Player Matchup

Lancelot
Lancelot
C1ickz
Lancelot
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 30L
1,514 Elo+
Party 2
Hera
Hera
Godsclose2u
Hera
Level 117
God Stats
1W - 0L
1,713 SR
Queue Stats
88W - 96L
1,455 Elo+
Party 2
Rama
Rama
ItsYaBoiNug
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
PreformedRock
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 83L
1,511 Elo+
Party 1
Merlin
Merlin
firelix_420
Merlin
Level 124
God Stats
3W - 3L
1,626 SR
Queue Stats
79W - 67L
1,467 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,474 Elo+

VS

Team Averages
Level 136
1,352 SR
1,414 Elo+
Ymir
Ymir
BigDiesel012
Ymir
Level 146
God Stats
3W - 6L
1,390 SR
Queue Stats
155W - 173L
1,471 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bloody163
Ah Muzen Cab
Level 110
God Stats
0W - 2L
1,307 SR
Queue Stats
23W - 38L
1,368 Elo+
Solo
Thanatos
Thanatos
bpdiabloflorida
Thanatos
Level 135
God Stats
1W - 3L
1,450 SR
Queue Stats
591W - 613L
1,462 Elo+
Solo
Serqet
Serqet
guvarurt
Serqet
Level 159
God Stats
1W - 7L
1,222 SR
Queue Stats
155W - 184L
1,387 Elo+
Solo
Rama
Rama
xdspanglerx
Rama
Level 129
God Stats
5W - 9L
1,393 SR
Queue Stats
167W - 181L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
C1ickz
Lancelot
20
13 / 6 / 18
13,617
801
17,485
16,084
8,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
9 / 4 / 15
12,382
728
17,628
10,759
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 19
12,317
725
15,659
15,232
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
PreformedRock
Hun Batz
20
12 / 4 / 19
14,256
839
17,285
16,373
8,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
19
5 / 5 / 19
12,057
709
13,303
11,626
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 14
12,084
711
7,488
25,028
37,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Bloody163
Ah Muzen Cab
5
1 / 2 / 1
7,356
433
999
2,165
705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
13
0 / 16 / 6
8,675
510
9,092
21,022
8,813
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
guvarurt
Serqet
20
12 / 10 / 7
12,800
753
16,445
20,710
13,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 8 / 10
12,794
753
16,267
19,138
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
60
43
Kills
22
25
Deaths
43
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
7
14
1.43
L
Ah Muzen Cab
Bloody163
Ah Muzen Cab
1
2
1
0.75
W
Lancelot
C1ickz
Lancelot
13
6
18
3.67
W
9
4
15
4.13
W
4
6
19
2.25
W
Hun Batz
PreformedRock
Hun Batz
12
4
19
5.38
L
Thanatos
0
16
6
0.19
W
Merlin
5
5
19
2.9
L
Serqet
guvarurt
Serqet
12
10
7
1.55
L
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,360
Damage
50,291
70,074
Taken
88,063
33,137
Mitigated
70,484
18,314
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
302
553
2,813
25,028
37,518
0
9,484
15,544
26,168
0
L
Ah Muzen Cab
Bloody163
Ah Muzen Cab
999
173
0
78
2,165
705
0
1,530
635
0
1,263
W
Lancelot
C1ickz
Lancelot
17,485
2,408
510
2,216
16,084
8,423
103
1,420
13,978
0
26,955
W
17,628
4,550
1,706
2,419
10,759
4,790
1,755
759
8,155
39,943
0
W
15,659
10,025
1,021
3,072
15,232
6,735
4,049
2,062
13,110
0
30,585
W
Hun Batz
PreformedRock
Hun Batz
17,285
4,530
1,857
4,561
16,373
8,248
1,830
2,067
13,615
0
40,193
L
Thanatos
9,092
1,100
431
3,018
21,022
8,813
0
8,077
12,945
52
14,103
W
Merlin
13,303
1,019
0
952
11,626
4,941
1,696
1,180
10,146
26,948
0
L
Serqet
guvarurt
Serqet
16,445
2,023
1,215
2,428
20,710
13,212
0
5,945
14,765
0
17,674
L
16,267
9,448
192
3,126
19,138
10,236
0
5,895
13,243
0
46,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
53,709
175
Minions Killed
108
0
Camps Cleared
0
1,489,256
Distance Traveled
946,648
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,084
711
27
2
0
240,838
2
L
Ah Muzen Cab
7,356
433
0
0
0
33,552
0
W
Lancelot
13,617
801
14
1
0
343,031
0
W
Hera
12,382
728
56
3
0
256,935
1
W
Rama
12,317
725
40
2
0
260,737
0
W
Hun Batz
14,256
839
45
3
0
338,864
2
L
Thanatos
8,675
510
6
0
0
233,950
2
W
Merlin
12,057
709
20
1
0
289,689
0
L
Serqet
12,800
753
13
1
0
226,605
1
L
Rama
12,794
753
62
4
0
211,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role