Player Matchup

Sylvanus
Sylvanus
Bronze I
BigJxffa_
Sylvanus
Bronze I
Level 72
God Stats
16W - 16L
1,494 SR
Queue Stats
171W - 198L
471 MMR
Solo
Pele
Pele
Bronze V
FoolKillinFun
Pele
Bronze V
Level 63
God Stats
5W - 3L
1,840 SR
Queue Stats
13W - 30L
713 MMR
Solo
Ullr
Ullr
Silver V
Ismael_Mec
Ullr
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
294 MMR
Solo
Ah Puch
Ah Puch
Bronze I
PotentialHades
Ah Puch
Bronze I
Level 105
God Stats
2W - 3L
1,073 SR
Queue Stats
82W - 98L
479 MMR
Party 1
Ra
Ra
Bronze I
R4UL19
Ra
Bronze I
Level 88
God Stats
1W - 2L
1,416 SR
Queue Stats
83W - 99L
479 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,465 SR
487 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,505 SR
490 MMR
Danzaburou
Danzaburou
Silver IV
CheeseyTryhard
Danzaburou
Silver IV
Level 99
God Stats
14W - 7L
1,510 SR
Queue Stats
145W - 160L
695 MMR
Solo
Ares
Ares
Bronze II
DaSuperBears
Ares
Bronze II
Level 86
God Stats
40W - 33L
1,504 SR
Queue Stats
284W - 306L
215 MMR
Solo
Olorun
Olorun
Bronze II
Legendaryiicon
Olorun
Bronze II
Level 148
God Stats
8W - 11L
1,444 SR
Queue Stats
218W - 243L
205 MMR
Solo
Tyr
Tyr
Silver V
buzzinglikeagnat
Tyr
Silver V
Level 102
God Stats
8W - 7L
1,565 SR
Queue Stats
297W - 313L
626 MMR
Solo
Ravana
Ravana
Silver IV
rodriguez5033
Ravana
Silver IV
Level 79
God Stats
6W - 4L
1,500 SR
Queue Stats
120W - 149L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigJxffa_
Sylvanus
15
7 / 4 / 1
10,013
556
12,988
16,196
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 5
9,346
519
8,758
15,455
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 3
8,255
459
4,559
14,930
6,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 1
8,707
484
12,167
9,273
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
11
0 / 6 / 3
6,758
375
7,066
11,098
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baron SamediArachneHades

VS

Bans
IzanamiZhong KuiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CheeseyTryhard
Danzaburou
15
2 / 3 / 2
9,608
534
8,891
15,207
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 2 / 3
9,404
522
6,914
16,883
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 2 / 3
9,858
548
6,891
12,619
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
4 / 3 / 1
10,213
567
13,851
23,496
10,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 4 / 1
9,659
537
4,482
10,287
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
14
Kills
17
17
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigJxffa_
Sylvanus
7
4
1
1.88
W
Danzaburou
CheeseyTryhard
Danzaburou
2
3
2
1
W
5
2
3
3.25
L
3
3
5
1.83
L
2
3
3
1.17
W
2
2
3
1.75
L
2
1
1
2.5
L
Ra
0
6
3
0.25
W
4
3
1
1.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,538
Damage
41,029
66,952
Taken
78,492
31,596
Mitigated
47,709
20,018
Healing
33,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigJxffa_
Sylvanus
12,988
4,011
719
6,361
16,196
10,491
1,005
1,339
14,857
54,420
11,261
W
Danzaburou
CheeseyTryhard
Danzaburou
8,891
3,117
0
5,741
15,207
6,546
1,420
5,114
10,093
0
76,390
W
6,914
272
139
3,718
16,883
18,245
30
6,481
10,402
31,458
6,366
L
8,758
2,214
0
3,478
15,455
6,688
54
4,073
11,382
0
79,594
L
4,559
1,938
0
1,887
14,930
6,019
1,163
2,200
12,730
0
41,707
W
6,891
3,154
462
5,485
12,619
6,625
6,354
4,042
8,577
77,778
10,773
L
12,167
768
0
3,849
9,273
4,212
837
2,170
7,103
62,900
0
L
Ra
7,066
775
1,527
2,197
11,098
4,186
649
2,701
8,397
37,952
0
W
13,851
2,311
0
15,015
23,496
10,869
943
10,846
12,650
0
85,634
W
4,482
1,265
0
2,730
10,287
5,424
0
5,397
4,890
0
67,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
48,742
470
Minions Killed
546
0
Camps Cleared
0
1,679,671
Distance Traveled
1,681,025
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,013
556
103
6
0
262,346
2
W
Danzaburou
9,608
534
126
7
0
313,499
0
W
Ares
9,404
522
50
3
0
333,390
3
L
Pele
9,346
519
117
7
0
402,228
2
L
Ullr
8,255
459
76
4
0
315,453
3
W
Olorun
9,858
548
129
7
0
308,184
4
L
Ah Puch
8,707
484
115
6
0
363,612
4
L
Ra
6,758
375
59
3
0
336,032
1
W
Tyr
10,213
567
132
7
0
377,391
2
W
Ravana
9,659
537
109
6
0
348,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role