Player Matchup

Cthulhu
Cthulhu
HanimeEnjoyer
Cthulhu
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 3L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
IHateNeZha
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,470 Elo+
Party 1
Atlas
Atlas
OogieBoogieKill
Atlas
Level 11
God Stats
1W - 3L
1,273 SR
Queue Stats
4W - 8L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Sage326
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,405 Elo+
Party 1
Mercury
Mercury
ghost722598
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,388 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,406 Elo+

VS

Team Averages
Level 99
1,479 SR
1,520 Elo+
Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IronCityLight412
Hades
Level 145
God Stats
0W - 1L
1,692 SR
Queue Stats
103W - 98L
1,489 Elo+
Solo
Hercules
Hercules
PorkyPineDerek
Hercules
Level 108
God Stats
0W - 3L
1,160 SR
Queue Stats
93W - 71L
1,578 Elo+
Party 2
Ares
Ares
UnLuckyCharmZxZ
Ares
Level 101
God Stats
0W - 5L
1,453 SR
Queue Stats
48W - 65L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaIvrd
Tsukuyomi
Level 97
God Stats
0W - 1L
1,588 SR
Queue Stats
86W - 65L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 13
9,160
763
13,682
16,519
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IHateNeZha
Danzaburou
18
5 / 0 / 10
10,514
876
11,932
9,107
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 11
9,399
783
7,040
14,371
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Sage326
Kukulkan
17
6 / 1 / 9
9,723
810
15,705
5,797
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
ghost722598
Mercury
16
1 / 3 / 5
8,975
748
4,047
10,099
4,623
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 4 / 2
8,519
710
5,620
11,166
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 3
9,133
761
12,493
11,483
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 2 / 2
8,692
724
6,331
16,668
18,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 4
8,717
726
6,039
12,218
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ZaIvrd
Tsukuyomi
14
1 / 7 / 3
8,200
683
11,279
14,737
7,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
18
Kills
7
7
Deaths
18
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
2
0.5
W
Cthulhu
3
2
13
4.75
W
Danzaburou
IHateNeZha
Danzaburou
5
0
10
10
L
2
4
3
0.88
W
3
1
11
8.5
L
Hercules
2
2
2
1.5
W
Kukulkan
Sage326
Kukulkan
6
1
9
10.5
L
1
1
4
3
L
Tsukuyomi
ZaIvrd
Tsukuyomi
1
7
3
0.36
W
Mercury
ghost722598
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,406
Damage
41,762
55,893
Taken
66,272
40,634
Mitigated
52,464
13,661
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,620
2,273
1,136
1,705
11,166
6,216
1,747
6,833
4,207
31,441
0
W
Cthulhu
13,682
459
1,371
6,156
16,519
12,417
119
8,080
8,230
24,067
0
W
Danzaburou
IHateNeZha
Danzaburou
11,932
5,590
0
3,602
9,107
4,181
3,084
2,628
6,284
0
43,070
L
12,493
249
445
4,603
11,483
7,815
196
6,324
4,845
43,310
0
W
7,040
2,001
288
1,934
14,371
16,372
407
5,760
8,388
16,247
0
L
Hercules
6,331
1,565
0
4,838
16,668
18,639
68
7,074
9,270
0
14,186
W
Kukulkan
Sage326
Kukulkan
15,705
1,798
0
0
5,797
3,041
550
3,060
2,643
31,417
0
L
6,039
245
0
2,053
12,218
12,759
12
6,029
6,096
20,616
0
L
Tsukuyomi
ZaIvrd
Tsukuyomi
11,279
2,982
0
427
14,737
7,035
0
9,134
5,427
0
25,720
W
Mercury
ghost722598
Mercury
4,047
1,929
0
310
10,099
4,623
385
4,624
5,381
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
43,261
226
Minions Killed
221
0
Camps Cleared
0
1,324,294
Distance Traveled
1,208,142
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,519
710
58
5
0
214,842
0
W
Cthulhu
9,160
763
17
1
0
269,679
3
W
Danzaburou
10,514
876
84
7
0
244,094
2
L
Hades
9,133
761
81
7
0
239,955
4
W
Atlas
9,399
783
19
2
0
252,775
4
L
Hercules
8,692
724
28
2
0
237,677
1
W
Kukulkan
9,723
810
47
4
0
245,761
0
L
Ares
8,717
726
17
1
0
267,231
6
L
Tsukuyomi
8,200
683
37
3
0
248,437
1
W
Mercury
8,975
748
59
5
0
311,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role