Player Matchup

Izanami
Izanami
Ferrnyy
Izanami
Level 63
God Stats
3W - 3L
1,542 SR
Queue Stats
61W - 52L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
JRDJ
Kukulkan
Level 2
God Stats
13W - 9L
1,777 SR
Queue Stats
24W - 17L
1,747 Elo+
Party 1
Neith
Neith
SaberPlush
Neith
Level 68
God Stats
13W - 6L
1,704 SR
Queue Stats
242W - 204L
1,611 Elo+
Solo
Thanatos
Thanatos
SwampyMARK637
Thanatos
Level 22
God Stats
6W - 1L
1,781 SR
Queue Stats
52W - 29L
1,646 Elo+
Party 1
Khepri
Khepri
SwampyMARK9427
Khepri
Level 148
God Stats
5W - 3L
1,646 SR
Queue Stats
236W - 213L
1,598 Elo+
Party 1
Team Averages
Level 61
1,690 SR
1,613 Elo+

VS

Team Averages
Level 74
1,417 SR
1,489 Elo+
Charybdis
Charybdis
LaxusDreyner17
Charybdis
Level 123
God Stats
0W - 4L
1,140 SR
Queue Stats
165W - 180L
1,474 Elo+
Solo
Bakasura
Bakasura
MastaPape
Bakasura
Level 128
God Stats
0W - 3L
1,219 SR
Queue Stats
66W - 55L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
MastaRik
Ah Puch
Level 99
God Stats
1W - 1L
1,724 SR
Queue Stats
83W - 69L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Pinecone4987
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 2
Ymir
Ymir
Zemfey
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferrnyy
Izanami
14
3 / 1 / 7
8,051
732
6,689
6,715
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
JRDJ
Kukulkan
14
2 / 1 / 5
7,704
700
6,324
5,172
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
10 / 0 / 9
9,265
842
16,122
8,924
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SwampyMARK637
Thanatos
17
10 / 0 / 12
9,819
893
17,280
10,805
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 18
8,788
799
6,276
12,460
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LaxusDreyner17
Charybdis
13
0 / 6 / 0
7,372
670
4,177
15,125
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
MastaPape
Bakasura
15
1 / 5 / 1
8,118
738
6,826
12,584
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
MastaRik
Ah Puch
14
1 / 3 / 1
7,651
696
13,467
8,234
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pinecone4987
Cthulhu
11
0 / 5 / 0
6,428
584
1,787
11,690
7,828
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Zemfey
Ymir
13
0 / 7 / 0
7,213
656
3,365
18,287
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
26
Kills
2
2
Deaths
26
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ferrnyy
Izanami
3
1
7
6.5
W
Kukulkan
JRDJ
Kukulkan
2
1
5
4.5
L
Charybdis
LaxusDreyner17
Charybdis
0
6
0
0
L
Bakasura
MastaPape
Bakasura
1
5
1
0.3
L
Ah Puch
MastaRik
Ah Puch
1
3
1
0.5
L
Cthulhu
Pinecone4987
Cthulhu
0
5
0
0
W
Neith
10
0
9
14.5
W
Thanatos
SwampyMARK637
Thanatos
10
0
12
16
W
1
0
18
10
L
Ymir
Zemfey
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
29,622
44,076
Taken
65,920
33,377
Mitigated
38,481
15,612
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ferrnyy
Izanami
6,689
4,946
0
1,733
6,715
3,107
1,049
2,885
3,242
0
26,180
W
Kukulkan
JRDJ
Kukulkan
6,324
608
0
250
5,172
2,750
451
2,180
2,748
25,463
0
L
Charybdis
LaxusDreyner17
Charybdis
4,177
2,396
0
3,050
15,125
4,888
123
1,258
13,867
0
23,520
L
Bakasura
MastaPape
Bakasura
6,826
3,978
462
1,918
12,584
7,595
1,541
894
11,690
0
22,810
L
Ah Puch
MastaRik
Ah Puch
13,467
72
370
1,567
8,234
3,168
0
2,521
5,713
35,804
0
L
Cthulhu
Pinecone4987
Cthulhu
1,787
123
0
259
11,690
7,828
0
3,530
8,160
3,630
0
W
Neith
16,122
8,550
0
2,347
8,924
5,029
194
5,549
3,265
23
35,269
W
Thanatos
SwampyMARK637
Thanatos
17,280
7,728
0
10,156
10,805
6,680
775
2,592
8,026
0
41,367
W
6,276
1,206
0
1,126
12,460
15,811
417
5,413
6,931
14,594
0
L
Ymir
Zemfey
Ymir
3,365
757
0
661
18,287
15,002
0
4,420
12,712
8,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
36,782
222
Minions Killed
170
0
Camps Cleared
0
1,124,326
Distance Traveled
895,769
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,051
732
58
5
0
202,681
0
W
Kukulkan
7,704
700
51
5
0
235,385
0
L
Charybdis
7,372
670
55
5
0
176,811
2
L
Bakasura
8,118
738
50
5
0
239,379
1
L
Ah Puch
7,651
696
52
5
0
208,264
1
L
Cthulhu
6,428
584
4
0
0
95,783
0
W
Neith
9,265
842
43
4
0
202,140
0
W
Thanatos
9,819
893
48
4
0
262,105
2
W
Khepri
8,788
799
22
2
0
222,015
2
L
Ymir
7,213
656
9
1
0
175,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role