Player Matchup

Geb
Geb
Cr1mson61
Geb
Level 112
God Stats
10W - 6L
1,607 SR
Queue Stats
79W - 80L
1,498 Elo+
Solo
Achilles
Achilles
FeBreezy Magic
Achilles
Level 71
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 97L
1,470 Elo+
Solo
Nu Wa
Nu Wa
JuviaKun
Nu Wa
Level 123
God Stats
17W - 18L
1,447 SR
Queue Stats
40W - 54L
1,432 Elo+
Solo
Loki
Loki
Killer walo62
Loki
Level 108
God Stats
2W - 2L
1,203 SR
Queue Stats
17W - 12L
1,572 Elo+
Solo
Izanami
Izanami
PennyPacker18
Izanami
Level 119
God Stats
35W - 48L
1,417 SR
Queue Stats
185W - 191L
1,452 Elo+
Solo
Team Averages
Level 107
1,435 SR
1,485 Elo+

VS

Team Averages
Level 75
1,543 SR
1,577 Elo+
Cernunnos
Cernunnos
ClawedSmile
Cernunnos
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,704 Elo+
Solo
Fenrir
Fenrir
Derkleton
Fenrir
Level 46
God Stats
2W - 2L
1,564 SR
Queue Stats
56W - 65L
1,422 Elo+
Solo
Shiva
Shiva
Kidzui
Shiva
Level 151
God Stats
8W - 5L
1,606 SR
Queue Stats
331W - 67L
1,837 Elo+
Party 1
Chang'e
Chang'e
Owfaa
Chang'e
Level 41
God Stats
5W - 5L
1,545 SR
Queue Stats
38W - 38L
1,469 Elo+
Party 1
Hades
Hades
drit3
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 93L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 24
16,852
936
17,743
26,167
50,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
20
8 / 4 / 11
18,165
1,009
21,702
33,254
29,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JuviaKun
Nu Wa
20
5 / 7 / 18
18,140
1,008
31,600
24,171
11,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 7 / 20
18,299
1,017
41,269
25,729
12,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
20
9 / 7 / 9
18,287
1,016
24,431
25,567
12,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClawedSmile
Cernunnos
20
2 / 7 / 17
16,556
920
25,915
30,330
12,768
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Derkleton
Fenrir
20
4 / 8 / 14
16,333
907
14,647
28,689
11,889
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Kidzui
Shiva
20
12 / 3 / 13
19,240
1,069
50,465
35,564
44,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Owfaa
Chang'e
20
4 / 4 / 17
16,984
944
16,166
24,962
8,969
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
drit3
Hades
20
4 / 7 / 18
16,904
939
22,114
28,700
13,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
105
29
Kills
26
26
Deaths
29
82
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ClawedSmile
Cernunnos
2
7
17
1.5
W
1
1
24
13
L
Fenrir
Derkleton
Fenrir
4
8
14
1.38
W
Achilles
8
4
11
3.38
W
Nu Wa
JuviaKun
Nu Wa
5
7
18
2
L
Shiva
Kidzui
Shiva
12
3
13
6.17
W
6
7
20
2.29
L
Chang'e
Owfaa
Chang'e
4
4
17
3.13
W
Izanami
9
7
9
1.93
L
Hades
drit3
Hades
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,745
Damage
129,307
134,888
Taken
148,245
116,357
Mitigated
92,485
9,750
Healing
40,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ClawedSmile
Cernunnos
25,915
12,210
0
8,362
30,330
12,768
0
9,575
20,755
0
86,844
W
17,743
393
0
1,240
26,167
50,071
0
10,776
15,391
32,234
0
L
Fenrir
Derkleton
Fenrir
14,647
4,266
288
1,698
28,689
11,889
0
7,601
21,088
0
36,280
W
Achilles
21,702
6,762
0
2,660
33,254
29,931
0
10,676
22,578
0
40,438
W
Nu Wa
JuviaKun
Nu Wa
31,600
6,545
195
5,560
24,171
11,488
0
6,249
17,922
87,634
0
L
Shiva
Kidzui
Shiva
50,465
8,672
1,078
9,112
35,564
44,879
0
12,193
23,371
0
89,387
W
41,269
3,329
0
95
25,729
12,474
0
5,497
20,232
0
73,369
L
Chang'e
Owfaa
Chang'e
16,166
1,404
8,625
5,922
24,962
8,969
0
8,627
16,335
41,831
0
W
Izanami
24,431
15,138
0
0
25,567
12,393
0
5,082
20,485
0
59,685
L
Hades
drit3
Hades
22,114
2,491
225
5,623
28,700
13,980
0
11,347
17,353
43,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,743
Gold Earned
86,017
328
Minions Killed
364
13
Camps Cleared
11
1,588,503
Distance Traveled
1,578,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,556
920
121
7
3
259,030
1
W
Geb
16,852
936
18
1
1
293,713
0
L
Fenrir
16,333
907
45
3
2
355,698
0
W
Achilles
18,165
1,009
49
3
1
315,508
0
W
Nu Wa
18,140
1,008
131
7
2
282,888
0
L
Shiva
19,240
1,069
74
4
4
361,152
1
W
Loki
18,299
1,017
55
3
3
363,139
2
L
Chang'e
16,984
944
76
4
2
326,580
0
W
Izanami
18,287
1,016
75
4
6
333,255
2
L
Hades
16,904
939
48
3
0
275,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role