Player Matchup

Aphrodite
Aphrodite
GloomYx
Aphrodite
Level 149
God Stats
244W - 250L
1,486 SR
Queue Stats
1,623W - 1,505L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mr cheese4088
Kumbhakarna
Level 160
God Stats
10W - 0L
1,995 SR
Queue Stats
565W - 597L
1,514 Elo+
Solo
Ra
Ra
Poisonedspark
Ra
Level 129
God Stats
7W - 10L
1,546 SR
Queue Stats
259W - 256L
1,536 Elo+
Solo
Ne Zha
Ne Zha
WIIINNISMmokEUr
Ne Zha
Level 160
God Stats
1W - 1L
1,384 SR
Queue Stats
63W - 49L
1,532 Elo+
Solo
Neith
Neith
peacebeuponme
Neith
Level 160
God Stats
325W - 379L
1,563 SR
Queue Stats
1,929W - 1,826L
1,553 Elo+
Party 1
Team Averages
Level 152
1,595 SR
1,535 Elo+

VS

Team Averages
Level 74
1,391 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HumatyDamty
King Arthur
Level 7
God Stats
0W - 3L
1,205 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Arachne
Arachne
keylow23
Arachne
Level 109
God Stats
153W - 130L
1,540 SR
Queue Stats
183W - 172L
1,503 Elo+
Solo
Bacchus
Bacchus
knifein
Bacchus
Level 12
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 2
Janus
Janus
Ŧαρx
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 243L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GloomYx
Aphrodite
15
1 / 0 / 2
8,125
677
6,892
5,116
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Mr cheese4088
Kumbhakarna
15
0 / 0 / 5
8,812
734
2,014
13,083
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 3
9,651
804
12,054
6,175
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 2
8,739
728
8,809
5,801
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 2
8,956
746
7,493
5,212
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 1 / 1
7,992
666
3,805
9,417
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HumatyDamty
King Arthur
13
0 / 3 / 0
7,310
609
2,108
11,762
7,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
keylow23
Arachne
13
0 / 0 / 1
7,346
612
4,355
10,506
9,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
knifein
Bacchus
13
0 / 3 / 1
8,112
676
2,033
10,993
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Ŧαρx
Janus
17
1 / 2 / 0
9,232
769
12,599
8,653
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
1
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Aphrodite
GloomYx
Aphrodite
1
0
2
2
L
King Arthur
HumatyDamty
King Arthur
0
3
0
0
W
Kumbhakarna
Mr cheese4088
Kumbhakarna
0
0
5
2.5
W
4
0
3
5.5
W
3
1
2
4
L
Arachne
keylow23
Arachne
0
0
1
0.5
L
Bacchus
knifein
Bacchus
0
3
1
0.17
W
1
0
2
2
L
Janus
Ŧαρx
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,262
Damage
24,900
35,387
Taken
51,331
26,566
Mitigated
36,319
17,713
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,805
1,932
0
3,580
9,417
4,469
174
3,781
5,636
0
37,334
W
Aphrodite
GloomYx
Aphrodite
6,892
303
5,906
3,772
5,116
2,774
0
2,515
2,601
30,858
0
L
King Arthur
HumatyDamty
King Arthur
2,108
338
0
250
11,762
7,885
0
6,230
5,532
0
9,899
W
Kumbhakarna
Mr cheese4088
Kumbhakarna
2,014
15
0
1,554
13,083
14,822
364
4,781
8,302
12,425
0
W
12,054
1,026
1,377
2,880
6,175
3,268
343
2,023
4,152
56,408
0
W
8,809
599
0
424
5,801
3,252
126
3,450
2,351
0
25,550
L
Arachne
keylow23
Arachne
4,355
3,381
0
1,591
10,506
9,542
13
3,342
7,164
0
14,380
L
Bacchus
knifein
Bacchus
2,033
30
0
1,243
10,993
10,521
0
5,419
5,574
11,792
0
W
7,493
3,320
0
1,800
5,212
2,450
1,673
1,863
3,349
0
40,239
L
Janus
Ŧαρx
Janus
12,599
335
0
935
8,653
3,902
0
2,188
6,465
65,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
39,992
312
Minions Killed
243
0
Camps Cleared
0
1,239,046
Distance Traveled
1,249,920
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,992
666
66
6
0
224,674
3
W
Aphrodite
8,125
677
69
6
0
251,651
7
L
King Arthur
7,310
609
20
2
0
263,711
0
W
Kumbhakarna
8,812
734
24
2
0
225,543
0
W
Ra
9,651
804
100
8
0
266,260
3
W
Ne Zha
8,739
728
26
2
0
257,538
3
L
Arachne
7,346
612
13
1
0
215,801
1
L
Bacchus
8,112
676
17
1
0
269,878
2
W
Neith
8,956
746
93
8
0
238,054
0
L
Janus
9,232
769
127
11
0
275,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role