Player Matchup

Yemoja
Yemoja
Thrabz
Yemoja
Level 35
God Stats
9W - 5L
1,612 SR
Queue Stats
118W - 155L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
Thramz
Ah Puch
Level 49
God Stats
10W - 3L
1,714 SR
Queue Stats
109W - 143L
1,345 Elo+
Party 1
Thanatos
Thanatos
Thrarz
Thanatos
Level 5
God Stats
5W - 6L
1,574 SR
Queue Stats
8W - 12L
1,340 Elo+
Party 1
Team Averages
Level 30
1,634 SR
1,347 Elo+

VS

Team Averages
Level 52
1,202 SR
1,216 Elo+
Hun Batz
Hun Batz
Ace5169
Hun Batz
Level 67
God Stats
1W - 2L
1,154 SR
Queue Stats
12W - 40L
1,230 Elo+
Party 2
Ne Zha
Ne Zha
Im Yo Demon
Ne Zha
Level 27
God Stats
1W - 4L
1,300 SR
Queue Stats
19W - 54L
1,194 Elo+
Party 2
Artio
Artio
whatisoatmeal
Artio
Level 62
God Stats
0W - 1L
1,152 SR
Queue Stats
24W - 62L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Thrabz
Yemoja
16
1 / 2 / 13
12,406
730
12,424
21,946
25,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Thramz
Ah Puch
20
7 / 1 / 10
13,521
795
34,401
7,316
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Thrarz
Thanatos
17
9 / 4 / 7
12,877
757
14,971
16,693
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ace5169
Hun Batz
18
5 / 5 / 2
12,298
723
21,655
18,243
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
16
1 / 6 / 5
10,917
642
8,682
23,728
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 4
11,473
675
8,409
30,888
28,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
7
7
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ace5169
Hun Batz
5
5
2
1.2
L
Ne Zha
1
6
5
0.58
W
Yemoja
Thrabz
Yemoja
1
2
13
3.75
W
Ah Puch
Thramz
Ah Puch
7
1
10
12
W
Thanatos
Thrarz
Thanatos
9
4
7
3.13
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,796
Damage
38,746
45,955
Taken
72,859
37,096
Mitigated
45,827
19,675
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ace5169
Hun Batz
21,655
4,922
0
0
18,243
7,490
0
13,031
5,094
0
65,053
L
Ne Zha
8,682
2,923
712
2,895
23,728
9,499
0
15,221
8,143
0
40,541
W
Yemoja
Thrabz
Yemoja
12,424
3,148
1,581
5,120
21,946
25,048
813
3,851
18,095
28,500
0
W
Ah Puch
Thramz
Ah Puch
34,401
2,359
0
2,237
7,316
3,436
1,342
1,367
5,949
86,064
0
W
Thanatos
Thrarz
Thanatos
14,971
4,258
0
10,737
16,693
8,612
1,049
3,191
13,502
0
32,170
L
8,409
1,602
4,267
5,868
30,888
28,838
0
18,679
11,662
28,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
34,688
173
Minions Killed
178
0
Camps Cleared
0
941,879
Distance Traveled
922,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,298
723
85
5
0
326,902
0
L
Ne Zha
10,917
642
50
3
0
303,235
0
W
Yemoja
12,406
730
26
2
0
300,950
0
W
Ah Puch
13,521
795
110
6
0
312,076
0
W
Thanatos
12,877
757
37
2
0
328,853
1
L
Artio
11,473
675
43
3
0
292,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role