Player Matchup

Bakasura
Bakasura
Dj Quagz
Bakasura
Level 109
God Stats
5W - 2L
1,743 SR
Queue Stats
41W - 32L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Just_nasty177
Sun Wukong
Level 129
God Stats
11W - 3L
1,660 SR
Queue Stats
118W - 132L
1,434 Elo+
Party 1
Ishtar
Ishtar
NightBobcat8480
Ishtar
Level 136
God Stats
17W - 8L
1,579 SR
Queue Stats
216W - 230L
1,481 Elo+
Solo
Ah Puch
Ah Puch
birdmaniii_93
Ah Puch
Level 159
God Stats
16W - 13L
1,533 SR
Queue Stats
382W - 389L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
lSLE3PY2NiCEl
Kuzenbo
Level 155
God Stats
2W - 0L
1,601 SR
Queue Stats
37W - 39L
1,486 Elo+
Party 1
Team Averages
Level 138
1,623 SR
1,475 Elo+

VS

Team Averages
Level 95
1,574 SR
1,475 Elo+
Ishtar
Ishtar
 
Ishtar
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Beastboy10_18
Erlang Shen
Level 87
God Stats
4W - 6L
1,706 SR
Queue Stats
87W - 79L
1,475 Elo+
Party 2
Maui
Maui
LonelyForever21
Maui
Level 126
God Stats
2W - 2L
1,538 SR
Queue Stats
106W - 105L
1,471 Elo+
Party 2
Hera
Hera
Queenist_Moon
Hera
Level 85
God Stats
8W - 6L
1,643 SR
Queue Stats
119W - 120L
1,463 Elo+
Party 2
Thanatos
Thanatos
devon_305
Thanatos
Level 82
God Stats
64W - 73L
1,484 SR
Queue Stats
348W - 412L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dj Quagz
Bakasura
14
2 / 3 / 3
8,947
497
6,257
13,829
6,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Just_nasty177
Sun Wukong
14
5 / 3 / 9
9,384
521
9,535
17,115
8,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 5
10,453
581
11,505
10,665
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
16
6 / 1 / 5
10,636
591
10,650
6,255
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
14
4 / 0 / 4
8,728
485
5,183
10,919
7,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 7 / 0
7,714
429
6,329
16,294
5,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Beastboy10_18
Erlang Shen
15
4 / 2 / 2
9,455
525
10,906
16,503
13,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 4
8,229
457
4,729
8,444
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 4
7,908
439
4,516
6,785
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
devon_305
Thanatos
13
1 / 9 / 2
7,851
436
6,933
19,993
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
9
9
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
0
0
L
Erlang Shen
Beastboy10_18
Erlang Shen
4
2
2
2.5
W
Bakasura
Dj Quagz
Bakasura
2
3
3
1.17
W
Sun Wukong
Just_nasty177
Sun Wukong
5
3
9
3.17
L
1
1
4
3
W
7
2
5
4.75
L
3
5
4
1
W
Ah Puch
6
1
5
8.5
L
Thanatos
devon_305
Thanatos
1
9
2
0.22
W
Kuzenbo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
33,413
58,783
Taken
68,019
29,518
Mitigated
36,337
19,540
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,329
4,491
0
4,068
16,294
5,634
0
4,171
12,081
0
55,286
L
Erlang Shen
Beastboy10_18
Erlang Shen
10,906
7,023
0
6,686
16,503
13,651
984
2,111
13,206
0
66,606
W
Bakasura
Dj Quagz
Bakasura
6,257
4,485
0
5,980
13,829
6,580
0
1,544
12,285
0
34,881
W
Sun Wukong
Just_nasty177
Sun Wukong
9,535
3,847
353
2,253
17,115
8,540
1,724
1,692
14,875
0
56,325
L
4,729
1,207
0
1,356
8,444
7,623
0
2,038
6,326
31,865
0
W
11,505
6,223
0
5,046
10,665
4,070
2,019
2,641
8,024
0
77,111
L
4,516
996
0
0
6,785
1,969
0
3,480
2,849
39,258
0
W
Ah Puch
10,650
463
0
2,895
6,255
2,629
360
1,831
4,424
73,210
1,213
L
Thanatos
devon_305
Thanatos
6,933
2,183
0
9,167
19,993
7,460
0
3,278
16,266
0
61,273
W
Kuzenbo
5,183
1,851
141
2,872
10,919
7,699
242
2,345
8,574
37,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
41,157
484
Minions Killed
428
0
Camps Cleared
0
1,728,566
Distance Traveled
1,571,600
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,714
429
107
6
0
285,399
3
L
Erlang Shen
9,455
525
118
7
0
339,761
3
W
Bakasura
8,947
497
106
6
0
354,124
2
W
Sun Wukong
9,384
521
71
4
0
368,379
0
L
Maui
8,229
457
39
2
0
343,542
1
W
Ishtar
10,453
581
116
6
0
321,705
3
L
Hera
7,908
439
72
4
0
288,714
0
W
Ah Puch
10,636
591
145
8
0
351,870
3
L
Thanatos
7,851
436
92
5
0
314,184
2
W
Kuzenbo
8,728
485
46
3
0
332,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role