Player Matchup

Ne Zha
Ne Zha
Attila_ulusoyy_
Ne Zha
Level 55
God Stats
1W - 6L
1,330 SR
Queue Stats
56W - 102L
1,289 Elo+
Party 2
Achilles
Achilles
Sekman2
Achilles
Level 15
God Stats
3W - 10L
1,261 SR
Queue Stats
3W - 22L
1,058 Elo+
Party 2
Neith
Neith
SyIenxe
Neith
Level 43
God Stats
1W - 5L
1,204 SR
Queue Stats
21W - 36L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
XAdonisxkriegerX
Cthulhu
Level 39
God Stats
0W - 1L
1,301 SR
Queue Stats
41W - 86L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
zleXoTiicZz
Danzaburou
Level 21
God Stats
2W - 6L
1,348 SR
Queue Stats
19W - 46L
1,265 Elo+
Party 2
Team Averages
Level 35
1,289 SR
1,236 Elo+

VS

Team Averages
Level 81
1,734 SR
1,549 Elo+
Nox
Nox
Ikpoku
Nox
Level 114
God Stats
5W - 0L
1,849 SR
Queue Stats
125W - 89L
1,559 Elo+
Party 1
Bellona
Bellona
JDOT_Drip
Bellona
Level 29
God Stats
24W - 2L
1,950 SR
Queue Stats
55W - 20L
1,711 Elo+
Party 1
Zhong Kui
Zhong Kui
MGx KillerWolf
Zhong Kui
Level 58
God Stats
7W - 5L
1,500 SR
Queue Stats
190W - 210L
1,344 Elo+
Solo
Ravana
Ravana
STizzy_0
Ravana
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 63L
1,559 Elo+
Party 1
Medusa
Medusa
Sergichi
Medusa
Level 129
God Stats
3W - 2L
1,870 SR
Queue Stats
152W - 112L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,479
498
3,905
13,462
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sekman2
Achilles
10
1 / 1 / 0
5,783
526
3,722
6,519
5,539
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
SyIenxe
Neith
10
1 / 2 / 1
5,928
539
3,066
5,232
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
5,575
507
3,487
10,789
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
zleXoTiicZz
Danzaburou
9
0 / 4 / 2
5,137
467
4,084
8,999
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ikpoku
Nox
10
2 / 0 / 7
6,670
606
4,717
6,623
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JDOT_Drip
Bellona
11
1 / 1 / 3
6,650
605
4,570
8,013
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MGx KillerWolf
Zhong Kui
11
0 / 2 / 1
6,204
564
4,313
7,711
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
STizzy_0
Ravana
11
4 / 0 / 2
6,592
599
7,040
6,037
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Sergichi
Medusa
11
6 / 1 / 3
7,180
653
9,453
7,782
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Nox
Ikpoku
Nox
2
0
7
5.5
W
Bellona
JDOT_Drip
Bellona
1
1
3
2.5
W
Zhong Kui
MGx KillerWolf
Zhong Kui
0
2
1
0.25
W
Ravana
STizzy_0
Ravana
4
0
2
5
L
Achilles
Sekman2
Achilles
1
1
0
1
W
Medusa
Sergichi
Medusa
6
1
3
7.5
L
Neith
SyIenxe
Neith
1
2
1
0.75
L
1
2
0
0.5
L
Danzaburou
zleXoTiicZz
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
30,093
45,001
Taken
36,166
19,700
Mitigated
23,192
11,992
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,905
2,406
253
4,127
13,462
4,056
0
1,931
11,531
0
35,028
W
Nox
Ikpoku
Nox
4,717
1,013
0
2,858
6,623
5,265
316
796
5,827
19,476
1,662
W
Bellona
JDOT_Drip
Bellona
4,570
1,778
0
2,807
8,013
6,819
950
0
8,013
0
37,101
W
Zhong Kui
MGx KillerWolf
Zhong Kui
4,313
797
0
1,669
7,711
5,402
652
208
7,503
43,065
0
W
Ravana
STizzy_0
Ravana
7,040
1,565
0
1,384
6,037
2,607
0
284
5,753
0
41,278
L
Achilles
Sekman2
Achilles
3,722
1,044
74
2,347
6,519
5,539
0
0
6,519
0
28,124
W
Medusa
Sergichi
Medusa
9,453
5,643
0
3,890
7,782
3,099
1,048
2,199
5,583
0
43,142
L
Neith
SyIenxe
Neith
3,066
1,099
0
1,317
5,232
2,193
268
2,156
3,076
0
36,078
L
3,487
574
380
1,104
10,789
5,040
156
2,859
7,930
21,219
0
L
Danzaburou
zleXoTiicZz
Danzaburou
4,084
2,363
0
2,390
8,999
2,872
235
1,658
7,341
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
33,296
237
Minions Killed
294
0
Camps Cleared
0
1,071,141
Distance Traveled
1,126,568
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,479
498
58
5
0
222,969
4
W
Nox
6,670
606
25
2
0
209,663
1
W
Bellona
6,650
605
65
6
0
235,707
0
W
Zhong Kui
6,204
564
78
7
0
209,600
0
W
Ravana
6,592
599
60
5
0
258,638
0
L
Achilles
5,783
526
56
5
0
194,594
0
W
Medusa
7,180
653
66
6
0
212,960
0
L
Neith
5,928
539
59
5
0
216,242
1
L
Cthulhu
5,575
507
32
3
0
229,248
0
L
Danzaburou
5,137
467
32
3
0
208,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role