Player Matchup

Loki
Loki
Moineta
Loki
Level 61
God Stats
2W - 1L
1,428 SR
Queue Stats
78W - 93L
1,413 Elo+
Solo
Cerberus
Cerberus
akiles344
Cerberus
Level 77
God Stats
3W - 2L
1,583 SR
Queue Stats
13W - 24L
1,122 Elo+
Party 1
Tyr
Tyr
ivanOmelhor
Tyr
Level 64
God Stats
16W - 24L
1,215 SR
Queue Stats
267W - 286L
1,390 Elo+
Solo
Apollo
Apollo
musashiy
Apollo
Level 84
God Stats
1W - 0L
1,509 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 1
Aphrodite
Aphrodite
patria-charmosa0
Aphrodite
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
365W - 395L
1,438 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,323 Elo+

VS

Team Averages
Level 46
1,431 SR
1,224 Elo+
Artemis
Artemis
Kaslu morKa
Artemis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,215 Elo+
Party 3
Neith
Neith
LCSKing123
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 3
Anubis
Anubis
LastGoalkeeper
Anubis
Level 53
God Stats
7W - 13L
1,155 SR
Queue Stats
51W - 81L
1,200 Elo+
Party 2
Athena
Athena
pasionrojacai
Athena
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 77L
1,223 Elo+
Party 2
Hun Batz
Hun Batz
sahumpe
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Moineta
Loki
13
0 / 1 / 5
7,641
509
4,402
9,421
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
akiles344
Cerberus
11
1 / 2 / 7
7,672
511
3,501
9,527
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 0 / 0
8,678
579
2,530
4,105
2,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
musashiy
Apollo
15
8 / 0 / 1
9,165
611
6,343
11,597
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
14
2 / 1 / 1
8,247
550
6,054
9,492
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaslu morKa
Artemis
9
0 / 3 / 1
5,578
372
3,625
9,841
3,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
1 / 3 / 1
6,117
408
5,929
7,258
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 1
7,391
493
5,803
7,991
4,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,256
417
626
5,771
3,625
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
sahumpe
Hun Batz
10
1 / 3 / 1
6,238
416
3,934
9,859
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kaslu morKa
Artemis
0
3
1
0.17
L
Neith
1
3
1
0.5
L
2
2
1
1.25
W
Loki
Moineta
Loki
0
1
5
2.5
W
Cerberus
akiles344
Cerberus
1
2
7
2.25
W
0
0
0
0
W
Apollo
musashiy
Apollo
8
0
1
8.5
L
0
0
0
0
W
Aphrodite
2
1
1
2.5
L
Hun Batz
sahumpe
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
19,917
44,142
Taken
40,720
22,502
Mitigated
17,986
21,777
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kaslu morKa
Artemis
3,625
1,490
0
0
9,841
3,280
0
1,332
8,509
0
29,253
L
Neith
5,929
3,051
0
1,391
7,258
3,027
0
1,591
5,667
0
35,221
L
5,803
115
0
2,820
7,991
4,149
0
3,632
4,359
59,693
0
W
Loki
Moineta
Loki
4,402
548
0
3,838
9,421
3,202
0
850
8,571
0
43,775
W
Cerberus
akiles344
Cerberus
3,501
103
0
2,048
9,527
8,940
148
974
8,553
16,879
0
W
2,530
102
0
2,480
4,105
2,224
648
626
3,479
0
61,834
W
Apollo
musashiy
Apollo
6,343
3,214
0
7,232
11,597
4,617
962
517
11,080
0
67,185
L
626
141
0
1,500
5,771
3,625
0
0
5,771
29,839
0
W
Aphrodite
6,054
401
452
5,727
9,492
3,519
0
3,462
6,030
67,829
0
L
Hun Batz
sahumpe
Hun Batz
3,934
1,542
0
3,182
9,859
3,905
0
3,000
6,859
0
37,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
31,580
438
Minions Killed
325
0
Camps Cleared
0
1,458,765
Distance Traveled
1,332,991
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,578
372
36
2
0
274,855
1
L
Neith
6,117
408
62
4
0
245,951
3
L
Anubis
7,391
493
95
6
0
269,382
0
W
Loki
7,641
509
83
6
0
314,862
4
W
Cerberus
7,672
511
19
1
0
280,476
7
W
Tyr
8,678
579
111
7
0
309,923
4
W
Apollo
9,165
611
114
8
0
264,809
5
L
Athena
6,256
417
61
4
0
249,832
0
W
Aphrodite
8,247
550
111
7
0
288,695
5
L
Hun Batz
6,238
416
71
5
0
292,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role