Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Beewitch
Cliodhna
Level 62
God Stats
6W - 13L
1,386 SR
Queue Stats
338W - 287L
1,381 Elo+
Solo
Ymir
Ymir
Hearts Syrus
Ymir
Level 123
God Stats
0W - 1L
1,278 SR
Queue Stats
9W - 24L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
JMackay627
Nu Wa
Level 87
God Stats
1W - 2L
1,571 SR
Queue Stats
190W - 213L
1,439 Elo+
Solo
Chaac
Chaac
Syrus313
Chaac
Level 5
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,376 Elo+

VS

Team Averages
Level 56
1,694 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Arachnę
Cliodhna
Level 107
God Stats
3W - 0L
1,851 SR
Queue Stats
43W - 32L
1,524 Elo+
Party 1
Mulan
Mulan
LBKillah216
Mulan
Level 43
God Stats
27W - 35L
1,441 SR
Queue Stats
70W - 95L
1,395 Elo+
Solo
Vamana
Vamana
Squirtina
Vamana
Level 25
God Stats
5W - 1L
1,915 SR
Queue Stats
36W - 26L
1,487 Elo+
Party 1
Skadi
Skadi
Yverel
Skadi
Level 65
God Stats
2W - 0L
1,763 SR
Queue Stats
50W - 38L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 2 / 1
9,720
648
5,735
11,215
5,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Beewitch
Cliodhna
16
0 / 4 / 2
9,250
617
8,362
16,059
7,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 2
9,299
620
5,289
19,090
11,248
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
15
2 / 8 / 3
9,379
625
17,795
15,605
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Syrus313
Chaac
15
0 / 3 / 4
9,077
605
9,090
18,552
14,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 8
11,210
747
17,424
11,346
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Arachnę
Cliodhna
18
6 / 0 / 9
11,166
744
19,442
17,370
8,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 3
10,189
679
3,663
13,644
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Vamana
Squirtina
Vamana
16
2 / 2 / 4
10,701
713
8,852
15,154
12,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Yverel
Skadi
20
7 / 0 / 8
12,577
838
18,375
10,398
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
5
Kills
21
21
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
W
Nu Wa
 
Nu Wa
5
1
8
9
W
Cliodhna
Arachnę
Cliodhna
6
0
9
10.5
L
Cliodhna
Beewitch
Cliodhna
0
4
2
0.25
L
1
4
2
0.5
L
Nu Wa
2
8
3
0.44
W
1
2
3
1.25
W
Vamana
Squirtina
Vamana
2
2
4
2
L
Chaac
Syrus313
Chaac
0
3
4
0.67
W
Skadi
Yverel
Skadi
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
67,756
80,521
Taken
67,912
44,680
Mitigated
41,565
16,502
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,735
1,027
949
3,072
11,215
5,274
0
2,676
8,488
0
26,668
W
Nu Wa
 
Nu Wa
17,424
4,238
0
250
11,346
4,040
3,589
4,059
7,165
53,875
0
W
Cliodhna
Arachnę
Cliodhna
19,442
1,687
0
5,869
17,370
8,468
1,520
3,342
13,934
0
64,447
L
Cliodhna
Beewitch
Cliodhna
8,362
641
0
3,113
16,059
7,537
0
3,600
12,412
0
34,498
L
5,289
991
0
3,834
19,090
11,248
0
2,487
16,473
23,197
0
L
Nu Wa
17,795
4,161
0
698
15,605
6,130
26
5,225
10,284
37,662
0
W
3,663
341
17
1,884
13,644
11,787
428
4,405
9,035
0
30,060
W
Vamana
Squirtina
Vamana
8,852
4,405
2,111
4,614
15,154
12,488
728
5,656
9,420
0
23,281
L
Chaac
Syrus313
Chaac
9,090
405
0
4,836
18,552
14,491
0
3,436
14,895
0
33,132
W
Skadi
Yverel
Skadi
18,375
8,171
0
0
10,398
4,782
160
5,188
5,154
0
70,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
55,843
240
Minions Killed
350
0
Camps Cleared
0
1,380,736
Distance Traveled
1,532,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,720
648
55
4
0
292,208
0
W
Nu Wa
11,210
747
78
5
0
299,683
1
W
Cliodhna
11,166
744
71
5
0
344,069
6
L
Cliodhna
9,250
617
54
4
0
309,659
1
L
Ymir
9,299
620
38
3
0
233,452
2
L
Nu Wa
9,379
625
40
3
0
253,892
1
W
Mulan
10,189
679
46
3
0
276,147
0
W
Vamana
10,701
713
34
2
0
304,106
1
L
Chaac
9,077
605
53
4
0
291,525
2
W
Skadi
12,577
838
121
8
0
308,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role