Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Captain Doogs
Izanami
Level 103
God Stats
98W - 70L
1,563 SR
Queue Stats
137W - 158L
1,374 Elo+
Party 1
Apollo
Apollo
Chick-Fil-Ah
Apollo
Level 43
God Stats
8W - 12L
1,461 SR
Queue Stats
90W - 115L
1,341 Elo+
Party 1
Anubis
Anubis
Memori21
Anubis
Level 43
God Stats
0W - 2L
1,235 SR
Queue Stats
36W - 52L
1,322 Elo+
Solo
Tyr
Tyr
jaritortega
Tyr
Level 108
God Stats
5W - 9L
1,366 SR
Queue Stats
789W - 925L
1,321 Elo+
Solo
Team Averages
Level 76
1,425 SR
1,371 Elo+

VS

Team Averages
Level 98
1,503 SR
1,370 Elo+
Sun Wukong
Sun Wukong
AmericanThund3r
Sun Wukong
Level 47
God Stats
14W - 15L
1,367 SR
Queue Stats
74W - 83L
1,336 Elo+
Party 2
Cliodhna
Cliodhna
Binsipping
Cliodhna
Level 68
God Stats
20W - 17L
1,555 SR
Queue Stats
238W - 291L
1,375 Elo+
Solo
Neith
Neith
Dart_Sales
Neith
Level 133
God Stats
28W - 24L
1,481 SR
Queue Stats
511W - 579L
1,361 Elo+
Solo
Khepri
Khepri
MajorGabster
Khepri
Level 108
God Stats
54W - 54L
1,490 SR
Queue Stats
419W - 430L
1,402 Elo+
Party 2
Sol
Sol
Moar Death
Sol
Level 136
God Stats
10W - 4L
1,619 SR
Queue Stats
297W - 280L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 0
9,135
537
12,605
12,272
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
1 / 2 / 1
9,259
545
6,343
11,573
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
11
1 / 4 / 1
7,063
415
2,773
12,888
4,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Memori21
Anubis
14
1 / 4 / 0
8,110
477
5,651
10,633
5,104
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 2
7,241
426
4,975
14,145
12,407

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmericanThund3r
Sun Wukong
12
0 / 0 / 6
7,866
463
4,470
10,222
7,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Binsipping
Cliodhna
16
5 / 0 / 4
10,018
589
7,992
11,837
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
3 / 2 / 3
8,520
501
7,985
9,341
2,934
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
13
0 / 1 / 7
8,352
491
2,721
8,693
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 2
10,250
603
16,976
13,809
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Sun Wukong
AmericanThund3r
Sun Wukong
0
0
6
3
W
Cliodhna
Binsipping
Cliodhna
5
0
4
7
L
Izanami
1
2
1
0.75
L
Apollo
1
4
1
0.38
W
Neith
3
2
3
2.25
W
Khepri
0
1
7
3.5
L
Anubis
Memori21
Anubis
1
4
0
0.25
W
7
1
2
8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
40,144
61,511
Taken
53,902
32,718
Mitigated
29,470
26,096
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,605
5,395
0
6,736
12,272
5,435
1,277
2,050
10,222
68,776
9,515
W
Sun Wukong
AmericanThund3r
Sun Wukong
4,470
842
0
4,092
10,222
7,894
449
6,535
3,687
0
39,150
W
Cliodhna
Binsipping
Cliodhna
7,992
2,204
0
5,844
11,837
5,316
438
3,024
8,690
0
73,827
L
Izanami
6,343
3,300
0
5,827
11,573
4,837
3,103
1,437
10,136
0
92,975
L
Apollo
2,773
1,703
0
4,233
12,888
4,935
0
5,942
6,946
0
32,933
W
Neith
7,985
3,220
49
3,431
9,341
2,934
742
633
8,563
0
57,111
W
Khepri
2,721
294
0
2,426
8,693
8,278
0
2,500
6,106
27,911
3,480
L
Anubis
Memori21
Anubis
5,651
199
0
4,123
10,633
5,104
156
6,428
4,205
49,621
0
W
16,976
7,729
0
7,181
13,809
5,048
6,346
4,711
9,018
105,965
0
L
4,975
1,255
118
5,059
14,145
12,407
0
3,257
10,177
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
45,006
485
Minions Killed
499
0
Camps Cleared
0
1,412,577
Distance Traveled
1,694,082
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,135
537
126
7
0
255,418
0
W
Sun Wukong
7,866
463
64
4
0
348,979
0
W
Cliodhna
10,018
589
148
9
0
378,660
4
L
Izanami
9,259
545
161
9
0
275,379
0
L
Apollo
7,063
415
54
3
0
319,622
0
W
Neith
8,520
501
89
5
0
316,010
3
W
Khepri
8,352
491
63
4
0
338,071
6
L
Anubis
8,110
477
81
5
0
292,086
7
W
Sol
10,250
603
135
8
0
312,362
1
L
Tyr
7,241
426
63
4
0
270,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role