Player Matchup

Da Ji
Da Ji
Dr blowski
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,165 Elo+
Party 3
Bellona
Bellona
PurpleLiquidz
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,339 Elo+
Party 1
Neith
Neith
Tazzer354
Neith
Level 18
God Stats
1W - 2L
1,838 SR
Queue Stats
5W - 10L
1,764 Elo+
Party 1
Athena
Athena
coolcarl2211
Athena
Level 41
God Stats
1W - 2L
1,423 SR
Queue Stats
27W - 36L
1,390 Elo+
Party 3
Chang'e
Chang'e
tatancr92
Chang'e
Level 89
God Stats
4W - 2L
1,760 SR
Queue Stats
193W - 191L
1,375 Elo+
Solo
Team Averages
Level 65
1,604 SR
1,407 Elo+

VS

Team Averages
Level 53
1,414 SR
1,328 Elo+
Jormungandr
Jormungandr
Jetboyaxtreem64
Jormungandr
Level 29
God Stats
2W - 3L
1,361 SR
Queue Stats
41W - 61L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
Little Fire2856
Danzaburou
Level 33
God Stats
6W - 9L
1,442 SR
Queue Stats
36W - 47L
1,328 Elo+
Party 2
Cliodhna
Cliodhna
XiaoL1ng
Cliodhna
Level 43
God Stats
1W - 2L
1,243 SR
Queue Stats
47W - 61L
1,291 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pumpedandjacked
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,221 Elo+
Party 2
Vulcan
Vulcan
xSunSeekerx
Vulcan
Level 132
God Stats
2W - 3L
1,526 SR
Queue Stats
85W - 81L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
3 / 8 / 3
10,845
417
5,750
29,355
12,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
18
3 / 5 / 5
11,760
452
13,979
29,840
29,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Tazzer354
Neith
16
0 / 6 / 3
9,603
369
12,990
16,025
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
17
0 / 3 / 8
11,312
435
11,175
37,845
40,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
tatancr92
Chang'e
19
6 / 3 / 4
11,948
460
15,036
22,324
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jetboyaxtreem64
Jormungandr
17
4 / 1 / 6
12,395
477
12,976
29,349
44,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Little Fire2856
Danzaburou
19
3 / 2 / 2
13,172
507
15,402
16,859
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
XiaoL1ng
Cliodhna
20
6 / 4 / 8
14,334
551
23,248
26,523
14,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
pumpedandjacked
Cu Chulainn
17
3 / 4 / 4
12,804
492
14,650
21,437
20,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
20
9 / 1 / 4
15,367
591
37,904
14,461
8,657
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
12
Kills
25
25
Deaths
12
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
8
3
0.56
W
Jormungandr
Jetboyaxtreem64
Jormungandr
4
1
6
7
W
Danzaburou
Little Fire2856
Danzaburou
3
2
2
2
L
Bellona
3
5
5
1.1
L
Neith
Tazzer354
Neith
0
6
3
0.25
W
Cliodhna
XiaoL1ng
Cliodhna
6
4
8
2.5
L
Athena
0
3
8
1.33
W
Cu Chulainn
pumpedandjacked
Cu Chulainn
3
4
4
1.25
L
Chang'e
tatancr92
Chang'e
6
3
4
2.67
W
Vulcan
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,930
Damage
104,180
135,389
Taken
108,629
96,341
Mitigated
96,804
40,330
Healing
32,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,750
1,865
0
8,492
29,355
12,797
0
8,864
20,491
0
53,381
W
Jormungandr
Jetboyaxtreem64
Jormungandr
12,976
3,176
0
6,410
29,349
44,417
844
7,225
22,124
49,364
2,616
W
Danzaburou
Little Fire2856
Danzaburou
15,402
7,724
0
5,320
16,859
8,488
6,109
6,562
10,297
0
109,236
L
Bellona
13,979
4,840
390
7,640
29,840
29,079
0
9,909
19,931
0
89,784
L
Neith
Tazzer354
Neith
12,990
6,062
0
3,524
16,025
5,397
275
6,422
9,603
0
75,962
W
Cliodhna
XiaoL1ng
Cliodhna
23,248
5,826
0
12,985
26,523
14,452
4,427
6,878
18,958
0
137,521
L
Athena
11,175
4,056
615
9,491
37,845
40,113
0
14,420
23,425
53,426
0
W
Cu Chulainn
pumpedandjacked
Cu Chulainn
14,650
2,759
0
1,935
21,437
20,790
1,310
4,303
17,134
14,024
77,404
L
Chang'e
tatancr92
Chang'e
15,036
1,188
2,723
7,455
22,324
8,955
129
12,563
9,761
75,716
0
W
Vulcan
37,904
13,503
145
5,852
14,461
8,657
3,076
3,829
10,632
194,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
68,072
522
Minions Killed
766
0
Camps Cleared
0
2,200,818
Distance Traveled
2,328,883
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,845
417
72
3
0
400,545
0
W
Jormungandr
12,395
477
65
3
0
490,581
1
W
Danzaburou
13,172
507
138
5
0
376,366
0
L
Bellona
11,760
452
145
6
0
508,578
4
L
Neith
9,603
369
118
5
0
409,376
0
W
Cliodhna
14,334
551
179
7
0
534,080
2
L
Athena
11,312
435
80
3
0
486,686
0
W
Cu Chulainn
12,804
492
133
5
0
381,530
0
L
Chang'e
11,948
460
107
4
0
395,633
2
W
Vulcan
15,367
591
251
10
0
546,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role