Player Matchup

Bastet
Bastet
Chip n Salsa927
Bastet
Level 152
God Stats
78W - 38L
1,659 SR
Queue Stats
385W - 343L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
DJ Alibaba07932
Kukulkan
Level 9
God Stats
10W - 9L
1,513 SR
Queue Stats
21W - 19L
1,339 Elo+
Party 2
Chaac
Chaac
MR WE LIVIN THO
Chaac
Level 160
God Stats
8W - 7L
1,577 SR
Queue Stats
525W - 415L
1,547 Elo+
Party 2
Team Averages
Level 107
1,583 SR
1,475 Elo+

VS

Team Averages
Level 47
1,596 SR
1,380 Elo+
The Morrigan
The Morrigan
Scott McCall110
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 179L
1,321 Elo+
Party 1
Loki
Loki
Theflamme8999
Loki
Level 27
God Stats
2W - 3L
1,647 SR
Queue Stats
65W - 84L
1,393 Elo+
Party 1
Bellona
Bellona
xSketchySkullx
Bellona
Level 68
God Stats
13W - 8L
1,642 SR
Queue Stats
33W - 33L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,529
853
6,131
7,360
2,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
14
4 / 2 / 10
8,722
872
4,669
6,315
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 1 / 8
9,206
921
10,712
12,467
7,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Scott McCall110
The Morrigan
12
2 / 7 / 2
8,321
832
6,764
10,870
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 0
7,661
766
6,650
10,567
4,395
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
6,338
634
2,530
9,783
7,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
4
4
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Kukulkan
4
2
10
4.5
W
8
1
8
12
L
The Morrigan
Scott McCall110
The Morrigan
2
7
2
0.43
L
2
4
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
15,944
26,142
Taken
31,220
13,573
Mitigated
16,395
6,271
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
1,337
0
1,056
7,360
2,911
1,336
1,148
6,212
0
29,625
W
Kukulkan
4,669
897
0
377
6,315
2,751
755
403
5,912
36,126
0
W
10,712
3,597
0
4,838
12,467
7,911
533
3,355
9,112
0
25,795
L
The Morrigan
Scott McCall110
The Morrigan
6,764
2,117
0
0
10,870
4,580
0
1,320
9,550
24,524
2,037
L
6,650
933
0
140
10,567
4,395
0
2,099
8,468
0
28,752
L
2,530
712
761
795
9,783
7,420
19
1,314
8,469
0
8,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
22,320
139
Minions Killed
96
0
Camps Cleared
0
575,776
Distance Traveled
473,740
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,529
853
42
4
0
216,181
0
W
Kukulkan
8,722
872
68
7
0
185,243
2
W
Chaac
9,206
921
29
3
0
174,352
0
L
The Morrigan
8,321
832
42
4
0
158,423
0
L
Loki
7,661
766
44
4
0
208,742
5
L
Bellona
6,338
634
10
1
0
106,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role