Player Matchup

Tyr
Tyr
Amboid90
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
Level 67
God Stats
19W - 13L
1,508 SR
Queue Stats
207W - 245L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
McSaltySalt01
Ao Kuang
Level 127
God Stats
3W - 2L
1,678 SR
Queue Stats
231W - 257L
1,243 Elo+
Party 1
Yemoja
Yemoja
Nasrinrose
Yemoja
Level 17
God Stats
3W - 5L
1,335 SR
Queue Stats
7W - 16L
1,118 Elo+
Party 1
Ishtar
Ishtar
playerDerp
Ishtar
Level 109
God Stats
22W - 33L
1,433 SR
Queue Stats
240W - 259L
1,361 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,334 Elo+

VS

Team Averages
Level 91
1,452 SR
1,292 Elo+
Susano
Susano
IndefiniteAsp
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 182L
1,363 Elo+
Party 2
Sol
Sol
Triickyy x
Sol
Level 120
God Stats
28W - 23L
1,534 SR
Queue Stats
157W - 187L
1,300 Elo+
Solo
Guan Yu
Guan Yu
Zappo99Doc
Guan Yu
Level 39
God Stats
1W - 0L
1,404 SR
Queue Stats
10W - 20L
1,200 Elo+
Solo
Chang'e
Chang'e
blinkynyyy
Chang'e
Level 87
God Stats
11W - 8L
1,462 SR
Queue Stats
134W - 138L
1,299 Elo+
Party 2
Neith
Neith
xBlackxSoul_
Neith
Level 103
God Stats
23W - 38L
1,359 SR
Queue Stats
146W - 170L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,961
373
6,502
18,936
7,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
17
3 / 8 / 0
11,528
480
13,345
16,257
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
McSaltySalt01
Ao Kuang
16
3 / 7 / 0
9,891
412
9,270
26,349
10,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Nasrinrose
Yemoja
15
0 / 5 / 1
9,774
407
3,338
24,644
23,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
playerDerp
Ishtar
17
0 / 2 / 0
10,221
426
10,237
14,714
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
14,866
619
14,466
19,099
10,653
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 5
14,041
585
24,398
27,448
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zappo99Doc
Guan Yu
20
3 / 2 / 6
13,382
558
8,598
16,790
22,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
blinkynyyy
Chang'e
18
4 / 3 / 4
12,185
508
12,369
15,450
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 0 / 7
12,026
501
16,282
14,261
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
29
29
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
3
8
0
0.38
W
11
2
6
7
L
Ao Kuang
McSaltySalt01
Ao Kuang
3
7
0
0.43
L
Yemoja
Nasrinrose
Yemoja
0
5
1
0.1
W
7
0
5
9.5
W
Guan Yu
Zappo99Doc
Guan Yu
3
2
6
3
W
Chang'e
blinkynyyy
Chang'e
4
3
4
2
L
Ishtar
playerDerp
Ishtar
0
2
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
76,113
100,900
Taken
93,048
55,312
Mitigated
57,578
22,971
Healing
53,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,502
1,450
0
3,720
18,936
7,965
0
858
16,919
0
56,357
L
Ah Muzen Cab
Fee18thAveGoon
Ah Muzen Cab
13,345
7,113
0
2,633
16,257
7,283
1,446
7,630
8,383
0
75,465
W
14,466
3,983
0
9,069
19,099
10,653
0
2,018
17,081
0
143,052
L
Ao Kuang
McSaltySalt01
Ao Kuang
9,270
2,100
0
3,890
26,349
10,511
0
7,888
18,020
69,877
0
L
Yemoja
Nasrinrose
Yemoja
3,338
1,820
6,786
4,171
24,644
23,381
0
12,011
12,437
22,780
0
W
24,398
10,196
0
20,621
27,448
10,934
1,728
3,859
23,589
154,764
4,159
W
Guan Yu
Zappo99Doc
Guan Yu
8,598
1,107
1,821
8,126
16,790
22,361
938
3,219
13,571
0
70,749
W
Chang'e
blinkynyyy
Chang'e
12,369
2,770
1,545
4,105
15,450
6,748
1,840
4,642
10,808
61,948
0
L
Ishtar
playerDerp
Ishtar
10,237
4,222
0
1,771
14,714
6,172
0
7,201
7,509
0
98,025
W
16,282
7,254
193
8,474
14,261
6,882
3,012
4,496
9,765
0
94,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
66,500
493
Minions Killed
759
0
Camps Cleared
0
1,981,997
Distance Traveled
2,251,140
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,961
373
64
3
0
399,639
0
L
Ah Muzen Cab
11,528
480
120
5
0
309,594
4
W
Susano
14,866
619
192
8
0
539,324
3
L
Ao Kuang
9,891
412
109
5
0
435,694
2
L
Yemoja
9,774
407
25
1
0
393,824
0
W
Sol
14,041
585
199
8
0
382,195
0
W
Guan Yu
13,382
558
128
5
0
475,453
0
W
Chang'e
12,185
508
117
5
0
430,287
4
L
Ishtar
10,221
426
175
7
0
443,246
4
W
Neith
12,026
501
123
5
0
423,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role