Player Matchup

Hercules
Hercules
D0WNP0UR
Hercules
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,543 Elo+
Party 2
Loki
Loki
Dendrogram
Loki
Level 47
God Stats
4W - 1L
1,856 SR
Queue Stats
152W - 135L
1,559 Elo+
Party 3
Ganesha
Ganesha
John_Of_Norrath
Ganesha
Level 160
God Stats
61W - 48L
1,645 SR
Queue Stats
306W - 289L
1,490 Elo+
Party 3
Da Ji
Da Ji
Mainman545
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,567 Elo+
Party 2
Hades
Hades
SickLogik
Hades
Level 41
God Stats
10W - 10L
1,553 SR
Queue Stats
47W - 49L
1,555 Elo+
Solo
Team Averages
Level 75
1,611 SR
1,543 Elo+

VS

Team Averages
Level 115
1,575 SR
1,679 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aprillis
Jing Wei
Level 149
God Stats
4W - 2L
1,658 SR
Queue Stats
332W - 318L
1,696 Elo+
Party 1
Anubis
Anubis
Cyenix
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 16L
1,783 Elo+
Party 1
Thanatos
Thanatos
ProcrasteNate
Thanatos
Level 158
God Stats
5W - 3L
1,501 SR
Queue Stats
467W - 436L
1,701 Elo+
Party 1
Shiva
Shiva
ghostking804
Shiva
Level 111
God Stats
51W - 25L
1,716 SR
Queue Stats
601W - 528L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0WNP0UR
Hercules
12
1 / 5 / 0
7,281
520
7,527
13,005
7,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 2
6,884
492
4,031
6,884
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
6,652
475
2,262
6,877
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
10
3 / 4 / 0
6,474
462
3,159
11,045
3,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
SickLogik
Hades
11
0 / 2 / 1
6,340
453
6,515
8,575
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 2
8,365
598
8,827
10,098
7,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Aprillis
Jing Wei
13
1 / 0 / 2
7,706
550
2,775
7,399
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Cyenix
Anubis
14
5 / 3 / 4
8,081
577
6,419
8,774
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ProcrasteNate
Thanatos
13
5 / 0 / 2
7,759
554
6,350
6,703
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
6,051
432
4,031
9,267
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
14
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
2
4
W
Jing Wei
Aprillis
Jing Wei
1
0
2
2
W
Anubis
Cyenix
Anubis
5
3
4
2.33
L
Hercules
D0WNP0UR
Hercules
1
5
0
0.2
L
0
2
2
0.5
L
0
1
4
2
L
Da Ji
3
4
0
0.75
W
Thanatos
ProcrasteNate
Thanatos
5
0
2
6
L
Hades
SickLogik
Hades
0
2
1
0.25
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
28,402
46,386
Taken
42,241
20,106
Mitigated
21,563
17,570
Healing
24,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,827
619
0
5,706
10,098
7,081
660
441
9,009
58,432
0
W
Jing Wei
Aprillis
Jing Wei
2,775
2,225
0
4,947
7,399
2,521
183
517
6,844
0
64,064
W
Anubis
Cyenix
Anubis
6,419
490
0
4,284
8,774
3,901
56
1,606
7,005
65,294
0
L
Hercules
D0WNP0UR
Hercules
7,527
2,422
0
4,098
13,005
7,050
0
7,620
4,741
0
55,884
L
4,031
796
0
2,269
6,884
1,999
0
0
6,884
0
51,974
L
2,262
514
217
2,658
6,877
4,022
0
1,315
5,520
22,580
0
L
Da Ji
3,159
952
0
4,392
11,045
3,394
0
4,289
6,728
0
43,642
W
Thanatos
ProcrasteNate
Thanatos
6,350
952
0
7,789
6,703
3,155
0
2,628
3,755
0
57,475
L
Hades
SickLogik
Hades
6,515
897
257
3,679
8,575
3,641
0
1,270
7,267
39,788
0
W
4,031
536
192
1,902
9,267
4,905
0
2,971
6,116
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
37,962
425
Minions Killed
460
0
Camps Cleared
0
1,307,902
Distance Traveled
1,370,507
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,365
598
119
9
0
267,243
10
W
Jing Wei
7,706
550
107
8
0
239,287
6
W
Anubis
8,081
577
118
8
0
275,653
2
L
Hercules
7,281
520
120
9
0
230,906
3
L
Loki
6,884
492
112
8
0
266,235
5
L
Ganesha
6,652
475
11
1
0
278,049
4
L
Da Ji
6,474
462
77
6
0
279,157
4
W
Thanatos
7,759
554
86
6
0
304,544
6
L
Hades
6,340
453
105
8
0
253,555
0
W
Shiva
6,051
432
30
2
0
283,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role