Player Matchup

Skadi
Skadi
Alvis47
Skadi
Level 66
God Stats
16W - 15L
1,501 SR
Queue Stats
122W - 124L
1,394 Elo+
Party 2
Tiamat
Tiamat
Mastermasks
Tiamat
Level 35
God Stats
4W - 4L
1,447 SR
Queue Stats
90W - 89L
1,379 Elo+
Party 2
Ganesha
Ganesha
Mr-Chnitzel007
Ganesha
Level 85
God Stats
14W - 17L
1,666 SR
Queue Stats
234W - 235L
1,397 Elo+
Party 2
Pele
Pele
PAPA SMURF8024
Pele
Level 65
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 3
Bellona
Bellona
l Zero01 l
Bellona
Level 46
God Stats
0W - 2L
1,113 SR
Queue Stats
3W - 2L
1,594 Elo+
Party 3
Team Averages
Level 59
1,400 SR
1,507 Elo+

VS

Team Averages
Level 84
1,470 SR
1,473 Elo+
Ishtar
Ishtar
DcGamer109
Ishtar
Level 43
God Stats
4W - 5L
1,487 SR
Queue Stats
87W - 93L
1,375 Elo+
Party 1
Ra
Ra
FuriousGinger12
Ra
Level 62
God Stats
12W - 9L
1,560 SR
Queue Stats
204W - 206L
1,521 Elo+
Party 1
Vamana
Vamana
Jin mozometo
Vamana
Level 27
God Stats
11W - 7L
1,570 SR
Queue Stats
16W - 13L
1,448 Elo+
Party 4
Lancelot
Lancelot
redwaulfgamer
Lancelot
Level 132
God Stats
14W - 9L
1,505 SR
Queue Stats
256W - 211L
1,586 Elo+
Party 1
Atlas
Atlas
souless088
Atlas
Level 155
God Stats
1W - 0L
1,229 SR
Queue Stats
78W - 77L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alvis47
Skadi
11
1 / 1 / 1
6,707
447
4,877
6,382
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
12
2 / 4 / 0
6,913
461
9,829
11,189
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
6,396
426
4,048
13,564
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,399
427
3,011
13,945
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
l Zero01 l
Bellona
12
0 / 3 / 0
7,064
471
7,401
12,128
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DcGamer109
Ishtar
13
1 / 2 / 0
7,848
523
3,728
9,529
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 6
8,773
585
11,210
10,768
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
14
1 / 0 / 2
7,989
533
3,645
9,776
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
redwaulfgamer
Lancelot
15
8 / 0 / 5
8,934
596
9,911
10,410
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
12
3 / 1 / 6
7,944
530
8,302
18,369
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alvis47
Skadi
1
1
1
1.5
W
Ishtar
DcGamer109
Ishtar
1
2
0
0.5
W
3
0
6
6
W
Vamana
1
0
2
2
L
Tiamat
2
4
0
0.5
L
0
4
1
0.13
L
0
4
0
0
L
Bellona
l Zero01 l
Bellona
0
3
0
0
W
Lancelot
redwaulfgamer
Lancelot
8
0
5
10.5
W
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
36,796
57,208
Taken
58,852
34,118
Mitigated
31,848
17,542
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alvis47
Skadi
4,877
1,906
0
250
6,382
2,089
1,500
858
5,524
0
50,153
W
Ishtar
DcGamer109
Ishtar
3,728
2,481
0
5,285
9,529
3,824
1,136
1,846
7,683
0
56,587
W
11,210
1,241
2,090
6,114
10,768
5,187
0
5,568
5,200
84,918
0
W
Vamana
3,645
1,275
0
5,198
9,776
5,179
924
0
9,776
0
53,541
L
Tiamat
9,829
1,713
0
2,835
11,189
5,678
38
6,120
5,069
49,029
0
L
4,048
1,109
1,850
2,504
13,564
10,167
0
8,661
4,903
21,605
0
L
3,011
594
0
6,183
13,945
4,873
0
1,840
12,105
0
43,438
L
Bellona
l Zero01 l
Bellona
7,401
2,098
0
3,920
12,128
11,311
827
2,033
10,095
0
50,764
W
Lancelot
redwaulfgamer
Lancelot
9,911
2,918
0
785
10,410
4,351
0
928
9,482
0
65,734
W
Atlas
8,302
4,010
364
7,071
18,369
13,307
274
5,535
12,834
25,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
41,488
357
Minions Killed
464
0
Camps Cleared
0
1,370,050
Distance Traveled
1,466,975
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,707
447
94
6
0
245,990
0
W
Ishtar
7,848
523
103
7
0
223,800
0
W
Ra
8,773
585
153
10
0
323,215
3
W
Vamana
7,989
533
93
6
0
288,673
0
L
Tiamat
6,913
461
97
6
0
260,581
0
L
Ganesha
6,396
426
8
1
0
273,457
2
L
Pele
6,399
427
73
5
0
295,635
3
L
Bellona
7,064
471
85
6
0
294,387
2
W
Lancelot
8,934
596
93
6
0
360,856
1
W
Atlas
7,944
530
22
1
0
270,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role