Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IvaniaSlc
Ne Zha
Level 160
God Stats
5W - 1L
1,661 SR
Queue Stats
456W - 494L
1,421 Elo+
Party 1
Hel
Hel
JustSayMacklunky
Hel
Level 109
God Stats
4W - 3L
1,451 SR
Queue Stats
137W - 144L
1,386 Elo+
Party 2
Janus
Janus
WaredJilliams
Janus
Level 99
God Stats
1W - 1L
1,249 SR
Queue Stats
119W - 128L
1,381 Elo+
Party 2
Team Averages
Level 120
1,472 SR
1,438 Elo+

VS

Team Averages
Level 116
1,507 SR
1,408 Elo+
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Paranta
Atlas
Level 125
God Stats
1W - 3L
1,538 SR
Queue Stats
120W - 128L
1,405 Elo+
Solo
Bacchus
Bacchus
SirGagnon
Bacchus
Level 88
God Stats
1W - 4L
1,401 SR
Queue Stats
54W - 60L
1,378 Elo+
Party 4
Yemoja
Yemoja
chelas91
Yemoja
Level 129
God Stats
0W - 1L
1,523 SR
Queue Stats
60W - 54L
1,372 Elo+
Party 3
Artio
Artio
embattelwill
Artio
Level 100
God Stats
3W - 2L
1,575 SR
Queue Stats
49W - 51L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
10 / 1 / 9
9,887
989
15,361
9,829
10,192
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
 
Xing Tian
14
0 / 1 / 15
8,452
845
8,105
11,470
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
IvaniaSlc
Ne Zha
11
2 / 4 / 8
7,436
744
11,912
8,748
6,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 6
8,070
807
6,312
11,275
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 2 / 12
9,326
933
19,991
7,838
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 7 / 5
7,640
764
8,299
13,702
5,495
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Paranta
Atlas
15
4 / 5 / 7
8,308
831
11,937
14,681
14,148
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
SirGagnon
Bacchus
13
2 / 4 / 5
7,349
735
9,305
10,279
6,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
chelas91
Yemoja
13
2 / 2 / 9
7,655
766
6,004
9,105
9,367
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 8
7,494
749
5,516
21,746
14,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
20
Kills
13
13
Deaths
20
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
1
9
14.5
W
Xing Tian
 
Xing Tian
0
1
15
7.5
L
Da Ji
 
Da Ji
4
7
5
0.93
W
Ne Zha
IvaniaSlc
Ne Zha
2
4
8
1.5
W
3
5
6
1.2
L
Atlas
Paranta
Atlas
4
5
7
1.5
L
Bacchus
SirGagnon
Bacchus
2
4
5
1.13
W
5
2
12
5.5
L
Yemoja
chelas91
Yemoja
2
2
9
3.25
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
41,061
49,160
Taken
69,513
39,291
Mitigated
49,739
22,373
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,361
3,956
668
1,478
9,829
10,192
653
5,865
3,964
30,266
0
W
Xing Tian
 
Xing Tian
8,105
1,041
852
3,285
11,470
12,568
0
7,329
4,141
10,988
0
L
Da Ji
 
Da Ji
8,299
1,026
861
1,995
13,702
5,495
0
10,171
3,531
0
12,360
W
Ne Zha
IvaniaSlc
Ne Zha
11,912
3,225
451
2,046
8,748
6,162
245
6,136
2,612
0
15,162
W
6,312
272
6,054
3,557
11,275
6,158
0
7,980
3,295
11,999
0
L
Atlas
Paranta
Atlas
11,937
3,121
549
908
14,681
14,148
0
11,064
3,617
22,079
0
L
Bacchus
SirGagnon
Bacchus
9,305
390
1,335
1,190
10,279
6,566
0
8,292
1,987
15,691
0
W
19,991
1,101
1,682
2,300
7,838
4,211
0
5,452
2,386
36,701
0
L
Yemoja
chelas91
Yemoja
6,004
1,028
3,047
1,908
9,105
9,367
0
6,065
3,040
15,606
0
L
5,516
1,194
2,288
10,440
21,746
14,163
0
14,177
7,569
12,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
38,446
101
Minions Killed
73
0
Camps Cleared
0
982,961
Distance Traveled
893,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,887
989
33
3
0
204,576
0
W
Xing Tian
8,452
845
4
0
0
197,659
0
L
Da Ji
7,640
764
12
1
0
174,488
0
W
Ne Zha
7,436
744
5
1
0
182,002
0
W
Hel
8,070
807
11
1
0
186,592
0
L
Atlas
8,308
831
27
3
0
176,207
0
L
Bacchus
7,349
735
10
1
0
188,815
0
W
Janus
9,326
933
48
5
0
212,132
0
L
Yemoja
7,655
766
13
1
0
156,454
0
L
Artio
7,494
749
11
1
0
197,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role