Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AwokenBerserker
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,528 Elo+
Party 3
Anhur
Anhur
BohzRedux
Anhur
Level 59
God Stats
1W - 1L
1,366 SR
Queue Stats
143W - 118L
1,555 Elo+
Party 1
Mulan
Mulan
Morganananana
Mulan
Level 103
God Stats
2W - 1L
1,515 SR
Queue Stats
82W - 77L
1,532 Elo+
Party 1
Horus
Horus
waylander175
Horus
Level 147
God Stats
8W - 1L
1,761 SR
Queue Stats
571W - 597L
1,500 Elo+
Solo
Team Averages
Level 124
1,528 SR
1,523 Elo+

VS

Team Averages
Level 115
1,418 SR
1,487 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
AkatsukiBlackX
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,547 Elo+
Party 4
Erlang Shen
Erlang Shen
DrSpoot
Erlang Shen
Level 154
God Stats
0W - 8L
1,035 SR
Queue Stats
340W - 346L
1,521 Elo+
Party 2
Chronos
Chronos
Seiren12
Chronos
Level 105
God Stats
3W - 4L
1,553 SR
Queue Stats
160W - 149L
1,573 Elo+
Party 2
Persephone
Persephone
Skorpionkid04
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 1 / 15
13,064
768
33,447
10,878
5,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 4 / 21
12,162
715
20,946
29,659
33,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
BohzRedux
Anhur
20
9 / 1 / 15
12,633
743
17,245
17,552
7,539
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 16
11,402
671
15,233
23,830
23,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 3 / 17
12,420
731
11,109
25,179
34,864
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 5 / 10
11,875
699
8,978
26,639
33,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 5 / 8
10,061
592
15,585
17,279
14,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
DrSpoot
Erlang Shen
15
3 / 9 / 8
9,774
575
14,965
22,806
13,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Seiren12
Chronos
18
5 / 4 / 7
10,878
640
19,082
21,192
11,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
Skorpionkid04
Persephone
17
0 / 3 / 7
9,863
580
15,056
14,742
7,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
26
Kills
13
13
Deaths
26
84
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
15
13.5
L
Sylvanus
 
Sylvanus
3
5
10
1.6
L
2
5
8
1.2
W
2
4
21
3.13
W
Anhur
BohzRedux
Anhur
9
1
15
16.5
L
Erlang Shen
DrSpoot
Erlang Shen
3
9
8
0.78
W
4
4
16
3
L
Chronos
Seiren12
Chronos
5
4
7
2.13
L
Persephone
Skorpionkid04
Persephone
0
3
7
1.17
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,980
Damage
73,666
107,098
Taken
102,658
104,316
Mitigated
79,641
62,623
Healing
42,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
33,447
1,428
3,024
2,908
10,878
5,353
2,655
7,129
3,749
74,140
0
L
Sylvanus
 
Sylvanus
8,978
2,222
12,175
9,813
26,639
33,316
0
15,514
11,125
17,984
0
L
15,585
1,994
2,040
2,681
17,279
14,518
0
8,155
9,124
34,910
0
W
20,946
514
5,980
4,764
29,659
33,258
378
17,086
12,573
40,048
0
W
Anhur
BohzRedux
Anhur
17,245
10,078
7,150
4,607
17,552
7,539
3,042
9,967
7,585
0
32,148
L
Erlang Shen
DrSpoot
Erlang Shen
14,965
5,065
1,147
4,012
22,806
13,039
0
8,855
13,951
0
21,155
W
15,233
3,299
3,508
6,143
23,830
23,302
1,087
12,754
11,076
0
23,044
L
Chronos
Seiren12
Chronos
19,082
9,117
2,939
4,372
21,192
11,103
0
12,642
8,550
35,486
0
L
Persephone
Skorpionkid04
Persephone
15,056
692
474
2,491
14,742
7,665
0
9,227
5,512
31,061
0
W
11,109
5,016
12,283
12,256
25,179
34,864
590
11,765
13,414
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,681
Gold Earned
52,451
210
Minions Killed
167
0
Camps Cleared
0
1,600,940
Distance Traveled
1,406,612
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,064
768
104
6
0
317,176
0
L
Sylvanus
11,875
699
25
1
0
265,932
0
L
Tiamat
10,061
592
30
2
0
278,298
0
W
Cthulhu
12,162
715
30
2
0
306,553
0
W
Anhur
12,633
743
28
2
0
338,882
0
L
Erlang Shen
9,774
575
15
1
0
261,718
5
W
Mulan
11,402
671
27
2
0
312,191
0
L
Chronos
10,878
640
56
3
0
282,609
0
L
Persephone
9,863
580
41
2
0
318,055
0
W
Horus
12,420
731
21
1
0
326,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role