Player Matchup

Arachne
Arachne
MRoBIGGLESWORTH
Arachne
Level 47
God Stats
40W - 27L
1,595 SR
Queue Stats
126W - 91L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
RolyPoly7
Cthulhu
Level 18
God Stats
14W - 8L
1,700 SR
Queue Stats
16W - 10L
1,561 Elo+
Party 4
Chaac
Chaac
Shupertrooper_99
Chaac
Level 109
God Stats
25W - 15L
1,646 SR
Queue Stats
150W - 127L
1,542 Elo+
Party 4
Vulcan
Vulcan
St3V3o1110343
Vulcan
Level 109
God Stats
14W - 7L
1,670 SR
Queue Stats
141W - 129L
1,525 Elo+
Party 4
Danzaburou
Danzaburou
Vinnnyyy
Danzaburou
Level 121
God Stats
4W - 4L
1,641 SR
Queue Stats
261W - 223L
1,666 Elo+
Party 1
Team Averages
Level 81
1,651 SR
1,581 Elo+

VS

Team Averages
Level 79
1,552 SR
1,456 Elo+
Horus
Horus
AzureValiant
Horus
Level 109
God Stats
6W - 4L
1,183 SR
Queue Stats
237W - 242L
1,545 Elo+
Party 2
Poseidon
Poseidon
HuntersLegacy21
Poseidon
Level 124
God Stats
2W - 1L
1,616 SR
Queue Stats
55W - 63L
1,551 Elo+
Party 3
Hades
Hades
Jay1065
Hades
Level 106
God Stats
3W - 4L
1,713 SR
Queue Stats
231W - 233L
1,458 Elo+
Party 2
Loki
Loki
Wakebigred12
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,248 Elo+
Party 3
Charybdis
Charybdis
kigwJesse
Charybdis
Level 39
God Stats
4W - 9L
1,747 SR
Queue Stats
34W - 61L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 6
11,404
496
12,024
17,957
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
RolyPoly7
Cthulhu
16
0 / 1 / 6
10,975
477
7,639
17,615
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 5
11,465
498
9,827
23,107
24,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 4
11,510
500
14,574
8,153
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Vinnnyyy
Danzaburou
19
11 / 1 / 1
12,767
555
25,076
21,510
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,852
428
14,684
24,758
22,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
16
2 / 2 / 1
10,546
459
20,885
12,453
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Jay1065
Hades
13
1 / 6 / 2
9,058
394
8,888
28,275
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 2
8,045
350
1,997
14,738
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
kigwJesse
Charybdis
15
1 / 4 / 0
9,674
421
3,021
16,106
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
6
6
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Poseidon
2
2
1
1.25
L
Hades
Jay1065
Hades
1
6
2
0.33
W
1
0
6
4
W
Cthulhu
RolyPoly7
Cthulhu
0
1
6
3
W
5
2
5
3.75
W
3
2
4
2.5
W
Danzaburou
Vinnnyyy
Danzaburou
11
1
1
11.5
L
0
6
2
0.17
L
Charybdis
kigwJesse
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,140
Damage
49,475
88,342
Taken
96,330
64,451
Mitigated
54,715
33,632
Healing
27,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,684
7,058
529
6,380
24,758
22,736
0
6,153
18,605
0
72,471
L
Poseidon
20,885
2,698
0
1,381
12,453
4,850
0
3,595
8,858
105,024
0
L
Hades
Jay1065
Hades
8,888
705
875
8,705
28,275
16,630
0
7,383
20,892
47,963
2,375
W
12,024
8,169
0
4,314
17,957
7,515
3,277
6,209
11,748
0
127,958
W
Cthulhu
RolyPoly7
Cthulhu
7,639
1,037
495
2,955
17,615
19,268
351
6,040
11,575
39,167
0
W
9,827
1,655
0
11,717
23,107
24,200
486
3,860
19,247
0
72,053
W
14,574
2,320
0
1,039
8,153
3,981
1,253
4,309
3,844
106,947
0
W
Danzaburou
Vinnnyyy
Danzaburou
25,076
12,494
0
13,112
21,510
9,487
2,762
9,376
12,134
0
135,640
L
1,997
282
0
2,992
14,738
4,822
0
2,208
12,530
0
51,119
L
Charybdis
kigwJesse
Charybdis
3,021
1,957
0
6,470
16,106
5,677
0
2,874
13,232
0
67,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,121
Gold Earned
47,175
671
Minions Killed
575
0
Camps Cleared
0
2,327,234
Distance Traveled
2,066,143
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,852
428
105
5
0
387,260
6
L
Poseidon
10,546
459
190
8
0
468,864
6
L
Hades
9,058
394
69
3
0
407,828
9
W
Arachne
11,404
496
164
7
0
555,354
3
W
Cthulhu
10,975
477
56
2
0
473,489
4
W
Chaac
11,465
498
110
5
0
408,931
1
W
Vulcan
11,510
500
179
8
0
462,553
4
W
Danzaburou
12,767
555
162
7
0
426,907
5
L
Loki
8,045
350
75
3
0
411,171
0
L
Charybdis
9,674
421
136
6
0
391,020
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role