Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TCC KingKami
Cthulhu
Level 155
God Stats
23W - 10L
1,606 SR
Queue Stats
169W - 182L
1,454 Elo+
Party 1
Team Averages
Level 139
1,535 SR
1,485 Elo+

VS

Team Averages
Level 117
1,451 SR
1,372 Elo+
Scylla
Scylla
J0n3S
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 2
Chaac
Chaac
SlayingGoliaths
Chaac
Level 105
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 22L
1,381 Elo+
Party 2
Xbalanque
Xbalanque
sbaene86
Xbalanque
Level 119
God Stats
39W - 23L
1,550 SR
Queue Stats
391W - 477L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 1
5,394
1,079
2,019
2,851
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
9
0 / 0 / 5
4,856
971
3,263
1,573
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TCC KingKami
Cthulhu
9
2 / 0 / 3
4,920
984
1,916
2,508
1,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J0n3S
Scylla
1
0 / 0 / 0
2,076
415
0
0
0
6
0 / 4 / 0
3,735
747
865
5,671
2,592
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
sbaene86
Xbalanque
9
0 / 1 / 0
4,198
840
1,986
4,421
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
1
3.5
W
Discordia
 
Discordia
0
0
5
2.5
L
Scylla
J0n3S
Scylla
0
0
0
0
L
0
4
0
0
W
Cthulhu
TCC KingKami
Cthulhu
2
0
3
3.5
L
Xbalanque
sbaene86
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,198
Damage
2,851
6,932
Taken
10,092
3,330
Mitigated
4,249
1,974
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,019
672
0
586
2,851
1,325
1,079
0
2,851
0
19,063
W
Discordia
 
Discordia
3,263
515
0
250
1,573
426
138
6
1,567
14,492
0
L
Scylla
J0n3S
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
865
356
0
386
5,671
2,592
0
2,831
2,840
0
3,401
W
Cthulhu
TCC KingKami
Cthulhu
1,916
193
263
875
2,508
1,579
150
21
2,487
11,435
0
L
Xbalanque
sbaene86
Xbalanque
1,986
521
0
1,288
4,421
1,657
0
2,364
2,057
0
17,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,170
Gold Earned
10,009
97
Minions Killed
35
0
Camps Cleared
0
312,769
Distance Traveled
154,137
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,394
1,079
39
8
0
91,202
0
W
Discordia
4,856
971
42
8
0
105,962
2
L
Scylla
2,076
415
0
0
0
0
0
L
Chaac
3,735
747
1
0
0
83,787
0
W
Cthulhu
4,920
984
16
3
0
115,605
1
L
Xbalanque
4,198
840
34
7
0
70,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role