,628
0
W
6,709
936
0
2,200
10,130
8,396
208
3,936
6,194
18,504
0
L
7,333
4,106
0
260
11,747
4,080
0
1,345
10,279
0
46,423
L
Scylla
CobeMT
Scylla
5,378
433
0
560
5,903
2,474
0
2,139
3,764
59,338
0
L
Cabrakan
JarheadMickey
Cabrakan
4,472
805
0
1,190
13,099
11,178
0
3,279
9,772
17,260
0
W
Nemesis
6,724
3,228
0
5,523
12,329
7,473
0
3,023
9,306
0
67,152
W
Cupid
SeabyChu
Cupid
11,295
6,280
142
6,435
14,572
6,047
512
1,476
13,096
0
60,425
L
Cthulhu
Shocknaww
Cthulhu
6,486
944
0
3,960
15,362
13,389
0
1,662
12,718
53,839
0
W
12,249
1,995
0
2,828
10,438
6,734
0
5,644
4,794
0
65,685
L
Heimdallr
darkfireaxe
Heimdallr
7,163
3,341
0
5,211
12,325
4,731
0
1,573
10,752
0
58,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
42,142
395
Minions Killed
477
0
Camps Cleared
0
1,434,127
Distance Traveled
1,503,420
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,307
554
106
7
0
286,914
3
W
Ares
7,763
518
28
2
0
308,173
7
L
Mercury
6,993
466
65
4
0
336,610
0
L
Scylla
7,334
489
108
7
0
287,411
3
L
Cabrakan
6,445
430
22
1
0
265,378
2
W
Nemesis
8,288
553
107
7
0
340,176
5
W
Cupid
8,691
579
110
7
0
286,058
3
L
Cthulhu
7,572
505
102
7
0
289,909
1
W
Thor
9,093
606
126
8
0
282,099
3
L
Heimdallr
8,014
534
98
7
0
254,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role