Player Matchup

Zhong Kui
Zhong Kui
Accid3nts900
Zhong Kui
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,309 Elo+
Party 2
Achilles
Achilles
Humphrey192527
Achilles
Level 61
God Stats
1W - 2L
1,112 SR
Queue Stats
5W - 9L
1,170 Elo+
Party 2
Chernobog
Chernobog
PopperSteve
Chernobog
Level 75
God Stats
3W - 5L
1,367 SR
Queue Stats
8W - 10L
1,260 Elo+
Party 2
Thanatos
Thanatos
Soul-innox
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Cthulhu
Cthulhu
TheFarEastBeast
Cthulhu
Level 76
God Stats
2W - 0L
1,297 SR
Queue Stats
8W - 10L
1,240 Elo+
Party 2
Team Averages
Level 79
1,355 SR
1,238 Elo+

VS

Team Averages
Level 65
1,382 SR
1,236 Elo+
Bellona
Bellona
BinaryTable5
Bellona
Level 27
God Stats
1W - 2L
1,497 SR
Queue Stats
5W - 11L
1,132 Elo+
Party 3
Izanami
Izanami
RarePitbull
Izanami
Level 105
God Stats
129W - 125L
1,393 SR
Queue Stats
415W - 607L
1,208 Elo+
Party 1
Baron Samedi
Baron Samedi
Rush ZombieKing
Baron Samedi
Level 25
God Stats
18W - 20L
1,477 SR
Queue Stats
23W - 40L
1,239 Elo+
Party 1
Anubis
Anubis
Trashforce1
Anubis
Level 82
God Stats
45W - 91L
1,316 SR
Queue Stats
191W - 329L
1,199 Elo+
Party 1
Fenrir
Fenrir
hogrider9006
Fenrir
Level 86
God Stats
0W - 6L
1,225 SR
Queue Stats
91W - 100L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Accid3nts900
Zhong Kui
12
5 / 1 / 4
7,373
614
8,616
7,368
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
10
1 / 4 / 3
6,574
548
2,931
7,589
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
PopperSteve
Chernobog
13
12 / 0 / 1
8,556
713
7,741
7,378
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Soul-innox
Thanatos
13
8 / 1 / 2
7,921
660
5,869
9,505
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 10
7,065
589
4,822
7,528
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BinaryTable5
Bellona
8
1 / 3 / 0
5,405
450
2,188
7,854
4,985
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
RarePitbull
Izanami
8
0 / 9 / 1
5,190
433
4,296
9,905
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rush ZombieKing
Baron Samedi
10
2 / 6 / 0
6,609
551
2,616
7,222
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
8
0 / 7 / 0
5,108
426
3,513
7,697
2,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
11
3 / 5 / 2
6,664
555
4,086
9,814
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
29
Kills
6
7
Deaths
30
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Accid3nts900
Zhong Kui
5
1
4
7
L
Bellona
BinaryTable5
Bellona
1
3
0
0.33
W
Achilles
1
4
3
0.63
W
Chernobog
PopperSteve
Chernobog
12
0
1
12.5
L
Izanami
RarePitbull
Izanami
0
9
1
0.06
L
Baron Samedi
Rush ZombieKing
Baron Samedi
2
6
0
0.33
W
Thanatos
Soul-innox
Thanatos
8
1
2
9
W
3
1
10
8
L
Anubis
0
7
0
0
L
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
16,699
39,368
Taken
42,492
19,889
Mitigated
17,888
17,969
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Accid3nts900
Zhong Kui
8,616
1,409
0
4,382
7,368
4,691
794
1,660
5,492
43,988
0
L
Bellona
BinaryTable5
Bellona
2,188
555
0
171
7,854
4,985
88
2,287
5,567
0
19,545
W
Achilles
2,931
802
0
101
7,589
4,161
477
0
7,589
0
25,645
W
Chernobog
PopperSteve
Chernobog
7,741
4,097
0
3,367
7,378
2,394
3,345
2,283
5,095
0
63,453
L
Izanami
RarePitbull
Izanami
4,296
2,511
123
184
9,905
3,552
27
3,312
6,593
0
25,798
L
Baron Samedi
Rush ZombieKing
Baron Samedi
2,616
291
0
755
7,222
3,269
1,125
4,228
2,994
24,097
0
W
Thanatos
Soul-innox
Thanatos
5,869
1,798
0
9,282
9,505
4,604
0
373
9,102
0
55,498
W
4,822
894
0
837
7,528
4,039
626
1,559
5,961
18,295
0
L
Anubis
3,513
350
99
886
7,697
2,695
0
1,271
6,426
26,182
0
L
Fenrir
4,086
581
0
612
9,814
3,387
0
2,340
7,474
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
28,976
326
Minions Killed
241
0
Camps Cleared
0
1,117,218
Distance Traveled
982,484
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,373
614
67
6
0
218,421
7
L
Bellona
5,405
450
41
3
0
221,066
0
W
Achilles
6,574
548
47
4
0
184,918
0
W
Chernobog
8,556
713
93
8
0
206,803
0
L
Izanami
5,190
433
48
4
0
184,605
2
L
Baron Samedi
6,609
551
53
4
0
161,691
0
W
Thanatos
7,921
660
92
8
0
262,187
1
W
Cthulhu
7,065
589
27
2
0
244,889
1
L
Anubis
5,108
426
36
3
0
190,219
0
L
Fenrir
6,664
555
63
5
0
224,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role