Player Matchup

Ymir
Ymir
E1M0
Ymir
Level 144
God Stats
1W - 2L
1,753 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
ZRT6225
Nu Wa
Level 27
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 1
Artemis
Artemis
cricket23
Artemis
Level 126
God Stats
0W - 1L
1,677 SR
Queue Stats
2W - 7L
1,357 Elo+
Party 1
Team Averages
Level 99
1,710 SR
1,275 Elo+

VS

Team Averages
Level 50
1,476 SR
1,449 Elo+
Cthulhu
Cthulhu
EagleEye140
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,215 Elo+
Party 2
Ra
Ra
TheGlamorousBard
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Charybdis
Charybdis
ToxicKlam28
Charybdis
Level 87
God Stats
3W - 4L
1,428 SR
Queue Stats
194W - 181L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E1M0
Ymir
11
1 / 4 / 2
7,153
650
2,645
13,625
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
ZRT6225
Nu Wa
12
1 / 7 / 5
7,332
667
5,552
11,303
4,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
cricket23
Artemis
12
4 / 5 / 2
8,254
750
10,295
13,663
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EagleEye140
Cthulhu
13
3 / 0 / 12
9,373
852
9,800
11,658
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 10
8,094
736
5,069
6,745
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ToxicKlam28
Charybdis
16
12 / 2 / 4
10,134
921
18,376
11,565
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
E1M0
Ymir
1
4
2
0.5
W
Cthulhu
EagleEye140
Cthulhu
3
0
12
9
W
1
4
10
1.5
W
Charybdis
ToxicKlam28
Charybdis
12
2
4
7
L
Nu Wa
ZRT6225
Nu Wa
1
7
5
0.5
L
Artemis
cricket23
Artemis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
33,245
38,591
Taken
29,968
24,182
Mitigated
20,959
5,082
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
E1M0
Ymir
2,645
305
189
1,294
13,625
14,483
0
4,972
8,653
10,215
0
W
Cthulhu
EagleEye140
Cthulhu
9,800
419
665
2,240
11,658
12,992
456
3,882
7,776
22,499
0
W
5,069
475
1,710
1,198
6,745
2,925
540
2,456
4,289
22,018
0
W
Charybdis
ToxicKlam28
Charybdis
18,376
8,898
0
6,340
11,565
5,042
1,232
1,938
9,627
0
68,637
L
Nu Wa
ZRT6225
Nu Wa
5,552
2,522
497
889
11,303
4,350
232
4,698
6,605
18,136
0
L
Artemis
cricket23
Artemis
10,295
5,903
0
2,213
13,663
5,349
575
5,199
8,464
0
25,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
27,601
67
Minions Killed
162
0
Camps Cleared
0
453,689
Distance Traveled
529,084
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,153
650
12
1
0
158,241
0
W
Cthulhu
9,373
852
27
2
0
190,234
0
W
Ra
8,094
736
35
3
0
167,575
0
W
Charybdis
10,134
921
100
9
0
171,275
3
L
Nu Wa
7,332
667
19
2
0
136,122
1
L
Artemis
8,254
750
36
3
0
159,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role