Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlastedBen7883
Danzaburou
Level 65
God Stats
5W - 0L
1,954 SR
Queue Stats
43W - 39L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Fixettte
Nu Wa
Level 87
God Stats
11W - 12L
1,465 SR
Queue Stats
354W - 386L
1,412 Elo+
Solo
Ishtar
Ishtar
SOUL-PIERCER
Ishtar
Level 121
God Stats
12W - 7L
1,622 SR
Queue Stats
38W - 35L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
The_Jester30
Cthulhu
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 158L
1,375 Elo+
Solo
Team Averages
Level 99
1,608 SR
1,430 Elo+

VS

Team Averages
Level 89
1,335 SR
1,437 Elo+
Artio
Artio
ANUBYSX89
Artio
Level 68
God Stats
0W - 7L
1,179 SR
Queue Stats
95W - 167L
1,320 Elo+
Solo
Charybdis
Charybdis
Fr3aKiNOuT 14
Charybdis
Level 109
God Stats
5W - 3L
1,411 SR
Queue Stats
34W - 38L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GZUS Sullen
Morgan Le Fay
Level 79
God Stats
33W - 28L
1,529 SR
Queue Stats
179W - 184L
1,483 Elo+
Solo
Loki
Loki
HAAM OG
Loki
Level 68
God Stats
0W - 2L
1,215 SR
Queue Stats
132W - 159L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
roger gamer 777
Sun Wukong
Level 120
God Stats
2W - 6L
1,341 SR
Queue Stats
198W - 193L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
5 / 1 / 20
13,008
1,084
15,696
11,038
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
BlastedBen7883
Danzaburou
20
3 / 0 / 24
13,548
1,129
20,270
7,089
3,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Fixettte
Nu Wa
19
10 / 4 / 14
14,079
1,173
32,705
12,952
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
20
14 / 4 / 15
14,163
1,180
23,556
17,968
8,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
The_Jester30
Cthulhu
19
2 / 7 / 22
12,218
1,018
15,191
20,678
21,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

189

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ANUBYSX89
Artio
17
0 / 9 / 5
10,890
908
1,434
19,171
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
Fr3aKiNOuT 14
Charybdis
18
6 / 4 / 8
13,898
1,158
20,299
23,387
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
GZUS Sullen
Morgan Le Fay
18
4 / 4 / 9
13,027
1,086
17,437
19,948
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
HAAM OG
Loki
17
1 / 10 / 5
11,348
946
8,575
24,628
9,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
roger gamer 777
Sun Wukong
18
5 / 7 / 8
13,076
1,090
17,051
28,214
20,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
34
Kills
16
16
Deaths
34
95
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
20
15
L
Artio
ANUBYSX89
Artio
0
9
5
0.28
W
Danzaburou
BlastedBen7883
Danzaburou
3
0
24
15
W
Nu Wa
Fixettte
Nu Wa
10
4
14
4.25
L
Charybdis
Fr3aKiNOuT 14
Charybdis
6
4
8
2.5
L
Morgan Le Fay
GZUS Sullen
Morgan Le Fay
4
4
9
2.13
L
Loki
HAAM OG
Loki
1
10
5
0.35
W
Ishtar
14
4
15
5.38
W
Cthulhu
The_Jester30
Cthulhu
2
7
22
1.86
L
Sun Wukong
roger gamer 777
Sun Wukong
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,418
Damage
64,796
69,725
Taken
115,348
45,081
Mitigated
57,712
8,580
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,696
8,143
0
1,111
11,038
5,912
0
2,722
8,316
0
32,056
L
Artio
ANUBYSX89
Artio
1,434
422
160
1,413
19,171
12,461
0
4,810
14,361
5,895
0
W
Danzaburou
BlastedBen7883
Danzaburou
20,270
6,882
0
1,478
7,089
3,330
0
2,276
4,813
0
47,479
W
Nu Wa
Fixettte
Nu Wa
32,705
8,452
0
1,576
12,952
5,733
0
3,787
9,165
52,937
0
L
Charybdis
Fr3aKiNOuT 14
Charybdis
20,299
9,156
0
3,209
23,387
8,251
0
12,418
10,969
0
63,281
L
Morgan Le Fay
GZUS Sullen
Morgan Le Fay
17,437
1,936
252
1,448
19,948
7,337
0
12,303
7,645
42,632
0
L
Loki
HAAM OG
Loki
8,575
1,960
0
1,919
24,628
9,309
0
9,183
15,445
0
24,171
W
Ishtar
23,556
19,523
0
2,170
17,968
8,432
0
5,921
12,047
0
46,559
W
Cthulhu
The_Jester30
Cthulhu
15,191
2,008
1,359
886
20,678
21,674
0
4,165
16,513
34,608
0
L
Sun Wukong
roger gamer 777
Sun Wukong
17,051
5,773
0
1,531
28,214
20,354
0
9,182
19,032
0
37,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,016
Gold Earned
62,239
237
Minions Killed
232
5
Camps Cleared
11
996,988
Distance Traveled
948,440
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,008
1,084
38
3
0
196,788
0
L
Artio
10,890
908
4
0
0
122,206
4
W
Danzaburou
13,548
1,129
66
6
0
204,699
0
W
Nu Wa
14,079
1,173
30
3
3
190,315
0
L
Charybdis
13,898
1,158
96
8
6
183,960
1
L
Morgan Le Fay
13,027
1,086
50
4
2
202,199
1
L
Loki
11,348
946
42
4
1
215,178
0
W
Ishtar
14,163
1,180
58
5
0
194,904
0
W
Cthulhu
12,218
1,018
45
4
2
210,282
1
L
Sun Wukong
13,076
1,090
40
3
2
224,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role