Player Matchup

Gilgamesh
Gilgamesh
HarMoniccS
Gilgamesh
Level 158
God Stats
25W - 28L
1,582 SR
Queue Stats
605W - 656L
1,541 Elo+
Party 3
Hera
Hera
KikRox268
Hera
Level 109
God Stats
9W - 10L
1,540 SR
Queue Stats
309W - 319L
1,530 Elo+
Party 3
Ullr
Ullr
Scooby_DaddyD00
Ullr
Level 126
God Stats
0W - 2L
1,100 SR
Queue Stats
265W - 294L
1,513 Elo+
Party 3
Lancelot
Lancelot
Sevvensoul
Lancelot
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 45L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
cloudsurfer375
Baron Samedi
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 11L
1,529 Elo+
Party 3
Team Averages
Level 109
1,406 SR
1,516 Elo+

VS

Team Averages
Level 88
1,652 SR
1,546 Elo+
Vulcan
Vulcan
D0WNP0UR
Vulcan
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,539 Elo+
Party 2
Artio
Artio
ImSavashy
Artio
Level 49
God Stats
3W - 0L
1,816 SR
Queue Stats
150W - 114L
1,562 Elo+
Party 1
Osiris
Osiris
Mainman545
Osiris
Level 106
God Stats
2W - 1L
1,631 SR
Queue Stats
90W - 90L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
TayHuna
Cernunnos
Level 143
God Stats
16W - 10L
1,701 SR
Queue Stats
245W - 189L
1,622 Elo+
Party 1
Hun Batz
Hun Batz
buGNOr
Hun Batz
Level 118
God Stats
12W - 5L
1,612 SR
Queue Stats
40W - 34L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarMoniccS
Gilgamesh
14
3 / 1 / 2
8,023
535
8,757
12,901
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
13
3 / 2 / 2
7,816
521
8,459
7,481
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 1
7,707
514
4,920
9,696
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
Sevvensoul
Lancelot
12
1 / 4 / 4
7,280
485
6,504
14,001
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
cloudsurfer375
Baron Samedi
11
0 / 2 / 6
7,080
472
3,906
13,937
11,868
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
D0WNP0UR
Vulcan
13
5 / 3 / 0
7,749
517
10,383
10,152
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ImSavashy
Artio
11
0 / 0 / 4
7,618
508
4,273
9,599
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Mainman545
Osiris
14
1 / 3 / 2
8,103
540
8,786
14,466
13,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TayHuna
Cernunnos
15
4 / 2 / 0
8,416
561
15,562
12,733
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
buGNOr
Hun Batz
11
0 / 1 / 3
6,506
434
2,515
10,427
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
10
10
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
D0WNP0UR
Vulcan
5
3
0
1.67
L
Gilgamesh
HarMoniccS
Gilgamesh
3
1
2
4
W
Artio
ImSavashy
Artio
0
0
4
2
L
Hera
3
2
2
2
W
Osiris
Mainman545
Osiris
1
3
2
0.67
L
2
1
1
2.5
L
Lancelot
Sevvensoul
Lancelot
1
4
4
0.75
W
Cernunnos
TayHuna
Cernunnos
4
2
0
2
W
Hun Batz
buGNOr
Hun Batz
0
1
3
1.5
L
Baron Samedi
cloudsurfer375
Baron Samedi
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
41,519
58,016
Taken
57,377
32,690
Mitigated
34,773
13,999
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
D0WNP0UR
Vulcan
10,383
4,320
0
2,206
10,152
4,353
106
5,168
4,936
68,726
0
L
Gilgamesh
HarMoniccS
Gilgamesh
8,757
2,573
0
4,690
12,901
9,022
0
2,103
10,798
0
54,161
W
Artio
ImSavashy
Artio
4,273
766
2,854
3,319
9,599
7,946
0
2,397
6,991
25,590
4,670
L
Hera
8,459
2,372
0
706
7,481
2,997
0
4,560
2,921
52,988
0
W
Osiris
Mainman545
Osiris
8,786
4,376
0
5,665
14,466
13,184
295
627
12,964
0
61,950
L
4,920
1,789
0
1,440
9,696
3,313
0
326
9,370
0
60,763
L
Lancelot
Sevvensoul
Lancelot
6,504
1,346
0
1,640
14,001
5,490
0
4,444
9,557
0
50,957
W
Cernunnos
TayHuna
Cernunnos
15,562
8,159
0
6,885
12,733
5,363
944
3,171
9,562
0
90,147
W
Hun Batz
buGNOr
Hun Batz
2,515
562
0
750
10,427
3,927
0
1,002
9,384
0
44,997
L
Baron Samedi
cloudsurfer375
Baron Samedi
3,906
480
914
4,609
13,937
11,868
0
2,537
11,400
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
38,392
399
Minions Killed
477
0
Camps Cleared
0
1,524,373
Distance Traveled
1,517,264
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,749
517
105
7
0
296,492
4
L
Gilgamesh
8,023
535
86
6
0
330,228
3
W
Artio
7,618
508
43
3
0
320,307
5
L
Hera
7,816
521
99
7
0
292,715
9
W
Osiris
8,103
540
116
8
0
304,830
4
L
Ullr
7,707
514
112
7
0
280,623
0
L
Lancelot
7,280
485
73
5
0
353,785
5
W
Cernunnos
8,416
561
141
9
0
264,371
2
W
Hun Batz
6,506
434
72
5
0
331,264
0
L
Baron Samedi
7,080
472
29
2
0
267,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role