Player Matchup

Zeus
Zeus
Hazardous-Claw
Zeus
Level 121
God Stats
2W - 2L
1,218 SR
Queue Stats
42W - 29L
1,626 Elo+
Party 1
Atlas
Atlas
LaXmOnStEr214
Atlas
Level 90
God Stats
2W - 0L
1,983 SR
Queue Stats
47W - 33L
1,606 Elo+
Party 1
Tyr
Tyr
Mwcolts
Tyr
Level 33
God Stats
1W - 0L
1,802 SR
Queue Stats
46W - 32L
1,615 Elo+
Party 1
Lancelot
Lancelot
imageable1184
Lancelot
Level 107
God Stats
9W - 6L
1,634 SR
Queue Stats
816W - 842L
1,461 Elo+
Solo
Cernunnos
Cernunnos
mwfrog
Cernunnos
Level 98
God Stats
5W - 2L
1,673 SR
Queue Stats
40W - 29L
1,606 Elo+
Party 1
Team Averages
Level 90
1,662 SR
1,583 Elo+

VS

Team Averages
Level 148
1,509 SR
1,576 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BbyHotPocket
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,668 Elo+
Party 2
Nu Wa
Nu Wa
CptMeliodas 7DS
Nu Wa
Level 149
God Stats
2W - 6L
1,106 SR
Queue Stats
186W - 183L
1,524 Elo+
Party 3
King Arthur
King Arthur
KBop KO
King Arthur
Level 160
God Stats
3W - 2L
1,877 SR
Queue Stats
199W - 200L
1,514 Elo+
Party 3
Cabrakan
Cabrakan
PieLoLoEater
Cabrakan
Level 125
God Stats
0W - 2L
1,560 SR
Queue Stats
22W - 12L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 21
15,373
732
38,120
16,886
8,098
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 3 / 27
13,194
628
10,654
27,294
34,359
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
20
11 / 4 / 21
15,225
725
25,798
32,092
42,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
imageable1184
Lancelot
20
15 / 7 / 18
16,209
772
36,234
32,647
25,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
mwfrog
Cernunnos
20
6 / 4 / 20
13,976
666
32,216
21,044
10,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
6 / 9 / 7
12,877
613
22,312
22,748
15,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
BbyHotPocket
Bakasura
20
4 / 9 / 6
13,713
653
19,419
46,380
39,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 7 / 7
13,919
663
32,643
21,319
10,282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KBop KO
King Arthur
19
0 / 9 / 5
11,378
542
13,135
36,403
46,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
PieLoLoEater
Cabrakan
20
5 / 10 / 6
13,851
660
19,988
31,010
26,418
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
44
Kills
21
21
Deaths
44
107
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
9
7
1.06
L
Bakasura
BbyHotPocket
Bakasura
4
9
6
0.78
L
6
7
7
1.36
W
10
3
21
6.83
L
King Arthur
KBop KO
King Arthur
0
9
5
0.28
W
2
3
27
5.17
W
Tyr
11
4
21
5.38
L
Cabrakan
PieLoLoEater
Cabrakan
5
10
6
0.8
W
Lancelot
imageable1184
Lancelot
15
7
18
3.43
W
Cernunnos
mwfrog
Cernunnos
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,022
Damage
107,497
129,963
Taken
157,860
121,197
Mitigated
138,508
44,985
Healing
46,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
22,312
1,887
1,321
1,729
22,748
15,975
338
6,585
16,163
0
33,495
L
Bakasura
BbyHotPocket
Bakasura
19,419
7,944
3,496
17,589
46,380
39,079
828
11,208
35,172
844
18,420
L
32,643
6,224
1,511
2,394
21,319
10,282
0
5,769
15,550
62,484
0
W
38,120
4,292
975
2,393
16,886
8,098
2,683
8,525
7,504
83,471
0
L
King Arthur
KBop KO
King Arthur
13,135
1,248
2,563
5,659
36,403
46,754
243
12,734
23,669
5,465
23,114
W
10,654
3,822
4,192
7,062
27,294
34,359
1,197
11,219
15,630
27,727
0
W
Tyr
25,798
3,571
4,325
6,003
32,092
42,135
1,976
12,867
16,960
0
47,836
L
Cabrakan
PieLoLoEater
Cabrakan
19,988
2,174
1,714
8,090
31,010
26,418
0
12,478
18,532
38,657
0
W
Lancelot
imageable1184
Lancelot
36,234
1,119
2,251
9,342
32,647
25,741
1,407
11,353
19,608
0
67,260
W
Cernunnos
mwfrog
Cernunnos
32,216
10,680
4,550
3,892
21,044
10,864
3,273
11,366
8,838
0
73,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,977
Gold Earned
65,738
290
Minions Killed
186
0
Camps Cleared
0
1,898,549
Distance Traveled
1,635,925
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,877
613
27
1
0
306,263
1
L
Bakasura
13,713
653
36
2
0
372,627
3
L
Nu Wa
13,919
663
71
3
0
299,370
1
W
Zeus
15,373
732
81
4
0
388,504
1
L
King Arthur
11,378
542
19
1
0
343,050
2
W
Atlas
13,194
628
19
1
0
370,693
0
W
Tyr
15,225
725
41
2
0
387,711
1
L
Cabrakan
13,851
660
33
2
0
314,615
0
W
Lancelot
16,209
772
76
4
0
401,612
2
W
Cernunnos
13,976
666
73
3
0
350,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role