Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BlackLeader T70
Hades
Level 128
God Stats
10W - 3L
1,878 SR
Queue Stats
282W - 201L
1,661 Elo+
Party 1
Cerberus
Cerberus
Melo4055
Cerberus
Level 83
God Stats
29W - 24L
1,631 SR
Queue Stats
164W - 160L
1,533 Elo+
Party 1
Team Averages
Level 113
1,670 SR
1,565 Elo+

VS

Team Averages
Level 115
1,473 SR
1,409 Elo+
Hercules
Hercules
DozerGoBOOM
Hercules
Level 142
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 6L
1,135 Elo+
Party 2
Bastet
Bastet
TheFrozenDutch
Bastet
Level 81
God Stats
63W - 37L
1,692 SR
Queue Stats
148W - 99L
1,681 Elo+
Party 2
Sol
Sol
iiszwuu
Sol
Level 121
God Stats
32W - 40L
1,419 SR
Queue Stats
163W - 195L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
8 / 2 / 7
11,367
812
18,597
14,713
18,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 0 / 10
11,200
800
13,331
10,480
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Melo4055
Cerberus
14
3 / 4 / 6
9,542
682
6,052
19,385
20,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DozerGoBOOM
Hercules
15
1 / 4 / 4
10,652
761
6,901
19,953
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 3
10,469
748
10,428
12,158
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
3 / 6 / 1
9,681
692
12,274
13,229
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
6
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
2
7
5.75
W
4
0
10
9
L
Hercules
DozerGoBOOM
Hercules
1
4
4
0.75
W
Cerberus
Melo4055
Cerberus
3
4
6
1.5
L
2
5
3
0.7
L
Sol
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
29,603
44,578
Taken
45,340
46,012
Mitigated
26,785
14,784
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,597
4,796
0
3,912
14,713
18,167
181
3,567
11,146
87
42,432
W
13,331
1,386
1,283
7,217
10,480
6,889
540
3,801
6,679
64,699
0
L
Hercules
DozerGoBOOM
Hercules
6,901
2,028
0
7,870
19,953
17,332
0
7,838
11,665
0
18,933
W
Cerberus
Melo4055
Cerberus
6,052
129
0
2,372
19,385
20,956
359
4,969
14,416
14,371
0
L
10,428
2,425
0
1,260
12,158
4,863
0
4,222
7,608
0
48,078
L
Sol
12,274
3,669
0
3,817
13,229
4,590
0
6,877
5,940
51,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
30,802
201
Minions Killed
173
0
Camps Cleared
0
848,849
Distance Traveled
802,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,367
812
40
3
0
304,434
5
W
Hades
11,200
800
129
9
0
275,966
1
L
Hercules
10,652
761
23
2
0
269,167
0
W
Cerberus
9,542
682
32
2
0
268,449
0
L
Bastet
10,469
748
80
6
0
300,733
0
L
Sol
9,681
692
70
5
0
232,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role