Player Matchup

Merlin
Merlin
ChiquitiiinhO
Merlin
Level 149
God Stats
0W - 2L
1,289 SR
Queue Stats
42W - 71L
1,393 Elo+
Solo
Skadi
Skadi
MattiDamon
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,348 Elo+
Party 2
Ares
Ares
Rullupylsa_
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 87
1,430 SR
1,414 Elo+

VS

Team Averages
Level 120
1,541 SR
1,478 Elo+
Serqet
Serqet
KarismaVoxa
Serqet
Level 143
God Stats
42W - 20L
1,742 SR
Queue Stats
173W - 156L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Niikow
Kukulkan
Level 109
God Stats
269W - 355L
1,452 SR
Queue Stats
623W - 870L
1,400 Elo+
Solo
Ymir
Ymir
xvHydroxTitanZz
Ymir
Level 109
God Stats
7W - 9L
1,428 SR
Queue Stats
77W - 116L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,799
618
2,259
5,279
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
0 / 2 / 2
7,025
639
3,342
9,312
3,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
7,329
666
2,767
9,815
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 0 / 2
8,282
753
5,565
6,752
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Niikow
Kukulkan
14
1 / 1 / 5
8,308
755
11,714
5,478
2,605
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 5
7,554
687
3,547
5,464
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
0
Kills
6
6
Deaths
2
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Serqet
4
0
2
5
L
Skadi
0
2
2
0.5
W
Kukulkan
Niikow
Kukulkan
1
1
5
3.5
L
0
1
2
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,368
Damage
20,826
24,406
Taken
17,694
13,094
Mitigated
9,957
2,843
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,259
80
0
310
5,279
2,133
0
3,456
1,401
23,453
0
W
Serqet
5,565
1,178
0
759
6,752
4,717
627
2,307
3,780
0
18,795
L
Skadi
3,342
1,693
0
546
9,312
3,916
24
6,322
2,450
0
17,647
W
Kukulkan
Niikow
Kukulkan
11,714
1,427
0
1,355
5,478
2,605
2,097
1,606
3,872
50,119
0
L
2,767
80
0
1,987
9,815
7,045
0
5,114
4,205
5,100
0
W
3,547
413
0
729
5,464
2,635
104
1,147
2,689
16,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
24,144
90
Minions Killed
127
0
Camps Cleared
0
462,268
Distance Traveled
631,152
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,799
618
49
4
0
131,829
2
W
Serqet
8,282
753
22
2
0
234,119
3
L
Skadi
7,025
639
38
3
0
150,991
0
W
Kukulkan
8,308
755
87
8
0
200,225
2
L
Ares
7,329
666
3
0
0
179,448
0
W
Ymir
7,554
687
18
2
0
196,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role