Player Matchup

Ymir
Ymir
Megpoid01
Ymir
Level 158
God Stats
1W - 1L
1,512 SR
Queue Stats
31W - 38L
1,527 Elo+
Party 1
Anubis
Anubis
MrEbriO
Anubis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 45L
1,485 Elo+
Party 1
Da Ji
Da Ji
sirbluedoge
Da Ji
Level 107
God Stats
4W - 7L
1,400 SR
Queue Stats
67W - 54L
1,590 Elo+
Solo
Team Averages
Level 121
1,471 SR
1,534 Elo+

VS

Team Averages
Level 96
1,520 SR
1,531 Elo+
Achilles
Achilles
WeStaySimpin
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,619 Elo+
Party 2
Thoth
Thoth
kidgrid
Thoth
Level 93
God Stats
4W - 4L
1,632 SR
Queue Stats
35W - 74L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
redninja106
Kumbhakarna
Level 105
God Stats
0W - 2L
1,428 SR
Queue Stats
40W - 37L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 0 / 4
10,961
783
6,686
9,682
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
MrEbriO
Anubis
16
3 / 0 / 4
10,624
759
12,267
7,131
4,304
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 5
9,670
691
10,759
9,291
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
WeStaySimpin
Achilles
15
2 / 2 / 0
9,479
677
8,631
14,124
18,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
kidgrid
Thoth
13
0 / 4 / 2
8,532
609
8,163
7,385
3,137
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
redninja106
Kumbhakarna
13
0 / 2 / 2
9,295
664
4,144
14,492
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
4
5
W
Anubis
MrEbriO
Anubis
3
0
4
5
L
Achilles
WeStaySimpin
Achilles
2
2
0
1
L
Thoth
kidgrid
Thoth
0
4
2
0.25
L
Kumbhakarna
redninja106
Kumbhakarna
0
2
2
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
20,938
26,104
Taken
36,001
20,477
Mitigated
36,618
8,573
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,686
1,580
0
2,704
9,682
10,948
468
4,880
4,802
28,752
0
W
Anubis
MrEbriO
Anubis
12,267
498
0
4,986
7,131
4,304
1,300
3,744
3,387
62,945
0
L
Achilles
WeStaySimpin
Achilles
8,631
2,379
0
3,625
14,124
18,439
0
6,815
7,309
0
33,941
L
Thoth
kidgrid
Thoth
8,163
466
0
789
7,385
3,137
0
4,550
2,835
35,887
0
L
Kumbhakarna
redninja106
Kumbhakarna
4,144
885
105
3,989
14,492
15,042
0
7,658
6,834
22,543
0
W
10,759
4,351
0
883
9,291
5,225
1,327
3,758
5,533
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
27,306
150
Minions Killed
155
0
Camps Cleared
0
766,672
Distance Traveled
690,122
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,961
783
32
2
0
241,800
5
W
Anubis
10,624
759
91
7
0
241,650
2
L
Achilles
9,479
677
50
4
0
260,037
2
L
Thoth
8,532
609
74
5
0
168,878
0
L
Kumbhakarna
9,295
664
31
2
0
261,207
1
W
Da Ji
9,670
691
27
2
0
283,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role