Player Matchup

Chaac
Chaac
BigDrought
Chaac
Level 127
God Stats
4W - 1L
1,493 SR
Queue Stats
316W - 203L
1,611 Elo+
Party 2
He Bo
He Bo
Dingusfart
He Bo
Level 126
God Stats
1W - 0L
1,888 SR
Queue Stats
39W - 18L
1,790 Elo+
Party 2
Nemesis
Nemesis
LiI Kettle
Nemesis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,256 Elo+
Party 2
Team Averages
Level 104
1,627 SR
1,552 Elo+

VS

Team Averages
Level 94
1,540 SR
1,455 Elo+
Chiron
Chiron
KampingTrash
Chiron
Level 88
God Stats
75W - 87L
1,501 SR
Queue Stats
187W - 231L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
MendedDisc18818
Baron Samedi
Level 65
God Stats
20W - 21L
1,517 SR
Queue Stats
332W - 398L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
darnell9669
Tsukuyomi
Level 129
God Stats
2W - 4L
1,603 SR
Queue Stats
172W - 223L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 4 / 11
12,326
770
18,463
25,713
26,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
20
13 / 9 / 4
14,611
913
17,255
20,512
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LiI Kettle
Nemesis
16
2 / 4 / 10
11,301
706
6,167
16,100
6,594
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 3 / 9
12,486
780
18,552
15,846
7,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MendedDisc18818
Baron Samedi
16
4 / 9 / 8
11,723
733
18,947
22,027
12,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
darnell9669
Tsukuyomi
15
7 / 7 / 7
11,502
719
14,894
18,209
11,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
18
Kills
17
17
Deaths
19
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
4
11
2.13
W
He Bo
13
9
4
1.67
L
Chiron
6
3
9
3.5
W
Nemesis
LiI Kettle
Nemesis
2
4
10
1.75
L
Baron Samedi
MendedDisc18818
Baron Samedi
4
9
8
0.89
L
Tsukuyomi
darnell9669
Tsukuyomi
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
52,393
62,325
Taken
56,082
40,504
Mitigated
31,830
20,177
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,463
2,830
0
10,015
25,713
26,428
476
6,251
19,462
0
59,989
W
He Bo
17,255
912
0
7,611
20,512
7,482
1,017
6,344
14,168
75,057
0
L
Chiron
18,552
6,415
565
3,488
15,846
7,761
2,120
2,896
12,418
0
52,349
W
Nemesis
LiI Kettle
Nemesis
6,167
1,817
0
2,551
16,100
6,594
1,988
6,683
9,417
0
19,558
L
Baron Samedi
MendedDisc18818
Baron Samedi
18,947
1,199
1,896
6,667
22,027
12,449
1,167
6,843
14,178
36,996
0
L
Tsukuyomi
darnell9669
Tsukuyomi
14,894
3,770
0
1,215
18,209
11,620
250
7,459
10,343
0
33,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
35,711
183
Minions Killed
128
0
Camps Cleared
0
850,614
Distance Traveled
801,881
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,326
770
50
3
0
295,955
2
W
He Bo
14,611
913
100
6
0
261,003
3
L
Chiron
12,486
780
57
4
0
298,205
5
W
Nemesis
11,301
706
33
2
0
293,656
2
L
Baron Samedi
11,723
733
47
3
0
233,486
4
L
Tsukuyomi
11,502
719
24
2
0
270,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role