Player Matchup

Janus
Janus
Arthitas
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
Daxxuz
Sylvanus
Level 149
God Stats
6W - 4L
1,754 SR
Queue Stats
89W - 62L
1,672 Elo+
Party 2
Izanami
Izanami
PuercaSucia
Izanami
Level 59
God Stats
5W - 2L
1,641 SR
Queue Stats
61W - 29L
1,685 Elo+
Party 2
Team Averages
Level 123
1,632 SR
1,671 Elo+

VS

Team Averages
Level 93
1,476 SR
1,523 Elo+
Chaac
Chaac
KTNvNizzy
Chaac
Level 86
God Stats
0W - 3L
1,428 SR
Queue Stats
20W - 8L
1,683 Elo+
Party 1
Ishtar
Ishtar
NoCapOnGod
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,529 Elo+
Party 1
Ares
Ares
Xanpakutes
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arthitas
Janus
19
6 / 4 / 4
12,523
737
27,982
18,554
10,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Daxxuz
Sylvanus
18
1 / 0 / 8
12,509
736
12,803
23,731
35,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
PuercaSucia
Izanami
18
3 / 1 / 5
11,908
700
17,211
18,628
11,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KTNvNizzy
Chaac
14
2 / 3 / 3
10,322
607
20,426
23,723
29,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
NoCapOnGod
Ishtar
17
2 / 4 / 3
11,004
647
18,527
21,840
11,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 4
11,073
651
11,158
23,634
35,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Arthitas
Janus
6
4
4
2
W
Sylvanus
Daxxuz
Sylvanus
1
0
8
5
L
Chaac
KTNvNizzy
Chaac
2
3
3
1.17
L
Ishtar
NoCapOnGod
Ishtar
2
4
3
0.88
W
Izanami
PuercaSucia
Izanami
3
1
5
5.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,996
Damage
50,111
60,913
Taken
69,197
57,432
Mitigated
76,179
30,012
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arthitas
Janus
27,982
1,957
0
4,378
18,554
10,427
605
2,896
15,658
78,017
0
W
Sylvanus
Daxxuz
Sylvanus
12,803
2,141
5,582
10,933
23,731
35,984
220
5,361
18,370
31,818
0
L
Chaac
KTNvNizzy
Chaac
20,426
2,317
709
6,535
23,723
29,837
0
12,839
10,884
0
43,315
L
Ishtar
NoCapOnGod
Ishtar
18,527
9,701
0
6,054
21,840
11,185
115
15,259
6,581
0
59,133
W
Izanami
PuercaSucia
Izanami
17,211
11,196
0
9,119
18,628
11,021
2,356
2,980
15,648
0
76,864
L
11,158
825
0
5,170
23,634
35,157
0
12,811
10,823
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
32,399
222
Minions Killed
181
0
Camps Cleared
0
900,053
Distance Traveled
887,865
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,523
737
102
6
0
322,050
2
W
Sylvanus
12,509
736
21
1
0
301,807
4
L
Chaac
10,322
607
40
2
0
334,159
2
L
Ishtar
11,004
647
122
7
0
261,363
5
W
Izanami
11,908
700
99
6
0
276,196
3
L
Ares
11,073
651
19
1
0
292,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role