Player Matchup

Cupid
Cupid
Silver II
Darkwattch-
Cupid
Silver II
Level 152
God Stats
5W - 8L
1,471 SR
Queue Stats
377W - 436L
1,066 MMR
Party 2
Vulcan
Vulcan
Silver II
MarcusBR77
Vulcan
Silver II
Level 147
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Horus
Horus
Silver II
ViniciusSilva97
Horus
Silver II
Level 156
God Stats
8W - 3L
1,663 SR
Queue Stats
178W - 212L
1,150 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,528 SR
1,239 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,386 SR
1,158 MMR
Tiamat
Tiamat
Bronze V
Gladius805
Tiamat
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,075 MMR
Party 1
Chaac
Chaac
Bronze V
Ronapotamus
Chaac
Bronze V
Level 122
God Stats
5W - 4L
1,085 SR
Queue Stats
8W - 18L
1,204 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver V
Sultingas
Tsukuyomi
Silver V
Level 120
God Stats
1W - 2L
1,573 SR
Queue Stats
8W - 19L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 1
12,750
750
12,987
12,711
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
MarcusBR77
Vulcan
15
0 / 2 / 7
10,823
637
15,856
12,543
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 8
12,284
723
7,750
16,738
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanMerlinBastetPersephoneNu Wa

VS

Bans
ZeusAtlasHou YiHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gladius805
Tiamat
16
1 / 4 / 2
10,165
598
7,407
11,750
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 3 / 3
10,065
592
10,167
19,058
19,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Sultingas
Tsukuyomi
18
3 / 3 / 0
11,538
679
14,842
17,781
9,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
Tiamat
Gladius805
Tiamat
1
4
2
0.5
W
Vulcan
MarcusBR77
Vulcan
0
2
7
1.75
L
0
3
3
0.5
L
Tsukuyomi
Sultingas
Tsukuyomi
3
3
0
1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
32,416
41,992
Taken
48,589
33,919
Mitigated
37,717
22,663
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,987
8,513
2,107
6,290
12,711
6,200
1,701
2,525
10,186
0
77,114
L
Tiamat
Gladius805
Tiamat
7,407
690
0
1,732
11,750
8,083
0
3,354
8,396
36,912
0
W
Vulcan
MarcusBR77
Vulcan
15,856
8,814
0
3,029
12,543
6,154
767
1,671
10,872
57,016
0
L
10,167
797
0
6,686
19,058
19,994
0
7,657
11,401
0
45,027
L
Tsukuyomi
Sultingas
Tsukuyomi
14,842
1,968
0
3,588
17,781
9,640
0
5,501
12,280
0
67,619
W
7,750
3,690
3,047
8,190
16,738
21,565
598
3,801
12,937
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
31,768
202
Minions Killed
196
0
Camps Cleared
0
929,749
Distance Traveled
910,408
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,750
750
123
7
0
281,125
2
L
Tiamat
10,165
598
51
3
0
290,477
2
W
Vulcan
10,823
637
72
4
0
318,257
0
L
Chaac
10,065
592
53
3
0
294,424
0
L
Tsukuyomi
11,538
679
92
5
0
325,507
3
W
Horus
12,284
723
7
0
0
330,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role