Player Matchup

Cerberus
Cerberus
Griffman65
Cerberus
Level 20
God Stats
0W - 4L
1,216 SR
Queue Stats
18W - 28L
1,305 Elo+
Party 2
Cupid
Cupid
Nangel
Cupid
Level 157
God Stats
2W - 4L
1,516 SR
Queue Stats
51W - 59L
1,390 Elo+
Solo
Sol
Sol
Panda3194
Sol
Level 57
God Stats
0W - 3L
1,296 SR
Queue Stats
33W - 70L
1,280 Elo+
Party 2
Mercury
Mercury
Rhiyaldan
Mercury
Level 69
God Stats
6W - 5L
1,264 SR
Queue Stats
92W - 129L
1,386 Elo+
Party 1
Yemoja
Yemoja
dewhi100
Yemoja
Level 34
God Stats
32W - 52L
1,396 SR
Queue Stats
44W - 74L
1,331 Elo+
Party 1
Team Averages
Level 67
1,338 SR
1,338 Elo+

VS

Team Averages
Level 79
1,384 SR
1,365 Elo+
Discordia
Discordia
Cybery1
Discordia
Level 61
God Stats
8W - 13L
1,237 SR
Queue Stats
73W - 90L
1,346 Elo+
Solo
Ymir
Ymir
Hablaloja
Ymir
Level 125
God Stats
1W - 4L
1,378 SR
Queue Stats
67W - 71L
1,432 Elo+
Party 3
Rama
Rama
Leopardoletrado
Rama
Level 121
God Stats
2W - 3L
1,400 SR
Queue Stats
43W - 53L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Nickrox04
Sun Wukong
Level 23
God Stats
6W - 8L
1,410 SR
Queue Stats
24W - 39L
1,235 Elo+
Party 3
Nemesis
Nemesis
SmokingJs
Nemesis
Level 66
God Stats
36W - 40L
1,497 SR
Queue Stats
157W - 184L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Griffman65
Cerberus
14
4 / 5 / 2
9,413
495
9,241
17,427
7,287
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Nangel
Cupid
15
0 / 3 / 1
8,481
446
7,821
13,387
5,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 1
8,011
422
5,732
16,197
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Rhiyaldan
Mercury
15
3 / 4 / 0
9,156
482
9,932
19,917
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
dewhi100
Yemoja
13
0 / 3 / 2
8,259
435
3,075
18,010
19,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cybery1
Discordia
14
2 / 4 / 2
9,024
475
9,287
9,280
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 1 / 4
9,566
503
5,394
16,107
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 5
10,616
559
15,267
15,587
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nickrox04
Sun Wukong
16
6 / 2 / 3
10,813
569
10,576
11,830
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SmokingJs
Nemesis
17
6 / 1 / 8
10,875
572
18,458
16,091
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
18
18
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cybery1
Discordia
2
4
2
0.75
L
Cerberus
Griffman65
Cerberus
4
5
2
1
W
Ymir
1
1
4
3
W
3
1
5
5.5
L
Cupid
Nangel
Cupid
0
3
1
0.17
W
Sun Wukong
Nickrox04
Sun Wukong
6
2
3
3.75
L
1
3
1
0.5
L
Mercury
Rhiyaldan
Mercury
3
4
0
0.75
W
Nemesis
SmokingJs
Nemesis
6
1
8
10
L
Yemoja
dewhi100
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
58,982
84,938
Taken
68,895
48,913
Mitigated
41,072
23,937
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cybery1
Discordia
9,287
242
0
2,377
9,280
2,704
312
4,922
4,358
59,782
0
L
Cerberus
Griffman65
Cerberus
9,241
487
0
3,255
17,427
7,287
417
655
16,772
51,578
0
W
Ymir
5,394
1,285
0
2,245
16,107
18,632
224
2,460
12,643
36,678
12,549
W
15,267
11,835
0
9,609
15,587
6,500
6,977
1,469
14,118
0
95,136
L
Cupid
Nangel
Cupid
7,821
4,684
345
2,870
13,387
5,368
960
1,112
12,275
0
76,714
W
Sun Wukong
Nickrox04
Sun Wukong
10,576
3,227
0
1,733
11,830
6,468
3,371
4,244
7,586
0
58,045
L
5,732
1,216
0
3,062
16,197
7,518
1,486
4,771
11,426
47,380
4,588
L
Mercury
Rhiyaldan
Mercury
9,932
3,124
0
1,996
19,917
9,053
148
1,908
18,009
0
91,752
W
Nemesis
SmokingJs
Nemesis
18,458
9,665
0
3,692
16,091
6,768
0
4,788
11,303
0
82,138
L
Yemoja
dewhi100
Yemoja
3,075
1,143
8,397
4,012
18,010
19,687
138
5,034
12,976
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
50,894
456
Minions Killed
534
0
Camps Cleared
0
1,761,780
Distance Traveled
1,713,590
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,024
475
84
4
0
304,672
0
L
Cerberus
9,413
495
116
6
0
377,032
0
W
Ymir
9,566
503
60
3
0
343,977
5
W
Rama
10,616
559
151
8
0
318,821
1
L
Cupid
8,481
446
108
6
0
303,686
3
W
Sun Wukong
10,813
569
125
7
0
326,818
0
L
Sol
8,011
422
76
4
0
350,825
0
L
Mercury
9,156
482
134
7
0
417,634
5
W
Nemesis
10,875
572
114
6
0
419,302
2
L
Yemoja
8,259
435
22
1
0
312,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role