Player Matchup

Gilgamesh
Gilgamesh
HeathHutton
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 146L
1,368 Elo+
Party 1
Thoth
Thoth
Santiagogc15
Thoth
Level 61
God Stats
0W - 2L
1,467 SR
Queue Stats
60W - 71L
1,428 Elo+
Solo
Ares
Ares
cloudzyzz
Ares
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
113W - 192L
1,295 Elo+
Party 1
Team Averages
Level 55
1,561 SR
1,363 Elo+

VS

Team Averages
Level 49
1,410 SR
1,461 Elo+
Neith
Neith
HeyMercedes
Neith
Level 36
God Stats
22W - 59L
1,276 SR
Queue Stats
40W - 102L
1,242 Elo+
Party 2
Nox
Nox
Luketheduke03
Nox
Level 81
God Stats
2W - 1L
1,453 SR
Queue Stats
18W - 17L
1,553 Elo+
Solo
Ymir
Ymir
MurderBeast582
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeathHutton
Gilgamesh
14
1 / 3 / 0
8,054
671
7,521
9,761
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
4,674
390
0
0
0
Ares
14
0 / 1 / 1
7,848
654
9,626
15,192
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,180
765
7,186
6,965
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
8,622
719
9,948
7,137
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 4
7,784
649
1,941
8,783
8,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HeathHutton
Gilgamesh
1
3
0
0.33
W
3
0
1
3.5
W
1
1
3
2.5
W
0
0
4
2
L
0
0
0
0
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
19,075
24,953
Taken
22,885
24,810
Mitigated
14,838
2,325
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HeathHutton
Gilgamesh
7,521
2,082
0
868
9,761
6,081
0
4,575
5,186
0
28,797
W
7,186
3,035
0
2,964
6,965
3,200
389
2,515
4,108
0
33,691
W
9,948
617
0
464
7,137
3,346
639
2,406
4,337
43,243
0
W
1,941
458
0
155
8,783
8,292
283
3,795
4,653
8,352
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ares
9,626
588
0
1,457
15,192
18,729
0
7,330
7,862
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,576
Gold Earned
25,586
60
Minions Killed
140
0
Camps Cleared
0
473,048
Distance Traveled
633,654
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,054
671
36
3
0
246,088
0
W
Neith
9,180
765
64
5
0
220,580
2
W
Nox
8,622
719
61
5
0
227,577
2
W
Ymir
7,784
649
15
1
0
185,497
0
L
Thoth
4,674
390
0
0
0
0
0
L
Ares
7,848
654
24
2
0
226,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role