Player Matchup

Cthulhu
Cthulhu
Antiwritr
Cthulhu
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 34L
1,353 Elo+
Party 1
Fafnir
Fafnir
Earl24
Fafnir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 36L
1,359 Elo+
Party 1
Charybdis
Charybdis
potatoaim5
Charybdis
Level 55
God Stats
1W - 2L
1,403 SR
Queue Stats
44W - 71L
1,387 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,366 Elo+

VS

Team Averages
Level 36
1,500 SR
1,472 Elo+
Zhong Kui
Zhong Kui
AsuraTheFallen
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 2
Ymir
Ymir
SilveredDawn
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Skotoseis
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antiwritr
Cthulhu
9
3 / 2 / 2
5,387
1,077
2,812
3,908
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Earl24
Fafnir
9
1 / 0 / 4
5,617
1,123
1,040
3,033
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
potatoaim5
Charybdis
9
1 / 0 / 4
5,022
1,004
2,641
2,472
773
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AsuraTheFallen
Zhong Kui
5
1 / 2 / 0
4,348
870
783
2,118
795
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,958
792
155
2,302
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Skotoseis
Bakasura
6
0 / 2 / 1
4,203
841
1,241
3,120
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Antiwritr
Cthulhu
3
2
2
2
L
Zhong Kui
AsuraTheFallen
Zhong Kui
1
2
0
0.5
W
Fafnir
Earl24
Fafnir
1
0
4
3
L
0
1
0
0
L
Bakasura
Skotoseis
Bakasura
0
2
1
0.25
W
Charybdis
potatoaim5
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,493
Damage
2,179
9,413
Taken
7,540
4,837
Mitigated
3,792
1,707
Healing
755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Antiwritr
Cthulhu
2,812
443
131
0
3,908
1,746
527
215
3,552
17,180
0
L
Zhong Kui
AsuraTheFallen
Zhong Kui
783
0
0
250
2,118
795
0
933
1,153
1,595
0
W
Fafnir
Earl24
Fafnir
1,040
355
0
1,395
3,033
2,318
210
397
2,636
10,026
0
L
155
50
0
105
2,302
1,209
0
1,179
1,047
2,871
0
L
Bakasura
Skotoseis
Bakasura
1,241
683
0
400
3,120
1,788
0
1,506
1,488
0
3,340
W
Charybdis
potatoaim5
Charybdis
2,641
1,664
0
181
2,472
773
1,864
386
2,086
0
13,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,026
Gold Earned
12,509
74
Minions Killed
14
0
Camps Cleared
0
297,332
Distance Traveled
145,487
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,387
1,077
29
6
0
110,064
3
L
Zhong Kui
4,348
870
1
0
0
24,998
0
W
Fafnir
5,617
1,123
18
4
0
100,059
0
L
Ymir
3,958
792
5
1
0
56,493
0
L
Bakasura
4,203
841
8
2
0
63,996
0
W
Charybdis
5,022
1,004
27
5
0
87,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role