Player Matchup

Janus
Janus
DefectiveGoth
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,316 Elo+
Party 2
Achilles
Achilles
Hex-Girls-Thorn
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 67L
1,331 Elo+
Party 2
Susano
Susano
YerMawsBoyfriend
Susano
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,343 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,330 Elo+

VS

Team Averages
Level 106
1,385 SR
1,535 Elo+
Thanatos
Thanatos
EviL Spudy
Thanatos
Level 119
God Stats
2W - 3L
1,123 SR
Queue Stats
58W - 51L
1,538 Elo+
Party 1
Athena
Athena
I ASTERISM l
Athena
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
67W - 57L
1,544 Elo+
Party 1
Janus
Janus
Rlyeh Calls
Janus
Level 129
God Stats
2W - 1L
1,540 SR
Queue Stats
102W - 89L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,094
609
4,096
6,425
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
11
1 / 2 / 0
6,235
624
7,241
11,565
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,367
637
5,090
6,766
2,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EviL Spudy
Thanatos
12
4 / 1 / 2
7,297
730
6,953
9,542
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
11
0 / 0 / 6
6,806
681
2,954
9,761
7,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 4
7,719
772
10,138
4,754
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Thanatos
EviL Spudy
Thanatos
4
1
2
5
L
Achilles
1
2
0
0.5
W
Athena
0
0
6
3
W
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
20,045
24,756
Taken
24,057
14,197
Mitigated
14,494
4,007
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,096
323
357
612
6,425
2,207
0
3,812
2,453
19,640
0
W
Thanatos
EviL Spudy
Thanatos
6,953
1,356
0
8,179
9,542
4,843
57
1,551
7,646
0
27,849
L
Achilles
7,241
1,486
0
2,234
11,565
9,433
0
7,099
4,273
0
13,682
W
Athena
2,954
286
486
1,200
9,761
7,944
0
2,295
7,057
6,843
0
W
10,138
487
0
2,498
4,754
1,707
0
283
4,232
38,623
0
L
5,090
703
0
804
6,766
2,557
0
2,204
4,349
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,696
Gold Earned
21,822
106
Minions Killed
106
0
Camps Cleared
0
544,388
Distance Traveled
599,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,094
609
35
4
0
157,165
0
W
Thanatos
7,297
730
35
4
0
198,270
2
L
Achilles
6,235
624
28
3
0
187,189
0
W
Athena
6,806
681
5
1
0
196,346
0
W
Janus
7,719
772
66
7
0
204,384
1
L
Susano
6,367
637
43
4
0
200,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role