Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CooTSavagE
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,392 Elo+
Solo
Ah Puch
Ah Puch
Erenmann_17
Ah Puch
Level 61
God Stats
5W - 1L
1,768 SR
Queue Stats
193W - 210L
1,489 Elo+
Solo
Nu Wa
Nu Wa
al-sokre57
Nu Wa
Level 142
God Stats
14W - 17L
1,381 SR
Queue Stats
584W - 588L
1,546 Elo+
Solo
Cabrakan
Cabrakan
mw3_59200
Cabrakan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,357 Elo+
Solo
Team Averages
Level 106
1,530 SR
1,457 Elo+

VS

Team Averages
Level 112
1,580 SR
1,442 Elo+
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Al-Bloushi92
Thoth
Level 158
God Stats
17W - 14L
1,576 SR
Queue Stats
1,592W - 1,525L
1,509 Elo+
Party 1
Cerberus
Cerberus
GranatenGottJoey
Cerberus
Level 86
God Stats
4W - 5L
1,474 SR
Queue Stats
383W - 421L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
feddoul
Heimdallr
Level 122
God Stats
3W - 3L
1,629 SR
Queue Stats
402W - 458L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
wrongside19
Cernunnos
Level 67
God Stats
12W - 6L
1,723 SR
Queue Stats
498W - 412L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 3 / 12
11,722
781
19,878
15,050
8,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
CooTSavagE
Baron Samedi
15
2 / 6 / 11
9,895
660
10,177
16,525
9,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Erenmann_17
Ah Puch
20
9 / 3 / 16
12,761
851
26,381
14,241
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
20
11 / 3 / 14
12,562
837
29,012
17,908
9,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
mw3_59200
Cabrakan
16
2 / 4 / 15
10,654
710
4,819
22,644
33,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 8 / 6
9,635
642
10,667
17,320
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 8 / 8
10,203
680
13,918
14,282
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 7 / 12
8,913
594
6,146
33,740
33,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
feddoul
Heimdallr
16
4 / 5 / 10
9,638
643
10,329
15,558
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
wrongside19
Cernunnos
18
4 / 6 / 12
10,206
680
19,324
21,107
9,526
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
33
Kills
17
19
Deaths
34
68
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
12
5
L
Olorun
 
Olorun
4
8
6
0.88
L
4
8
8
1
W
Baron Samedi
CooTSavagE
Baron Samedi
2
6
11
1.25
W
Ah Puch
Erenmann_17
Ah Puch
9
3
16
5.67
L
1
7
12
1
W
Nu Wa
11
3
14
6
L
Heimdallr
feddoul
Heimdallr
4
5
10
1.8
W
Cabrakan
mw3_59200
Cabrakan
2
4
15
2.38
L
Cernunnos
wrongside19
Cernunnos
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,267
Damage
60,384
86,368
Taken
102,007
68,549
Mitigated
62,988
33,303
Healing
33,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,878
3,757
927
2,937
15,050
8,110
1,332
4,567
10,483
0
25,241
L
Olorun
 
Olorun
10,667
4,638
2,365
3,124
17,320
7,667
336
13,104
4,216
20,811
0
L
13,918
232
2,651
873
14,282
4,777
162
11,983
2,299
35,013
0
W
Baron Samedi
CooTSavagE
Baron Samedi
10,177
710
4,643
3,154
16,525
9,409
1,152
6,688
9,837
24,387
0
W
Ah Puch
Erenmann_17
Ah Puch
26,381
1,020
2,498
3,119
14,241
7,910
990
7,204
7,037
52,969
0
L
6,146
557
706
12,147
33,740
33,258
151
20,564
13,176
17,234
0
W
Nu Wa
29,012
6,261
1,869
8,125
17,908
9,464
2,712
5,484
12,424
55,478
0
L
Heimdallr
feddoul
Heimdallr
10,329
1,512
1,301
2,139
15,558
7,760
76
9,253
6,305
0
23,473
W
Cabrakan
mw3_59200
Cabrakan
4,819
541
1,355
4,676
22,644
33,656
1,084
6,788
15,856
8,937
0
L
Cernunnos
wrongside19
Cernunnos
19,324
8,547
2,346
6,130
21,107
9,526
536
15,485
5,622
0
44,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,594
Gold Earned
48,595
157
Minions Killed
248
0
Camps Cleared
0
1,417,936
Distance Traveled
1,113,397
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,722
781
12
1
0
378,788
1
L
Olorun
9,635
642
38
3
0
166,510
0
L
Thoth
10,203
680
42
3
0
208,767
0
W
Baron Samedi
9,895
660
33
2
0
226,434
0
W
Ah Puch
12,761
851
61
4
0
279,141
3
L
Cerberus
8,913
594
27
2
0
256,999
1
W
Nu Wa
12,562
837
45
3
0
274,965
2
L
Heimdallr
9,638
643
36
2
0
261,232
0
W
Cabrakan
10,654
710
6
0
0
258,608
5
L
Cernunnos
10,206
680
105
7
0
219,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role