Player Matchup

Yu Huang
Yu Huang
Kōda
Yu Huang
Level 159
God Stats
6W - 4L
1,613 SR
Queue Stats
99W - 41L
1,815 Elo+
Party 1
Hachiman
Hachiman
N4t5uF0rC3
Hachiman
Level 160
God Stats
5W - 1L
1,459 SR
Queue Stats
198W - 45L
1,854 Elo+
Party 1
Sobek
Sobek
OliverGB
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,857 Elo+
Party 1
Team Averages
Level 159
1,524 SR
1,842 Elo+

VS

Team Averages
Level 91
1,462 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pako03xd
Fenrir
Level 129
God Stats
8W - 4L
1,595 SR
Queue Stats
234W - 139L
1,683 Elo+
Solo
Guan Yu
Guan Yu
leonel0727
Guan Yu
Level 92
God Stats
0W - 1L
1,290 SR
Queue Stats
19W - 29L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kōda
Yu Huang
14
4 / 3 / 6
8,971
816
11,566
7,589
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
N4t5uF0rC3
Hachiman
16
9 / 2 / 4
10,186
926
19,253
9,919
4,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
OliverGB
Sobek
14
1 / 2 / 11
8,808
801
7,251
13,836
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 5 / 2
7,903
718
4,962
10,744
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Pako03xd
Fenrir
12
4 / 6 / 3
8,201
746
9,831
18,631
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
leonel0727
Guan Yu
12
0 / 3 / 5
7,353
668
4,929
13,287
11,358
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Yu Huang
Kōda
Yu Huang
4
3
6
2.33
W
Hachiman
N4t5uF0rC3
Hachiman
9
2
4
5.5
W
Sobek
OliverGB
Sobek
1
2
11
3.25
L
Fenrir
Pako03xd
Fenrir
4
6
3
0.92
L
Guan Yu
leonel0727
Guan Yu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
19,722
31,344
Taken
42,662
20,407
Mitigated
28,259
5,608
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,962
93
0
417
10,744
4,467
0
4,190
6,005
27,086
0
W
Yu Huang
Kōda
Yu Huang
11,566
1,567
0
500
7,589
3,106
586
1,292
6,128
35,808
0
W
Hachiman
N4t5uF0rC3
Hachiman
19,253
11,956
0
2,455
9,919
4,007
2,209
1,877
7,830
0
42,764
W
Sobek
OliverGB
Sobek
7,251
812
0
2,653
13,836
13,294
102
1,861
11,596
21,534
0
L
Fenrir
Pako03xd
Fenrir
9,831
3,239
0
2,569
18,631
12,434
0
8,369
9,515
0
27,951
L
Guan Yu
leonel0727
Guan Yu
4,929
991
1,352
3,832
13,287
11,358
0
4,491
8,232
14
22,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
23,457
140
Minions Killed
116
0
Camps Cleared
0
619,651
Distance Traveled
626,918
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,903
718
48
4
0
181,489
0
W
Yu Huang
8,971
816
64
6
0
194,801
2
W
Hachiman
10,186
926
45
4
0
209,463
3
W
Sobek
8,808
801
31
3
0
215,387
2
L
Fenrir
8,201
746
32
3
0
209,215
2
L
Guan Yu
7,353
668
36
3
0
236,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role