Player Matchup

Hel
Hel
GenericMOBAname
Hel
Level 86
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 9L
1,392 Elo+
Party 1
Scylla
Scylla
Mafiaqueen8
Scylla
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,320 Elo+
Party 1
Ares
Ares
PremierIcon
Ares
Level 104
God Stats
2W - 1L
1,525 SR
Queue Stats
199W - 224L
1,409 Elo+
Solo
Cliodhna
Cliodhna
Reikus
Cliodhna
Level 128
God Stats
2W - 0L
1,273 SR
Queue Stats
12W - 19L
1,342 Elo+
Party 1
Ishtar
Ishtar
WalkeeTalkee19
Ishtar
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,339 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,360 Elo+

VS

Team Averages
Level 112
1,456 SR
1,421 Elo+
Atlas
Atlas
BigBamBrewskie
Atlas
Level 149
God Stats
8W - 5L
1,523 SR
Queue Stats
212W - 220L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deestroy7793
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,382 SR
Queue Stats
329W - 389L
1,408 Elo+
Solo
Aphrodite
Aphrodite
EggFuuYoung23
Aphrodite
Level 156
God Stats
4W - 3L
1,590 SR
Queue Stats
444W - 495L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
ProGambitPlayer
Baba Yaga
Level 27
God Stats
1W - 2L
1,437 SR
Queue Stats
100W - 105L
1,406 Elo+
Solo
Skadi
Skadi
kagan40chan
Skadi
Level 100
God Stats
6W - 10L
1,345 SR
Queue Stats
287W - 285L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 16
14,662
666
17,559
34,427
30,521
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
4 / 3 / 12
13,370
608
8,601
17,234
13,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 7 / 15
12,704
577
14,607
34,550
43,009
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Reikus
Cliodhna
20
8 / 2 / 18
15,262
694
34,349
33,596
21,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 12
13,000
591
20,301
27,921
16,173
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 13
13,517
614
18,167
38,335
57,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Deestroy7793
Ah Muzen Cab
20
1 / 4 / 8
13,318
605
30,323
17,415
9,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
EggFuuYoung23
Aphrodite
19
6 / 5 / 8
12,934
588
17,063
24,252
17,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
ProGambitPlayer
Baba Yaga
20
6 / 2 / 9
13,499
614
28,609
13,756
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 10 / 7
12,786
581
22,678
24,692
11,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
63
29
Kills
18
18
Deaths
29
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
8
13
1.06
L
Ah Muzen Cab
Deestroy7793
Ah Muzen Cab
1
4
8
1.25
L
Aphrodite
EggFuuYoung23
Aphrodite
6
5
8
2
W
9
1
16
17
W
Scylla
4
3
12
3.33
W
4
7
15
1.64
L
Baba Yaga
ProGambitPlayer
Baba Yaga
6
2
9
5.25
W
Cliodhna
Reikus
Cliodhna
8
2
18
8.5
W
4
5
12
2
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,417
Damage
116,840
147,728
Taken
118,450
124,034
Mitigated
104,489
90,428
Healing
44,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,167
6,005
568
3,568
38,335
57,481
103
11,298
27,037
29,790
0
L
Ah Muzen Cab
Deestroy7793
Ah Muzen Cab
30,323
3,220
590
5,225
17,415
9,005
1,182
6,190
11,225
0
57,272
L
Aphrodite
EggFuuYoung23
Aphrodite
17,063
1,820
8,257
10,807
24,252
17,740
494
10,828
13,424
32,911
0
W
17,559
950
38,845
25,403
34,427
30,521
1,311
13,138
21,289
34,111
0
W
Scylla
8,601
1,131
1,658
1,991
17,234
13,313
2,091
9,748
7,486
41,347
0
W
14,607
234
2,779
2,983
34,550
43,009
0
12,343
22,207
20,429
0
L
Baba Yaga
ProGambitPlayer
Baba Yaga
28,609
616
2,789
7,099
13,756
8,441
722
4,578
9,178
51,501
0
W
Cliodhna
Reikus
Cliodhna
34,349
3,191
2,623
12,745
33,596
21,018
1,405
13,042
20,554
0
67,914
W
20,301
7,425
859
542
27,921
16,173
3,354
15,568
12,353
0
44,675
L
22,678
7,970
1,557
4,253
24,692
11,822
4,838
7,873
16,819
0
46,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,998
Gold Earned
66,054
244
Minions Killed
192
0
Camps Cleared
0
1,991,237
Distance Traveled
1,802,597
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,517
614
24
1
0
338,834
1
L
Ah Muzen Cab
13,318
605
48
2
0
449,181
0
L
Aphrodite
12,934
588
40
2
0
273,684
2
W
Hel
14,662
666
41
2
0
476,614
0
W
Scylla
13,370
608
88
4
0
374,219
2
W
Ares
12,704
577
5
0
0
360,523
0
L
Baba Yaga
13,499
614
35
2
0
438,313
1
W
Cliodhna
15,262
694
79
4
0
420,134
5
W
Ishtar
13,000
591
31
1
0
359,747
0
L
Skadi
12,786
581
45
2
0
302,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role