Player Matchup

Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze V
TheFameBarbie
Artemis
Bronze V
Level 80
God Stats
0W - 2L
1,683 SR
Queue Stats
4W - 16L
972 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,561 SR
1,324 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,430 SR
1,180 MMR
Ymir
Ymir
Silver V
Chasemoney24270
Ymir
Silver V
Level 108
God Stats
3W - 1L
1,451 SR
Queue Stats
21W - 22L
1,201 MMR
Party 1
Loki
Loki
Silver V
TheNYGiant75
Loki
Silver V
Level 139
God Stats
1W - 3L
1,456 SR
Queue Stats
24W - 32L
1,247 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
meowman420
Zhong Kui
Silver IV
Level 134
God Stats
6W - 5L
1,384 SR
Queue Stats
43W - 51L
1,093 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 4 / 0
9,767
610
3,856
17,013
18,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
 
Achilles
16
1 / 0 / 1
9,443
590
8,167
14,365
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
14
0 / 4 / 1
8,866
554
6,619
11,850
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
OdinNoxCerberusKumbhakarnaKukulkan

VS

Bans
ChaacChang'eBaron SamediPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
10,470
654
5,640
10,727
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
5 / 0 / 3
10,802
675
13,837
7,234
3,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
meowman420
Zhong Kui
16
1 / 2 / 6
10,890
681
13,955
14,520
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
L
Achilles
 
Achilles
1
0
1
1.5
W
2
1
6
5
L
Artemis
0
4
1
0.13
W
5
0
3
6.5
W
Zhong Kui
meowman420
Zhong Kui
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
33,432
43,228
Taken
32,481
39,924
Mitigated
26,438
10,977
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,856
1,329
2,399
4,055
17,013
18,016
0
6,745
10,268
21,795
0
L
Achilles
 
Achilles
8,167
941
0
2,210
14,365
15,747
0
6,703
7,662
0
29,417
W
5,640
796
747
2,968
10,727
12,614
310
1,107
9,105
29,398
0
L
Artemis
6,619
2,588
0
2,313
11,850
6,161
0
6,353
5,497
0
34,749
W
13,837
2,718
1,216
1,390
7,234
3,506
698
725
6,455
0
55,294
W
Zhong Kui
meowman420
Zhong Kui
13,955
1,483
551
5,492
14,520
10,318
1,588
2,073
11,878
59,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
32,162
128
Minions Killed
199
0
Camps Cleared
0
782,304
Distance Traveled
868,939
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,767
610
28
2
0
249,911
3
L
Achilles
9,443
590
46
3
0
295,986
6
W
Ymir
10,470
654
42
3
0
252,310
4
L
Artemis
8,866
554
54
3
0
236,407
8
W
Loki
10,802
675
57
4
0
334,167
3
W
Zhong Kui
10,890
681
100
6
0
282,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role